Player Matchup

Set
Set
Platinum V
 
Set
Platinum V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold V
TrexPR
Anubis
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,595 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 92
1,500 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 181
1,624 SR
1,589 MMR
Shiva
Shiva
Gold IV
GODLIKE_GANNICUS
Shiva
Gold IV
Level 204
God Stats
10W - 6L
1,591 SR
Queue Stats
159W - 144L
1,495 MMR
Party 2
Cabrakan
Cabrakan
Gold I
Godlike_Thanatos
Cabrakan
Gold I
Level 159
God Stats
9W - 7L
1,733 SR
Queue Stats
361W - 329L
1,773 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
JesGr8Ham
Zhong Kui
Silver II
Level 181
God Stats
19W - 15L
1,550 SR
Queue Stats
101W - 86L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
8 / 1 / 2
11,558
889
15,740
13,754
11,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
 
Bacchus
15
0 / 1 / 12
10,776
829
7,408
9,866
13,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Anubis
TrexPR
Anubis
16
4 / 2 / 4
10,303
793
12,649
10,044
6,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AresAtlasArtioMauiGanesha

VS

Bans
ThothHorusAchillesNe ZhaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,676
744
10,086
14,427
11,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 3
9,297
715
5,585
15,169
23,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
JesGr8Ham
Zhong Kui
13
1 / 6 / 0
8,355
643
9,470
12,727
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
4
4
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
1
2
9
W
Bacchus
 
Bacchus
0
1
12
6
L
3
3
1
1.17
L
0
3
3
0.5
L
Zhong Kui
JesGr8Ham
Zhong Kui
1
6
0
0.17
W
Anubis
TrexPR
Anubis
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
25,141
33,664
Taken
42,323
31,178
Mitigated
41,603
14,985
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
15,740
7,533
0
5,026
13,754
11,803
2,309
6,808
6,946
0
78,880
W
Bacchus
 
Bacchus
7,408
949
656
3,903
9,866
13,350
523
3,875
5,991
13,816
0
L
10,086
1,425
0
1,155
14,427
11,971
0
8,708
5,624
0
39,024
L
5,585
916
0
1,890
15,169
23,154
0
6,884
7,935
15,322
0
L
Zhong Kui
JesGr8Ham
Zhong Kui
9,470
792
0
1,371
12,727
6,478
0
4,499
7,811
36,229
1,215
W
Anubis
TrexPR
Anubis
12,649
793
25
5,375
10,044
6,025
190
4,295
5,749
50,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,637
Gold Earned
27,328
177
Minions Killed
141
0
Camps Cleared
0
758,863
Distance Traveled
684,276
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,558
889
98
8
0
264,302
0
W
Bacchus
10,776
829
10
1
0
262,921
0
L
Shiva
9,676
744
50
4
0
230,876
4
L
Cabrakan
9,297
715
18
1
0
239,315
0
L
Zhong Kui
8,355
643
73
6
0
214,085
0
W
Anubis
10,303
793
69
5
0
231,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role