Player Matchup

Guan Yu
Guan Yu
DeathSythe402
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
Redgrave9
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
UrrrBootie
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
Urrrbootie
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
majormish
Jing Wei
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 62L
1,266 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,453 Elo+

VS

Team Averages
Level 108
1,430 SR
1,490 Elo+
Bastet
Bastet
AllProfanity
Bastet
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
537W - 513L
1,533 Elo+
Party 2
Cabrakan
Cabrakan
RedHTM
Cabrakan
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 100L
1,479 Elo+
Party 3
Hercules
Hercules
WeepyWendy
Hercules
Level 65
God Stats
4W - 2L
1,354 SR
Queue Stats
123W - 127L
1,394 Elo+
Party 3
Heimdallr
Heimdallr
thebigcheese282
Heimdallr
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 125L
1,541 Elo+
Party 3
Chang'e
Chang'e
xmistressofravex
Chang'e
Level 149
God Stats
3W - 8L
1,296 SR
Queue Stats
420W - 424L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
3 / 8 / 2
8,072
897
3,719
17,397
11,498
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
Redgrave9
Sobek
13
2 / 6 / 1
7,749
861
6,132
11,155
14,066
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
UrrrBootie
Ratatoskr
12
1 / 8 / 2
7,097
789
5,385
12,137
4,810
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 3
7,385
821
11,442
14,069
9,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
majormish
Jing Wei
14
1 / 4 / 2
7,572
841
8,506
11,275
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
6 / 1 / 21
8,777
975
10,526
11,622
5,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
RedHTM
Cabrakan
15
5 / 3 / 23
8,938
993
11,122
12,727
11,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
WeepyWendy
Hercules
16
5 / 1 / 22
8,925
992
9,064
13,117
20,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
thebigcheese282
Heimdallr
16
9 / 2 / 19
9,434
1,048
14,416
10,396
6,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 2 / 21
9,669
1,074
11,308
11,290
6,723
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
140
7
Kills
34
34
Deaths
9
10
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
1
21
16.5
L
Guan Yu
3
8
2
0.5
W
Cabrakan
RedHTM
Cabrakan
5
3
23
5.5
L
Sobek
Redgrave9
Sobek
2
6
1
0.42
L
Ratatoskr
UrrrBootie
Ratatoskr
1
8
2
0.25
L
0
8
3
0.19
W
Hercules
WeepyWendy
Hercules
5
1
22
16
L
Jing Wei
majormish
Jing Wei
1
4
2
0.5
W
Heimdallr
thebigcheese282
Heimdallr
9
2
19
9.25
W
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,184
Damage
56,436
66,033
Taken
59,152
45,480
Mitigated
50,552
10,553
Healing
28,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
10,526
2,139
1,604
3,780
11,622
5,884
1,006
1,294
10,232
0
17,173
L
Guan Yu
3,719
428
369
2,293
17,397
11,498
0
7,207
9,916
0
6,386
W
Cabrakan
RedHTM
Cabrakan
11,122
984
648
1,907
12,727
11,469
1,127
856
11,871
16,154
0
L
Sobek
Redgrave9
Sobek
6,132
200
885
1,079
11,155
14,066
0
4,537
6,472
10,613
0
L
Ratatoskr
UrrrBootie
Ratatoskr
5,385
431
115
1,199
12,137
4,810
0
4,750
7,201
0
8,712
L
11,442
974
239
682
14,069
9,879
0
3,956
9,948
0
26,395
W
Hercules
WeepyWendy
Hercules
9,064
2,625
694
5,350
13,117
20,175
783
1,701
11,416
2,782
15,000
L
Jing Wei
majormish
Jing Wei
8,506
6,255
234
3,458
11,275
5,227
268
1,961
9,280
0
26,863
W
Heimdallr
thebigcheese282
Heimdallr
14,416
5,222
710
1,044
10,396
6,301
3,077
1,430
8,966
0
33,523
W
11,308
2,094
8,944
4,011
11,290
6,723
1,281
851
10,439
25,013
1,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
45,743
93
Minions Killed
110
0
Camps Cleared
0
907,747
Distance Traveled
923,268
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,777
975
16
2
0
234,191
0
L
Guan Yu
8,072
897
5
1
0
170,541
0
W
Cabrakan
8,938
993
11
1
0
156,315
0
L
Sobek
7,749
861
12
1
0
157,002
2
L
Ratatoskr
7,097
789
10
1
0
183,310
0
L
Odin
7,385
821
25
3
0
198,548
3
W
Hercules
8,925
992
18
2
0
196,627
0
L
Jing Wei
7,572
841
41
5
0
198,346
0
W
Heimdallr
9,434
1,048
29
3
0
164,994
0
W
Chang'e
9,669
1,074
36
4
0
171,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role