Player Matchup

Achilles
Achilles
Austinator1
Achilles
Level 54
God Stats
5W - 6L
1,389 SR
Queue Stats
16W - 11L
1,471 Elo+
Party 2
Olorun
Olorun
CareotCake
Olorun
Level 125
God Stats
1W - 1L
1,280 SR
Queue Stats
17W - 16L
1,413 Elo+
Party 2
Anubis
Anubis
KTMSteve1
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,596 Elo+
Party 2
Awilix
Awilix
justaddblood
Awilix
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,687 Elo+
Party 2
Kuzenbo
Kuzenbo
shigityshank
Kuzenbo
Level 96
God Stats
3W - 0L
1,871 SR
Queue Stats
21W - 19L
1,441 Elo+
Party 2
Team Averages
Level 105
1,508 SR
1,522 Elo+

VS

Team Averages
Level 121
1,566 SR
1,571 Elo+
Ne Zha
Ne Zha
AgentofLucian
Ne Zha
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,594 Elo+
Party 1
Izanami
Izanami
AgentofSithis
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,588 Elo+
Party 1
Odin
Odin
DavidBoomer
Odin
Level 105
God Stats
8W - 12L
1,467 SR
Queue Stats
11W - 17L
1,493 Elo+
Party 1
Maui
Maui
MuggerOfHugs
Maui
Level 147
God Stats
7W - 9L
1,578 SR
Queue Stats
33W - 37L
1,591 Elo+
Party 1
Discordia
Discordia
VenomusAce
Discordia
Level 109
God Stats
1W - 2L
1,786 SR
Queue Stats
21W - 26L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Austinator1
Achilles
13
3 / 0 / 4
8,537
502
6,221
14,828
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
CareotCake
Olorun
15
2 / 2 / 6
9,086
534
9,976
12,960
5,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
KTMSteve1
Anubis
16
6 / 2 / 3
9,992
588
13,362
14,397
8,182
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
15
5 / 2 / 5
9,560
562
9,692
12,971
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
shigityshank
Kuzenbo
15
0 / 0 / 2
9,110
536
7,865
12,772
12,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,076
475
7,187
16,178
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
14
2 / 4 / 0
8,977
528
15,320
14,028
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 0 / 0
9,290
546
7,938
12,625
9,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 3 / 5
7,897
465
5,714
17,240
16,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
VenomusAce
Discordia
14
1 / 1 / 2
8,729
513
10,393
6,372
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
6
6
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Izanami
2
4
0
0.5
W
Achilles
Austinator1
Achilles
3
0
4
5
W
Olorun
CareotCake
Olorun
2
2
6
2.5
L
1
0
0
1
W
Anubis
KTMSteve1
Anubis
6
2
3
3.75
L
0
3
5
0.83
L
Discordia
VenomusAce
Discordia
1
1
2
2
W
Awilix
5
2
5
3.75
W
Kuzenbo
shigityshank
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,116
Damage
46,552
67,928
Taken
66,443
46,204
Mitigated
40,042
26,650
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,187
2,524
0
450
16,178
6,695
0
9,123
7,051
0
63,339
L
Izanami
15,320
11,039
0
5,647
14,028
5,385
0
5,864
8,164
0
92,254
W
Achilles
Austinator1
Achilles
6,221
1,014
0
4,840
14,828
14,236
0
4,509
10,319
0
24,819
W
Olorun
CareotCake
Olorun
9,976
6,421
1,147
6,826
12,960
5,674
4,641
1,063
11,897
78,949
0
L
7,938
471
0
916
12,625
9,116
432
7,405
4,934
1,311
84,191
W
Anubis
KTMSteve1
Anubis
13,362
638
0
9,120
14,397
8,182
0
7,862
6,535
88,414
0
L
5,714
819
3,483
3,887
17,240
16,643
0
6,931
10,266
21,286
0
L
Discordia
VenomusAce
Discordia
10,393
406
0
645
6,372
2,203
0
2,039
4,333
83,666
2,245
W
Awilix
9,692
4,187
0
722
12,971
5,181
1,246
1,987
10,984
0
77,719
W
Kuzenbo
shigityshank
Kuzenbo
7,865
2,981
0
3,995
12,772
12,931
84
1,296
11,476
72,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,285
Gold Earned
42,969
547
Minions Killed
551
0
Camps Cleared
0
1,734,513
Distance Traveled
1,681,422
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,076
475
92
5
0
375,398
0
L
Izanami
8,977
528
153
9
0
318,481
3
W
Achilles
8,537
502
30
2
0
345,584
0
W
Olorun
9,086
534
124
7
0
327,815
0
L
Odin
9,290
546
147
9
0
302,569
6
W
Anubis
9,992
588
147
9
0
312,459
3
L
Maui
7,897
465
19
1
0
336,406
4
L
Discordia
8,729
513
140
8
0
348,568
5
W
Awilix
9,560
562
101
6
0
409,550
0
W
Kuzenbo
9,110
536
145
9
0
339,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role