Player Matchup

Artio
Artio
BigMatt0428
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
DankMemez4Dayz
Aphrodite
Level 75
God Stats
0W - 1L
1,087 SR
Queue Stats
4W - 9L
1,703 Elo+
Party 2
Sol
Sol
Nibelsnarf69
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Thor
Thor
biggxee04
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,703 Elo+
Party 2
Ravana
Ravana
doublemintt14
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,703 Elo+
Party 2
Team Averages
Level 52
1,417 SR
1,622 Elo+

VS

Team Averages
Level 65
1,558 SR
1,424 Elo+
Ares
Ares
DatCreamYT
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,310 Elo+
Party 1
Surtr
Surtr
ImaCrazyGamer
Surtr
Level 116
God Stats
1W - 0L
1,529 SR
Queue Stats
10W - 16L
1,282 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LilGuch2
Tsukuyomi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 93L
1,745 Elo+
Party 3
Hel
Hel
hownowmadcow23
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Pele
Pele
jigglynutts
Pele
Level 22
God Stats
3W - 1L
1,760 SR
Queue Stats
13W - 18L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,520
652
893
13,167
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
DankMemez4Dayz
Aphrodite
14
2 / 3 / 6
7,498
750
9,489
12,130
8,599
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 5
7,806
781
14,950
12,334
4,904
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
13
1 / 6 / 4
6,957
696
6,648
10,268
4,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
5 / 6 / 2
8,160
816
10,664
13,407
5,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 20
8,536
854
8,398
12,576
11,832
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 17
8,573
857
10,822
16,769
17,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
LilGuch2
Tsukuyomi
16
6 / 2 / 16
9,273
927
13,754
8,863
4,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 2 / 15
8,491
849
6,822
7,909
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 2 / 13
9,115
912
16,679
11,068
5,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
9
Kills
24
25
Deaths
10
20
Assists
81
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Aphrodite
DankMemez4Dayz
Aphrodite
2
3
6
1.67
W
3
2
20
6.5
W
3
2
17
5.75
W
Tsukuyomi
LilGuch2
Tsukuyomi
6
2
16
7
L
1
4
5
0.88
L
Thor
1
6
4
0.5
L
5
6
2
1
W
3
2
15
5.25
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,644
Damage
56,475
61,306
Taken
57,185
32,758
Mitigated
42,768
19,145
Healing
27,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
893
141
336
1,224
13,167
9,188
0
2,228
10,939
2,591
0
L
Aphrodite
DankMemez4Dayz
Aphrodite
9,489
1,380
4,073
5,017
12,130
8,599
0
3,071
9,059
17,748
0
W
8,398
392
1,760
1,665
12,576
11,832
375
5,567
7,009
12,046
0
W
10,822
4,260
3,851
3,904
16,769
17,217
1,199
8,308
8,461
304
18,517
W
Tsukuyomi
LilGuch2
Tsukuyomi
13,754
3,410
2,259
1,169
8,863
4,642
66
3,150
5,713
0
28,334
L
14,950
4,611
544
4,650
12,334
4,904
0
3,862
8,472
35,835
0
L
Thor
6,648
790
0
298
10,268
4,203
0
3,042
7,226
0
11,068
L
10,664
1,735
412
2,591
13,407
5,864
0
3,292
10,115
0
17,851
W
6,822
254
8,370
3,430
7,909
3,555
424
3,078
4,831
11,669
0
W
16,679
3,275
320
807
11,068
5,522
1,786
5,229
5,839
0
25,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,941
Gold Earned
43,988
104
Minions Killed
82
0
Camps Cleared
0
831,209
Distance Traveled
962,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,520
652
6
1
0
162,009
0
L
Aphrodite
7,498
750
26
3
0
178,080
0
W
Ares
8,536
854
8
1
0
185,749
0
W
Surtr
8,573
857
18
2
0
175,441
0
W
Tsukuyomi
9,273
927
27
3
0
204,054
0
L
Sol
7,806
781
43
4
0
154,852
0
L
Thor
6,957
696
13
1
0
152,601
0
L
Ravana
8,160
816
16
2
0
183,667
0
W
Hel
8,491
849
7
1
0
198,416
0
W
Pele
9,115
912
22
2
0
198,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role