Player Matchup

Kuzenbo
Kuzenbo
D3n0chs
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,820 Elo+
Party 1
Gilgamesh
Gilgamesh
HeadHoagie
Gilgamesh
Level 21
God Stats
2W - 0L
1,716 SR
Queue Stats
30W - 6L
1,879 Elo+
Party 1
Erlang Shen
Erlang Shen
LasagnaLoverM8
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 5L
1,934 Elo+
Party 1
Chang'e
Chang'e
Ninja_Taters
Chang'e
Level 126
God Stats
4W - 3L
1,298 SR
Queue Stats
162W - 163L
1,651 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
warm__soup
Ah Muzen Cab
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 98L
1,561 Elo+
Party 3
Team Averages
Level 42
1,503 SR
1,769 Elo+

VS

Team Averages
Level 43
1,500 SR
1,433 Elo+
Merlin
Merlin
DemonicDavis
Merlin
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
172W - 168L
1,369 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dwarfcoom
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,709 Elo+
Solo
Guan Yu
Guan Yu
PostMaloneOnRice
Guan Yu
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 363L
1,418 Elo+
Party 2
Bacchus
Bacchus
WXMXXLJ
Bacchus
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
323W - 351L
1,348 Elo+
Solo
The Morrigan
The Morrigan
destrock29
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D3n0chs
Kuzenbo
14
2 / 1 / 21
8,947
994
5,246
11,054
13,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
HeadHoagie
Gilgamesh
16
11 / 3 / 11
9,368
1,041
12,357
14,083
14,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
LasagnaLoverM8
Erlang Shen
15
3 / 1 / 20
8,511
946
12,857
9,820
9,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Ninja_Taters
Chang'e
15
8 / 1 / 14
9,370
1,041
13,200
11,578
5,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
warm__soup
Ah Muzen Cab
14
2 / 1 / 16
8,175
908
7,662
7,586
4,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 6 / 2
6,113
679
4,002
7,517
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Dwarfcoom
Ah Muzen Cab
14
2 / 6 / 2
7,654
850
14,102
11,693
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 5
7,204
800
4,149
11,040
11,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
WXMXXLJ
Bacchus
16
3 / 4 / 4
8,133
904
6,791
15,044
20,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
destrock29
The Morrigan
13
1 / 6 / 2
6,994
777
7,694
9,333
4,196
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
21
26
Kills
6
7
Deaths
26
82
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
D3n0chs
Kuzenbo
2
1
21
12.5
L
Merlin
0
6
2
0.17
L
Ah Muzen Cab
Dwarfcoom
Ah Muzen Cab
2
6
2
0.5
W
Gilgamesh
HeadHoagie
Gilgamesh
11
3
11
5.5
W
Erlang Shen
LasagnaLoverM8
Erlang Shen
3
1
20
13
W
Chang'e
Ninja_Taters
Chang'e
8
1
14
15
L
0
4
5
0.63
L
Bacchus
WXMXXLJ
Bacchus
3
4
4
1.25
L
The Morrigan
destrock29
The Morrigan
1
6
2
0.33
W
Ah Muzen Cab
warm__soup
Ah Muzen Cab
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,322
Damage
36,738
54,121
Taken
54,627
47,350
Mitigated
45,562
22,429
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
D3n0chs
Kuzenbo
5,246
2,170
0
1,135
11,054
13,852
534
4,923
6,131
14,425
0
L
Merlin
4,002
818
0
0
7,517
3,152
45
1,535
5,982
9,613
0
L
Ah Muzen Cab
Dwarfcoom
Ah Muzen Cab
14,102
3,986
801
1,685
11,693
6,333
0
3,083
8,610
0
30,402
W
Gilgamesh
HeadHoagie
Gilgamesh
12,357
1,583
1,132
1,188
14,083
14,308
0
2,763
11,320
1,912
19,048
W
Erlang Shen
LasagnaLoverM8
Erlang Shen
12,857
2,503
2,617
2,849
9,820
9,054
602
1,917
7,903
1,231
19,428
W
Chang'e
Ninja_Taters
Chang'e
13,200
872
7,767
4,363
11,578
5,970
1,329
3,374
8,204
31,059
102
L
4,149
597
4,542
3,500
11,040
11,223
0
5,524
5,516
0
8,934
L
Bacchus
WXMXXLJ
Bacchus
6,791
579
670
1,965
15,044
20,658
0
5,437
9,607
12,162
0
L
The Morrigan
destrock29
The Morrigan
7,694
1,592
374
315
9,333
4,196
0
4,157
5,176
14,523
4,545
W
Ah Muzen Cab
warm__soup
Ah Muzen Cab
7,662
1,727
0
1,378
7,586
4,166
1,881
2,986
4,600
0
18,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
36,098
146
Minions Killed
126
0
Camps Cleared
0
1,002,268
Distance Traveled
764,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,947
994
10
1
0
195,825
0
L
Merlin
6,113
679
19
2
0
106,508
0
L
Ah Muzen Cab
7,654
850
52
6
0
158,448
0
W
Gilgamesh
9,368
1,041
27
3
0
189,529
0
W
Erlang Shen
8,511
946
31
3
0
229,700
0
W
Chang'e
9,370
1,041
54
6
0
193,622
0
L
Guan Yu
7,204
800
15
2
0
182,714
0
L
Bacchus
8,133
904
16
2
0
183,216
0
L
The Morrigan
6,994
777
24
3
0
133,215
0
W
Ah Muzen Cab
8,175
908
24
3
0
193,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role