Player Matchup

Izanami
Izanami
DsM Potato
Izanami
Level 115
God Stats
3W - 0L
1,647 SR
Queue Stats
29W - 20L
1,558 Elo+
Party 2
Ao Kuang
Ao Kuang
DylanTheNinja64
Ao Kuang
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 63L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
HanimeTv4765
Cthulhu
Level 103
God Stats
1W - 0L
1,757 SR
Queue Stats
24W - 18L
1,462 Elo+
Party 2
Surtr
Surtr
YellowCosmo777
Surtr
Level 135
God Stats
9W - 8L
1,476 SR
Queue Stats
218W - 188L
1,514 Elo+
Party 1
Khepri
Khepri
reecekc
Khepri
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,715 Elo+
Party 1
Team Averages
Level 109
1,576 SR
1,559 Elo+

VS

Team Averages
Level 85
1,522 SR
1,506 Elo+
Cernunnos
Cernunnos
Papa_Hicks
Cernunnos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 100L
1,606 Elo+
Solo
Ymir
Ymir
Shadowlion32
Ymir
Level 128
God Stats
5W - 6L
1,696 SR
Queue Stats
374W - 342L
1,457 Elo+
Solo
King Arthur
King Arthur
Th3Krazy1z
King Arthur
Level 66
God Stats
18W - 19L
1,565 SR
Queue Stats
124W - 106L
1,528 Elo+
Party 3
Awilix
Awilix
VibeSlayyer
Awilix
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 247L
1,472 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
slayer2264
Morgan Le Fay
Level 96
God Stats
8W - 15L
1,352 SR
Queue Stats
240W - 219L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DsM Potato
Izanami
17
5 / 2 / 9
10,543
586
18,633
18,221
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
17
10 / 1 / 6
10,741
597
15,246
16,256
7,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
HanimeTv4765
Cthulhu
14
4 / 1 / 12
8,959
498
11,261
15,576
16,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 5
9,831
546
12,263
20,693
24,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
reecekc
Khepri
12
1 / 4 / 10
7,832
435
5,676
18,486
15,843
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Papa_Hicks
Cernunnos
14
2 / 5 / 1
8,672
482
13,301
18,575
7,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 5
8,477
471
8,208
25,396
26,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Th3Krazy1z
King Arthur
15
2 / 3 / 1
9,132
507
14,536
18,552
22,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
12
1 / 7 / 2
7,595
422
7,252
16,057
7,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
slayer2264
Morgan Le Fay
14
4 / 3 / 1
8,598
478
13,037
8,648
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
23
Kills
10
10
Deaths
23
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
DsM Potato
Izanami
5
2
9
4.75
W
Ao Kuang
10
1
6
13
W
Cthulhu
HanimeTv4765
Cthulhu
4
1
12
10
L
Cernunnos
Papa_Hicks
Cernunnos
2
5
1
0.5
L
1
5
5
0.7
L
King Arthur
Th3Krazy1z
King Arthur
2
3
1
0.83
L
Awilix
1
7
2
0.29
W
3
2
5
2.75
W
Khepri
reecekc
Khepri
1
4
10
1.5
L
Morgan Le Fay
slayer2264
Morgan Le Fay
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,079
Damage
56,334
89,232
Taken
87,228
72,473
Mitigated
68,088
33,458
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DsM Potato
Izanami
18,633
14,825
0
9,449
18,221
8,798
2,196
4,144
14,077
0
113,117
W
Ao Kuang
15,246
5,307
0
8,939
16,256
7,551
400
4,510
11,746
78,374
0
W
Cthulhu
HanimeTv4765
Cthulhu
11,261
1,015
579
2,165
15,576
16,163
138
3,331
12,245
35,252
0
L
Cernunnos
Papa_Hicks
Cernunnos
13,301
6,588
0
8,047
18,575
7,707
0
6,217
12,021
0
76,536
L
8,208
2,754
338
5,207
25,396
26,014
56
10,326
14,357
41,423
0
L
King Arthur
Th3Krazy1z
King Arthur
14,536
1,143
0
750
18,552
22,612
0
3,685
14,821
0
86,552
L
Awilix
7,252
3,171
0
0
16,057
7,433
0
6,185
9,783
0
49,471
W
12,263
2,990
0
7,024
20,693
24,118
660
2,254
18,439
3,036
70,563
W
Khepri
reecekc
Khepri
5,676
844
937
4,365
18,486
15,843
65
6,678
11,808
24,092
621
L
Morgan Le Fay
slayer2264
Morgan Le Fay
13,037
994
0
1,741
8,648
4,322
767
5,350
3,251
47,859
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,906
Gold Earned
42,474
450
Minions Killed
467
0
Camps Cleared
0
1,740,027
Distance Traveled
1,516,682
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,543
586
169
9
0
319,537
0
W
Ao Kuang
10,741
597
92
5
0
405,620
1
W
Cthulhu
8,959
498
51
3
0
350,550
0
L
Cernunnos
8,672
482
111
6
0
297,701
0
L
Ymir
8,477
471
62
3
0
296,958
1
L
King Arthur
9,132
507
153
9
0
321,867
0
L
Awilix
7,595
422
80
4
0
359,451
0
W
Surtr
9,831
546
114
6
0
349,665
0
W
Khepri
7,832
435
24
1
0
314,655
0
L
Morgan Le Fay
8,598
478
61
3
0
240,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role