Player Matchup

Achilles
Achilles
Fango41
Achilles
Level 115
God Stats
19W - 9L
1,538 SR
Queue Stats
96W - 77L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
friskit_55
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,798 Elo+
Solo
Ymir
Ymir
koop3x00
Ymir
Level 107
God Stats
1W - 3L
1,422 SR
Queue Stats
62W - 58L
1,490 Elo+
Party 2
Team Averages
Level 117
1,487 SR
1,610 Elo+

VS

Team Averages
Level 136
1,510 SR
1,588 Elo+
Fenrir
Fenrir
funnyichigo
Fenrir
Level 159
God Stats
56W - 45L
1,531 SR
Queue Stats
93W - 85L
1,551 Elo+
Solo
Raijin
Raijin
l Vendetta l750
Raijin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
xarmonxxxa
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fango41
Achilles
13
2 / 3 / 0
8,232
686
9,783
14,832
13,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
friskit_55
Kukulkan
14
0 / 4 / 1
8,481
707
9,689
9,112
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
11
0 / 6 / 3
8,232
686
6,368
17,637
14,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 2 / 4
9,858
822
13,697
13,209
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 11
8,910
743
11,916
8,972
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xarmonxxxa
Jormungandr
16
3 / 1 / 9
9,887
824
9,437
14,288
15,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
Fango41
Achilles
2
3
0
0.67
L
Kukulkan
friskit_55
Kukulkan
0
4
1
0.13
W
Fenrir
9
2
4
5.5
L
Ymir
0
6
3
0.25
W
1
0
11
6.5
W
Jormungandr
xarmonxxxa
Jormungandr
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,840
Damage
35,050
41,581
Taken
36,469
31,636
Mitigated
27,218
6,807
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Fango41
Achilles
9,783
719
0
2,193
14,832
13,714
0
9,130
5,469
0
24,812
L
Kukulkan
friskit_55
Kukulkan
9,689
1,106
0
300
9,112
3,292
0
3,169
5,694
46,222
1,215
W
Fenrir
13,697
2,304
0
3,103
13,209
7,590
0
4,614
8,163
0
35,745
L
Ymir
6,368
1,488
1,983
2,331
17,637
14,630
0
8,841
8,369
10,105
0
W
11,916
1,787
0
871
8,972
3,664
0
4,379
4,352
36,863
0
W
Jormungandr
xarmonxxxa
Jormungandr
9,437
2,483
3,117
3,585
14,288
15,964
60
6,988
6,670
39,928
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,945
Gold Earned
28,655
131
Minions Killed
163
0
Camps Cleared
0
679,766
Distance Traveled
684,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,232
686
25
2
0
254,171
0
L
Kukulkan
8,481
707
99
8
0
224,708
0
W
Fenrir
9,858
822
36
3
0
251,520
0
L
Ymir
8,232
686
7
1
0
200,887
0
W
Raijin
8,910
743
65
5
0
222,417
0
W
Jormungandr
9,887
824
62
5
0
210,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role