Player Matchup

Camazotz
Camazotz
BxHOKEY
Camazotz
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 22L
1,515 Elo+
Party 1
Merlin
Merlin
CxHOKEY
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
Mcfleury9347
Ah Puch
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Medusa
Medusa
viperperson
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Khepri
Khepri
xHOKEYx
Khepri
Level 143
God Stats
1W - 0L
1,326 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 104
1,465 SR
1,498 Elo+

VS

Team Averages
Level 87
1,410 SR
1,467 Elo+
Heimdallr
Heimdallr
EdwardkTH
Heimdallr
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 72L
1,417 Elo+
Party 3
The Morrigan
The Morrigan
Ihammerfall
The Morrigan
Level 67
God Stats
2W - 3L
1,285 SR
Queue Stats
147W - 107L
1,490 Elo+
Party 2
Anhur
Anhur
Soloman215
Anhur
Level 109
God Stats
0W - 2L
1,267 SR
Queue Stats
143W - 123L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
TijomonHOQ
Danzaburou
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 74L
1,471 Elo+
Party 3
Ravana
Ravana
ZeêWest
Ravana
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BxHOKEY
Camazotz
18
6 / 4 / 8
11,177
798
10,208
16,998
17,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
CxHOKEY
Merlin
19
2 / 2 / 10
10,775
770
12,330
9,384
5,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
Mcfleury9347
Ah Puch
17
3 / 3 / 8
10,607
758
8,924
11,844
7,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
19
7 / 3 / 4
11,347
811
10,516
13,225
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
xHOKEYx
Khepri
17
1 / 3 / 9
10,682
763
7,491
19,245
30,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EdwardkTH
Heimdallr
17
3 / 4 / 7
10,115
723
11,589
12,985
6,343
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
Ihammerfall
The Morrigan
16
6 / 6 / 2
10,142
724
18,127
11,102
5,594
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
16
1 / 6 / 6
8,953
640
5,135
13,417
6,013
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
TijomonHOQ
Danzaburou
20
3 / 3 / 9
11,083
792
16,730
15,058
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
ZeêWest
Ravana
7
0 / 0 / 1
6,947
496
177
2,480
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
19
Kills
13
15
Deaths
19
39
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BxHOKEY
Camazotz
6
4
8
2.5
W
Merlin
CxHOKEY
Merlin
2
2
10
3.5
L
Heimdallr
EdwardkTH
Heimdallr
3
4
7
1.63
L
The Morrigan
Ihammerfall
The Morrigan
6
6
2
1.17
W
Ah Puch
Mcfleury9347
Ah Puch
3
3
8
2.33
L
Anhur
1
6
6
0.67
L
Danzaburou
TijomonHOQ
Danzaburou
3
3
9
2.5
L
Ravana
ZeêWest
Ravana
0
0
1
0.5
W
Medusa
7
3
4
3
W
Khepri
xHOKEYx
Khepri
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,469
Damage
51,758
70,696
Taken
55,042
68,565
Mitigated
26,870
23,466
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BxHOKEY
Camazotz
10,208
489
1,941
7,045
16,998
17,229
856
4,553
12,445
0
29,227
W
Merlin
CxHOKEY
Merlin
12,330
1,154
430
935
9,384
5,984
1,611
2,453
6,931
42,735
0
L
Heimdallr
EdwardkTH
Heimdallr
11,589
4,061
904
2,789
12,985
6,343
692
7,904
5,081
0
24,776
L
The Morrigan
Ihammerfall
The Morrigan
18,127
1,610
1,239
1,993
11,102
5,594
0
4,423
6,679
32,449
0
W
Ah Puch
Mcfleury9347
Ah Puch
8,924
600
169
2,370
11,844
7,260
989
3,162
8,682
28,084
0
L
Anhur
5,135
2,009
1,452
1,938
13,417
6,013
497
5,729
7,688
0
10,161
L
Danzaburou
TijomonHOQ
Danzaburou
16,730
9,879
727
5,430
15,058
8,024
855
9,058
6,000
0
44,010
L
Ravana
ZeêWest
Ravana
177
0
12
600
2,480
896
0
1,631
849
0
346
W
Medusa
10,516
5,549
989
4,432
13,225
7,791
3,961
4,011
9,214
0
29,636
W
Khepri
xHOKEYx
Khepri
7,491
222
607
4,548
19,245
30,301
256
3,948
15,297
16,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,588
Gold Earned
47,240
176
Minions Killed
171
0
Camps Cleared
0
1,352,159
Distance Traveled
993,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,177
798
37
3
0
301,148
0
W
Merlin
10,775
770
50
4
0
233,241
0
L
Heimdallr
10,115
723
47
3
0
221,625
0
L
The Morrigan
10,142
724
31
2
0
203,387
0
W
Ah Puch
10,607
758
31
2
0
268,971
0
L
Anhur
8,953
640
12
1
0
233,984
0
L
Danzaburou
11,083
792
81
6
0
237,262
0
L
Ravana
6,947
496
0
0
0
97,637
0
W
Medusa
11,347
811
40
3
0
282,483
0
W
Khepri
10,682
763
18
1
0
266,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role