Player Matchup

Horus
Horus
BuffTheWeevil
Horus
Level 64
God Stats
1W - 0L
1,844 SR
Queue Stats
38W - 27L
1,638 Elo+
Party 2
Chernobog
Chernobog
ButteredUp69
Chernobog
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 124L
1,772 Elo+
Party 2
Apollo
Apollo
DementedWraith44
Apollo
Level 13
God Stats
4W - 1L
1,746 SR
Queue Stats
17W - 14L
1,807 Elo+
Party 2
Cabrakan
Cabrakan
StretchyOldBalls
Cabrakan
Level 78
God Stats
2W - 3L
1,678 SR
Queue Stats
76W - 48L
1,701 Elo+
Party 2
Ares
Ares
cephaskiwi
Ares
Level 129
God Stats
18W - 10L
1,741 SR
Queue Stats
70W - 85L
1,480 Elo+
Party 2
Team Averages
Level 62
1,702 SR
1,680 Elo+

VS

Team Averages
Level 23
1,574 SR
1,552 Elo+
Ares
Ares
GreyJedi57
Ares
Level 46
God Stats
1W - 1L
1,756 SR
Queue Stats
25W - 28L
1,408 Elo+
Party 1
Janus
Janus
Mattisstillbad
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 1
Achilles
Achilles
PhatSaltyPhrog
Achilles
Level 34
God Stats
3W - 1L
1,847 SR
Queue Stats
56W - 38L
1,681 Elo+
Solo
Neith
Neith
Prime57
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,758 Elo+
Party 1
Arachne
Arachne
ryan1414
Arachne
Level 28
God Stats
0W - 2L
1,269 SR
Queue Stats
2W - 6L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,731
703
8,119
9,002
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
ButteredUp69
Chernobog
12
3 / 0 / 3
7,232
657
8,349
6,173
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
1 / 1 / 7
6,933
630
4,901
8,003
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 6
6,853
623
5,711
9,316
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 1 / 4
6,268
570
3,829
8,774
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,473
498
3,513
8,941
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 2
6,361
578
4,751
7,339
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
11
2 / 4 / 0
5,839
531
6,692
13,448
13,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Prime57
Neith
9
0 / 2 / 0
4,727
430
3,358
5,573
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
ryan1414
Arachne
9
0 / 4 / 1
5,370
488
1,895
9,395
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Chernobog
ButteredUp69
Chernobog
3
0
3
4.5
W
1
1
7
4.5
L
0
1
1
0.5
L
1
3
2
0.67
L
Achilles
2
4
0
0.5
L
Neith
Prime57
Neith
0
2
0
0
W
3
1
6
6
W
2
1
4
4
L
Arachne
ryan1414
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,909
Damage
20,209
41,268
Taken
44,696
23,709
Mitigated
28,532
16,381
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,119
2,933
315
2,214
9,002
5,279
58
1,298
7,158
0
52,665
W
Chernobog
ButteredUp69
Chernobog
8,349
5,775
0
4,204
6,173
2,609
1,100
1,853
4,320
0
62,888
W
4,901
2,802
0
3,098
8,003
3,140
1,134
2,740
5,220
0
49,124
L
3,513
415
0
2,562
8,941
5,767
0
2,647
6,294
18,591
0
L
4,751
205
0
500
7,339
2,622
0
1,303
6,036
52,839
0
L
Achilles
6,692
1,026
0
3,875
13,448
13,774
0
1,982
11,466
2,597
34,188
L
Neith
Prime57
Neith
3,358
1,730
0
970
5,573
2,593
0
1,526
4,047
0
25,035
W
5,711
883
0
4,141
9,316
5,616
16
2,005
7,191
45,823
0
W
3,829
189
300
2,109
8,774
7,065
83
1,934
6,795
12,468
0
L
Arachne
ryan1414
Arachne
1,895
1,239
0
1,650
9,395
3,776
0
2,082
7,313
0
30,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
27,770
369
Minions Killed
257
0
Camps Cleared
0
1,152,013
Distance Traveled
1,174,073
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,731
703
84
8
0
244,381
2
W
Chernobog
7,232
657
104
9
0
224,127
0
W
Apollo
6,933
630
84
8
0
216,285
0
L
Ares
5,473
498
21
2
0
221,487
1
L
Janus
6,361
578
87
8
0
228,640
2
L
Achilles
5,839
531
52
5
0
239,980
4
L
Neith
4,727
430
41
4
0
197,497
0
W
Cabrakan
6,853
623
83
8
0
223,578
4
W
Ares
6,268
570
14
1
0
243,642
1
L
Arachne
5,370
488
56
5
0
286,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role