Player Matchup

Hachiman
Hachiman
AMagxX
Hachiman
Level 84
God Stats
0W - 4L
1,713 SR
Queue Stats
39W - 38L
1,919 Elo+
Party 2
Merlin
Merlin
DAngeelo
Merlin
Level 110
God Stats
3W - 2L
1,287 SR
Queue Stats
25W - 25L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
Eruption559
Ao Kuang
Level 101
God Stats
5W - 2L
1,844 SR
Queue Stats
7W - 11L
1,613 Elo+
Solo
Sylvanus
Sylvanus
X_Cess1veSamurai
Sylvanus
Level 107
God Stats
1W - 2L
1,636 SR
Queue Stats
14W - 15L
1,892 Elo+
Party 2
Thor
Thor
hateBino
Thor
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 147L
1,382 Elo+
Solo
Team Averages
Level 93
1,596 SR
1,645 Elo+

VS

Team Averages
Level 110
1,366 SR
1,435 Elo+
Surtr
Surtr
AeroStreet
Surtr
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 34L
1,465 Elo+
Solo
Zeus
Zeus
EM0J0E666
Zeus
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 78L
1,355 Elo+
Party 1
Chernobog
Chernobog
KnyazOleksiy
Chernobog
Level 6
God Stats
4W - 5L
1,624 SR
Queue Stats
5W - 8L
1,706 Elo+
Party 1
Aphrodite
Aphrodite
LittleRihoko
Aphrodite
Level 146
God Stats
1W - 4L
1,114 SR
Queue Stats
26W - 31L
1,354 Elo+
Party 1
Thanatos
Thanatos
Pineaplebear254
Thanatos
Level 145
God Stats
3W - 4L
1,094 SR
Queue Stats
81W - 82L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AMagxX
Hachiman
9
3 / 3 / 2
5,372
488
7,336
9,837
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
DAngeelo
Merlin
8
1 / 1 / 0
5,360
487
2,910
2,892
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Eruption559
Ao Kuang
10
3 / 2 / 1
6,139
558
5,262
9,569
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 3
5,122
466
3,828
6,989
6,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
10
2 / 3 / 1
5,507
501
6,154
12,542
6,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
2 / 2 / 1
6,406
582
6,934
11,289
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
12
2 / 2 / 2
6,757
614
4,726
5,848
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
KnyazOleksiy
Chernobog
8
0 / 3 / 1
4,847
441
3,744
9,194
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
LittleRihoko
Aphrodite
8
0 / 2 / 2
4,680
425
2,577
7,712
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
11
4 / 2 / 1
6,506
591
5,613
9,288
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
11
Kills
8
9
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AMagxX
Hachiman
3
3
2
1.33
W
Surtr
2
2
1
1.25
L
Merlin
DAngeelo
Merlin
1
1
0
1
W
Zeus
2
2
2
1.5
L
Ao Kuang
Eruption559
Ao Kuang
3
2
1
1.75
W
Chernobog
KnyazOleksiy
Chernobog
0
3
1
0.17
W
Aphrodite
LittleRihoko
Aphrodite
0
2
2
0.5
W
Thanatos
4
2
1
2.25
L
2
0
3
3.5
L
Thor
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,490
Damage
23,594
41,829
Taken
43,331
20,302
Mitigated
17,787
16,069
Healing
24,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AMagxX
Hachiman
7,336
2,162
0
3,384
9,837
3,319
98
2,220
7,617
0
34,096
W
Surtr
6,934
3,234
0
6,260
11,289
6,590
0
1,614
9,031
357
39,537
L
Merlin
DAngeelo
Merlin
2,910
102
0
249
2,892
911
0
1,295
1,597
27,853
0
W
Zeus
4,726
270
0
2,215
5,848
1,830
554
4,257
1,591
47,191
0
L
Ao Kuang
Eruption559
Ao Kuang
5,262
1,268
0
3,432
9,569
3,230
0
1,915
7,615
42,801
0
W
Chernobog
KnyazOleksiy
Chernobog
3,744
1,959
0
1,812
9,194
2,844
438
2,456
6,738
0
27,299
W
Aphrodite
LittleRihoko
Aphrodite
2,577
468
2,246
3,764
7,712
2,631
361
1,372
6,340
18,400
0
W
Thanatos
5,613
1,807
0
8,313
9,288
3,892
0
2,301
6,869
0
39,639
L
3,828
1,236
1,716
3,572
6,989
6,570
120
1,907
5,082
18,166
0
L
Thor
6,154
2,810
0
3,716
12,542
6,272
0
94
11,783
0
33,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,500
Gold Earned
29,196
236
Minions Killed
298
0
Camps Cleared
0
927,677
Distance Traveled
1,085,269
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,372
488
50
5
0
188,808
1
W
Surtr
6,406
582
71
6
0
197,017
1
L
Merlin
5,360
487
50
5
0
133,095
3
W
Zeus
6,757
614
88
8
0
225,409
0
L
Ao Kuang
6,139
558
72
7
0
204,501
1
W
Chernobog
4,847
441
39
4
0
200,819
0
W
Aphrodite
4,680
425
33
3
0
205,299
0
W
Thanatos
6,506
591
67
6
0
256,725
0
L
Sylvanus
5,122
466
16
1
0
209,798
2
L
Thor
5,507
501
48
4
0
191,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role