Player Matchup

Surtr
Surtr
CarryPottér
Surtr
Level 140
God Stats
7W - 6L
1,500 SR
Queue Stats
172W - 172L
1,521 Elo+
Party 2
Zeus
Zeus
GOLDDWEBER
Zeus
Level 124
God Stats
6W - 6L
1,245 SR
Queue Stats
20W - 20L
1,462 Elo+
Solo
Cabrakan
Cabrakan
JueneteGod
Cabrakan
Level 40
God Stats
11W - 13L
1,815 SR
Queue Stats
289W - 224L
1,661 Elo+
Party 2
Artemis
Artemis
Ma1nFeed
Artemis
Level 100
God Stats
19W - 9L
1,702 SR
Queue Stats
78W - 52L
1,657 Elo+
Party 2
Fenrir
Fenrir
UnstoPablo
Fenrir
Level 145
God Stats
5W - 2L
1,715 SR
Queue Stats
197W - 163L
1,642 Elo+
Party 2
Team Averages
Level 110
1,595 SR
1,588 Elo+

VS

Team Averages
Level 83
1,478 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
DRAGONLOK
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Drágores
Gilgamesh
Level 85
God Stats
5W - 7L
1,500 SR
Queue Stats
271W - 274L
1,516 Elo+
Solo
Neith
Neith
ThiAggro
Neith
Level 107
God Stats
1W - 3L
1,390 SR
Queue Stats
30W - 39L
1,293 Elo+
Party 3
Yemoja
Yemoja
cashwasher
Yemoja
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Hera
Hera
joaomnunes94
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,656
618
15,057
18,289
14,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 4
8,603
615
8,933
3,817
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
JueneteGod
Cabrakan
13
4 / 1 / 7
8,390
599
2,398
9,284
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Ma1nFeed
Artemis
14
5 / 0 / 7
8,937
638
12,395
6,787
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
UnstoPablo
Fenrir
16
9 / 0 / 8
9,877
706
12,346
12,651
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DRAGONLOK
Tsukuyomi
12
1 / 5 / 1
6,974
498
5,838
14,697
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Drágores
Gilgamesh
13
1 / 2 / 1
7,293
521
10,073
17,889
19,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
ThiAggro
Neith
10
0 / 8 / 0
6,390
456
2,880
9,954
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
cashwasher
Yemoja
7
0 / 5 / 0
5,604
400
1,823
12,153
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 5 / 0
6,752
482
4,710
9,371
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
24
Kills
2
3
Deaths
25
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Tsukuyomi
DRAGONLOK
Tsukuyomi
1
5
1
0.3
L
Gilgamesh
Drágores
Gilgamesh
1
2
1
0.75
W
4
0
4
6
W
Cabrakan
JueneteGod
Cabrakan
4
1
7
7.5
W
Artemis
Ma1nFeed
Artemis
5
0
7
8.5
L
Neith
ThiAggro
Neith
0
8
0
0
W
Fenrir
UnstoPablo
Fenrir
9
0
8
13
L
Yemoja
cashwasher
Yemoja
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,129
Damage
25,324
50,828
Taken
64,064
33,061
Mitigated
40,200
24,600
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,057
7,675
0
11,261
18,289
14,329
271
1,118
17,171
843
73,779
L
Tsukuyomi
DRAGONLOK
Tsukuyomi
5,838
1,388
0
3,904
14,697
5,434
0
3,888
10,809
0
46,647
L
Gilgamesh
Drágores
Gilgamesh
10,073
3,283
0
3,993
17,889
19,043
198
1,948
15,941
0
58,952
W
8,933
151
0
1,118
3,817
1,473
856
2,382
1,435
49,958
0
W
Cabrakan
JueneteGod
Cabrakan
2,398
518
0
2,288
9,284
8,611
210
2,699
6,585
17,921
0
W
Artemis
Ma1nFeed
Artemis
12,395
7,136
0
5,264
6,787
2,836
2,989
1,639
5,148
0
79,509
L
Neith
ThiAggro
Neith
2,880
983
0
1,028
9,954
3,422
132
530
9,424
0
42,682
W
Fenrir
UnstoPablo
Fenrir
12,346
4,401
0
4,669
12,651
5,812
529
3,661
8,990
0
78,325
L
Yemoja
cashwasher
Yemoja
1,823
381
469
1,189
12,153
9,641
109
2,620
9,533
13,984
0
L
4,710
1,165
0
1,514
9,371
2,660
0
2,814
6,557
45,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,463
Gold Earned
33,013
407
Minions Killed
374
0
Camps Cleared
0
1,448,398
Distance Traveled
1,321,706
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,656
618
106
8
0
271,426
2
L
Tsukuyomi
6,974
498
68
5
0
312,419
0
L
Gilgamesh
7,293
521
126
9
0
261,538
0
W
Zeus
8,603
615
68
5
0
268,918
0
W
Cabrakan
8,390
599
31
2
0
293,636
6
W
Artemis
8,937
638
110
8
0
260,212
1
L
Neith
6,390
456
69
5
0
259,459
2
W
Fenrir
9,877
706
92
7
0
354,206
4
L
Yemoja
5,604
400
15
1
0
241,121
0
L
Hera
6,752
482
96
7
0
247,169
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role