Player Matchup

Jing Wei
Jing Wei
Blaze0o0
Jing Wei
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
Mcreeseeks
Bacchus
Level 109
God Stats
14W - 13L
1,440 SR
Queue Stats
493W - 475L
1,439 Elo+
Party 3
Surtr
Surtr
MegaFacts
Surtr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
iitzUzi
Nu Wa
Level 102
God Stats
15W - 12L
1,539 SR
Queue Stats
100W - 96L
1,427 Elo+
Party 3
Anubis
Anubis
xBoneDancerx
Anubis
Level 66
God Stats
58W - 59L
1,515 SR
Queue Stats
71W - 86L
1,435 Elo+
Solo
Team Averages
Level 82
1,499 SR
1,460 Elo+

VS

Team Averages
Level 75
1,624 SR
1,377 Elo+
Baron Samedi
Baron Samedi
BatSHADOW777
Baron Samedi
Level 87
God Stats
12W - 4L
1,851 SR
Queue Stats
336W - 321L
1,294 Elo+
Party 1
Achilles
Achilles
Jet705
Achilles
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,366 Elo+
Solo
Bacchus
Bacchus
PepitoGOTT123
Bacchus
Level 30
God Stats
13W - 16L
1,553 SR
Queue Stats
28W - 39L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
TUPAPISAPO
Amaterasu
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 96L
1,349 Elo+
Party 1
Rama
Rama
isaquems
Rama
Level 106
God Stats
15W - 13L
1,718 SR
Queue Stats
165W - 165L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blaze0o0
Jing Wei
10
2 / 5 / 1
6,978
436
5,062
10,878
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Mcreeseeks
Bacchus
9
0 / 1 / 3
6,574
411
6,728
13,902
15,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
MegaFacts
Surtr
12
1 / 3 / 0
7,576
474
9,033
17,164
11,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
iitzUzi
Nu Wa
12
1 / 6 / 0
7,672
480
6,476
10,434
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
13
2 / 5 / 2
8,137
509
9,197
9,814
5,039
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BatSHADOW777
Baron Samedi
17
8 / 2 / 1
10,015
626
12,399
11,600
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Jet705
Achilles
14
7 / 2 / 6
9,281
580
10,169
17,537
7,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
12
3 / 2 / 8
8,572
536
6,548
11,421
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Amaterasu
TUPAPISAPO
Amaterasu
12
0 / 1 / 2
7,325
458
4,817
13,285
7,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
13
1 / 0 / 9
8,315
520
9,195
12,666
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
19
20
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BatSHADOW777
Baron Samedi
8
2
1
4.25
L
Jing Wei
Blaze0o0
Jing Wei
2
5
1
0.5
W
Achilles
Jet705
Achilles
7
2
6
5
L
Bacchus
Mcreeseeks
Bacchus
0
1
3
1.5
L
Surtr
MegaFacts
Surtr
1
3
0
0.33
W
Bacchus
3
2
8
3.5
W
Amaterasu
TUPAPISAPO
Amaterasu
0
1
2
1
L
Nu Wa
iitzUzi
Nu Wa
1
6
0
0.17
W
Rama
1
0
9
5.5
L
Anubis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,496
Damage
43,128
62,192
Taken
66,509
40,798
Mitigated
37,648
15,284
Healing
24,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BatSHADOW777
Baron Samedi
12,399
907
1,681
5,780
11,600
4,420
746
7,687
3,913
90,422
0
L
Jing Wei
Blaze0o0
Jing Wei
5,062
3,809
0
3,235
10,878
3,946
68
3,296
7,582
0
37,953
W
Achilles
Jet705
Achilles
10,169
3,962
0
5,542
17,537
7,861
729
4,876
12,661
23
60,119
L
Bacchus
Mcreeseeks
Bacchus
6,728
967
164
2,771
13,902
15,894
0
3,822
10,080
28,557
0
L
Surtr
MegaFacts
Surtr
9,033
3,604
0
5,171
17,164
11,900
460
2,314
14,850
306
54,529
W
Bacchus
6,548
412
0
1,126
11,421
12,530
268
3,255
8,166
22,723
0
W
Amaterasu
TUPAPISAPO
Amaterasu
4,817
940
0
3,374
13,285
7,548
1,203
2,510
10,775
0
42,238
L
Nu Wa
iitzUzi
Nu Wa
6,476
1,056
0
1,365
10,434
4,019
82
5,937
4,497
60,116
193
W
Rama
9,195
6,403
0
7,184
12,666
5,289
1,792
4,696
7,970
0
62,167
L
Anubis
9,197
88
0
2,578
9,814
5,039
0
3,601
6,213
62,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,937
Gold Earned
43,508
360
Minions Killed
413
0
Camps Cleared
0
1,363,280
Distance Traveled
1,609,653
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,015
626
155
10
0
324,473
0
L
Jing Wei
6,978
436
72
5
0
279,899
0
W
Achilles
9,281
580
80
5
0
370,415
0
L
Bacchus
6,574
411
27
2
0
297,503
0
L
Surtr
7,576
474
79
5
0
276,688
0
W
Bacchus
8,572
536
34
2
0
314,438
1
W
Amaterasu
7,325
458
57
4
0
327,124
0
L
Nu Wa
7,672
480
100
6
0
256,336
0
W
Rama
8,315
520
87
5
0
273,203
1
L
Anubis
8,137
509
82
5
0
252,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role