Player Matchup

Kali
Kali
Benoit110
Kali
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,728 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
alezand094
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,449 Elo+
Solo
Janus
Janus
asebas1424
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,503 Elo+
Solo
Pele
Pele
destrock29
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,261 Elo+
Solo
Baron Samedi
Baron Samedi
yutyo666
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,488 Elo+

VS

Team Averages
Level 20
1,500 SR
1,522 Elo+
Thoth
Thoth
 
Thoth
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
NairobiTyr34
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,664 Elo+
Solo
Sol
Sol
Shields887
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,734 Elo+
Solo
Sobek
Sobek
TANGERINO478
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,342 Elo+
Solo
Chronos
Chronos
WXMXXLJ
Chronos
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
323W - 351L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
5 / 2 / 14
10,136
845
7,954
16,314
19,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
alezand094
Ah Muzen Cab
17
9 / 3 / 9
10,195
850
19,672
13,272
7,302
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
17
8 / 2 / 7
10,281
857
20,712
9,204
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 2 / 8
7,871
656
4,900
9,639
4,860
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
yutyo666
Baron Samedi
14
0 / 6 / 10
8,145
679
8,651
11,595
6,851
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 4 / 3
8,746
729
8,624
11,041
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
19
6 / 2 / 7
10,671
889
12,805
12,231
6,955
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 5 / 6
8,922
744
18,235
11,445
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 6 / 4
8,492
708
3,480
17,030
19,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
WXMXXLJ
Chronos
15
2 / 5 / 4
9,123
760
4,540
13,506
6,055
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
22
Kills
15
15
Deaths
22
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
3
1.13
W
Kali
5
2
14
6
L
Olorun
6
2
7
4.75
L
3
5
6
1.2
L
1
6
4
0.5
L
Chronos
WXMXXLJ
Chronos
2
5
4
0.8
W
Ah Muzen Cab
alezand094
Ah Muzen Cab
9
3
9
4.5
W
Janus
8
2
7
5.75
W
0
2
8
2
W
Baron Samedi
yutyo666
Baron Samedi
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,889
Damage
47,684
60,024
Taken
65,253
43,221
Mitigated
42,502
28,985
Healing
19,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,624
194
43
2,454
11,041
5,143
0
5,821
5,220
12,993
1,935
W
Kali
7,954
1,355
1,316
8,618
16,314
19,085
105
10,248
6,066
0
17,806
L
Olorun
12,805
4,558
2,448
6,668
12,231
6,955
0
6,289
5,942
35,179
0
L
18,235
2,369
156
2,632
11,445
4,646
0
4,860
6,585
26,886
4,039
L
3,480
304
427
2,001
17,030
19,703
0
3,369
13,661
7,094
0
L
Chronos
WXMXXLJ
Chronos
4,540
509
672
2,429
13,506
6,055
0
7,693
5,813
14,145
0
W
Ah Muzen Cab
alezand094
Ah Muzen Cab
19,672
12,157
1,014
5,565
13,272
7,302
778
8,058
5,214
0
38,845
W
Janus
20,712
284
2,426
4,097
9,204
5,123
117
8,223
981
34,959
0
W
4,900
355
333
2,405
9,639
4,860
0
8,014
1,625
0
11,562
W
Baron Samedi
yutyo666
Baron Samedi
8,651
474
1,936
1,275
11,595
6,851
0
9,560
2,035
10,675
3,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,628
Gold Earned
45,954
126
Minions Killed
143
0
Camps Cleared
0
1,133,443
Distance Traveled
1,096,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,746
729
23
2
0
202,053
0
W
Kali
10,136
845
19
2
0
259,620
0
L
Olorun
10,671
889
53
4
0
262,005
0
L
Sol
8,922
744
35
3
0
213,917
0
L
Sobek
8,492
708
6
1
0
207,041
0
L
Chronos
9,123
760
26
2
0
211,188
0
W
Ah Muzen Cab
10,195
850
47
4
0
206,118
0
W
Janus
10,281
857
25
2
0
215,398
0
W
Pele
7,871
656
18
2
0
241,658
0
W
Baron Samedi
8,145
679
17
1
0
210,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role