Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lenveirtan
Ah Muzen Cab
Level 124
God Stats
8W - 4L
1,715 SR
Queue Stats
134W - 141L
1,554 Elo+
Party 2
Sobek
Sobek
Ninth Poobah
Sobek
Level 149
God Stats
54W - 52L
1,595 SR
Queue Stats
236W - 257L
1,591 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zephond
Morgan Le Fay
Level 125
God Stats
19W - 22L
1,224 SR
Queue Stats
242W - 265L
1,554 Elo+
Party 2
Team Averages
Level 133
1,512 SR
1,566 Elo+

VS

Team Averages
Level 64
1,638 SR
1,494 Elo+
Anubis
Anubis
GhettoSlurpeee
Anubis
Level 53
God Stats
1W - 5L
1,833 SR
Queue Stats
12W - 12L
1,580 Elo+
Party 1
Artemis
Artemis
HellaWorthy
Artemis
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,580 Elo+
Party 1
Ymir
Ymir
Rageman75
Ymir
Level 7
God Stats
1W - 2L
1,580 SR
Queue Stats
1W - 2L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lenveirtan
Ah Muzen Cab
15
1 / 1 / 4
9,252
712
6,687
8,876
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 5
10,499
808
6,199
14,722
17,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Zephond
Morgan Le Fay
16
4 / 1 / 3
10,044
773
16,274
7,518
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,672
667
7,407
10,008
4,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
HellaWorthy
Artemis
13
1 / 2 / 2
8,448
650
11,380
11,417
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
14
1 / 1 / 2
9,462
728
3,188
12,285
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Artemis
HellaWorthy
Artemis
1
2
2
1
W
Ah Muzen Cab
Lenveirtan
Ah Muzen Cab
1
1
4
3
W
2
1
5
4.5
L
Ymir
1
1
2
2
W
Morgan Le Fay
Zephond
Morgan Le Fay
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,160
Damage
21,975
31,116
Taken
33,710
25,497
Mitigated
24,424
15,796
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,407
799
0
3,980
10,008
4,796
0
7,440
2,568
43,604
1,421
L
Artemis
HellaWorthy
Artemis
11,380
5,078
0
4,108
11,417
4,763
0
6,277
5,140
0
40,033
W
Ah Muzen Cab
Lenveirtan
Ah Muzen Cab
6,687
1,837
0
6,078
8,876
4,110
2,323
2,583
6,293
0
67,869
W
6,199
91
0
7,527
14,722
17,638
56
5,067
9,655
10,135
275
L
Ymir
3,188
436
0
1,766
12,285
14,865
0
7,416
4,869
20,942
0
W
Morgan Le Fay
Zephond
Morgan Le Fay
16,274
2,167
260
1,931
7,518
3,749
932
2,547
4,971
46,188
3,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
26,582
185
Minions Killed
195
0
Camps Cleared
0
772,753
Distance Traveled
729,537
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,672
667
77
6
0
221,949
1
L
Artemis
8,448
650
87
7
0
241,902
1
W
Ah Muzen Cab
9,252
712
99
8
0
256,424
0
W
Sobek
10,499
808
6
0
0
261,603
10
L
Ymir
9,462
728
31
2
0
265,686
0
W
Morgan Le Fay
10,044
773
80
6
0
254,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role