Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Saborosa
Medusa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 40L
1,680 Elo+
Party 1
Surtr
Surtr
Skylunσ
Surtr
Level 174
God Stats
5W - 2L
1,691 SR
Queue Stats
16W - 7L
1,753 Elo+
Party 1
Ravana
Ravana
ViolletXIII
Ravana
Level 191
God Stats
4W - 1L
1,757 SR
Queue Stats
101W - 30L
1,676 Elo+
Party 1
Team Averages
Level 132
1,590 SR
1,622 Elo+

VS

Team Averages
Level 63
1,453 SR
1,447 Elo+
Ao Kuang
Ao Kuang
MarceloSepulve98
Ao Kuang
Level 65
God Stats
0W - 3L
1,362 SR
Queue Stats
15W - 25L
1,350 Elo+
Party 3
Ishtar
Ishtar
Nefalem
Ishtar
Level 14
God Stats
0W - 5L
1,171 SR
Queue Stats
3W - 7L
1,283 Elo+
Party 3
Vamana
Vamana
YordyFox
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,540 Elo+
Party 2
Aphrodite
Aphrodite
kiputa
Aphrodite
Level 129
God Stats
15W - 13L
1,500 SR
Queue Stats
277W - 285L
1,512 Elo+
Solo
Cthulhu
Cthulhu
xXpartakusXx
Cthulhu
Level 40
God Stats
1W - 1L
1,733 SR
Queue Stats
11W - 17L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 2 / 2
7,097
710
9,402
10,141
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
 
Morgan Le Fay
10
0 / 0 / 7
6,214
621
8,253
4,676
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Saborosa
Medusa
11
8 / 0 / 3
6,757
676
6,926
5,298
1,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Skylunσ
Surtr
9
4 / 0 / 9
6,294
629
6,623
9,690
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
13
6 / 0 / 3
7,390
739
5,308
4,354
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,721
472
3,245
10,366
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
Nefalem
Ishtar
7
0 / 5 / 0
4,530
453
2,810
8,143
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
YordyFox
Vamana
9
1 / 6 / 1
5,578
558
4,435
12,245
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
kiputa
Aphrodite
8
0 / 3 / 0
4,490
449
1,408
8,518
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
xXpartakusXx
Cthulhu
6
0 / 4 / 0
4,324
432
5,662
8,976
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
22
Kills
2
2
Deaths
23
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
2
2.5
W
Morgan Le Fay
 
Morgan Le Fay
0
0
7
3.5
L
1
5
0
0.2
L
Ishtar
Nefalem
Ishtar
0
5
0
0
W
Medusa
Saborosa
Medusa
8
0
3
9.5
W
Surtr
Skylunσ
Surtr
4
0
9
8.5
W
Ravana
6
0
3
7.5
L
Vamana
YordyFox
Vamana
1
6
1
0.25
L
Aphrodite
kiputa
Aphrodite
0
3
0
0
L
Cthulhu
xXpartakusXx
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,512
Damage
17,560
34,159
Taken
48,248
17,427
Mitigated
19,271
11,267
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,402
1,558
0
1,943
10,141
5,118
0
1,428
8,713
0
59,393
W
Morgan Le Fay
 
Morgan Le Fay
8,253
725
0
1,072
4,676
1,942
0
2,018
2,658
51,020
380
L
3,245
959
165
1,226
10,366
3,106
0
1,014
9,352
22,087
0
L
Ishtar
Nefalem
Ishtar
2,810
2,152
0
1,835
8,143
2,697
0
1,505
6,638
0
23,137
W
Medusa
Saborosa
Medusa
6,926
3,775
0
2,608
5,298
1,867
977
1,945
3,353
0
43,241
W
Surtr
Skylunσ
Surtr
6,623
2,385
115
4,388
9,690
6,679
286
3,720
5,970
742
15,974
W
Ravana
5,308
1,558
0
1,141
4,354
1,821
0
1,204
3,150
0
58,102
L
Vamana
YordyFox
Vamana
4,435
2,250
0
2,187
12,245
4,999
0
0
12,245
0
34,561
L
Aphrodite
kiputa
Aphrodite
1,408
85
1,574
4,088
8,518
3,378
0
3,857
4,661
27,166
0
L
Cthulhu
xXpartakusXx
Cthulhu
5,662
717
249
755
8,976
5,091
0
2,183
6,793
12,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,752
Gold Earned
23,643
369
Minions Killed
223
0
Camps Cleared
0
1,074,989
Distance Traveled
982,684
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,097
710
107
11
0
198,251
0
W
Morgan Le Fay
6,214
621
87
9
0
192,010
0
L
Ao Kuang
4,721
472
40
4
0
205,593
0
L
Ishtar
4,530
453
55
6
0
195,414
0
W
Medusa
6,757
676
74
7
0
197,196
0
W
Surtr
6,294
629
11
1
0
217,278
0
W
Ravana
7,390
739
90
9
0
270,254
0
L
Vamana
5,578
558
64
6
0
174,404
0
L
Aphrodite
4,490
449
47
5
0
195,786
0
L
Cthulhu
4,324
432
17
2
0
211,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role