Player Matchup

Skadi
Skadi
Blimppilot4
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,815 Elo+
Party 3
Cthulhu
Cthulhu
Kroosia
Cthulhu
Level 128
God Stats
4W - 7L
1,755 SR
Queue Stats
426W - 438L
1,653 Elo+
Solo
Hun Batz
Hun Batz
RuhsussahPuffahs
Hun Batz
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 84L
1,698 Elo+
Solo
Surtr
Surtr
Seraphinium
Surtr
Level 129
God Stats
7W - 4L
1,639 SR
Queue Stats
64W - 56L
1,551 Elo+
Party 3
Kukulkan
Kukulkan
StarfishPrime7
Kukulkan
Level 128
God Stats
5W - 2L
1,817 SR
Queue Stats
69W - 57L
1,589 Elo+
Party 3
Team Averages
Level 118
1,642 SR
1,661 Elo+

VS

Team Averages
Level 127
1,541 SR
1,447 Elo+
Artemis
Artemis
Hugothekidd
Artemis
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 60L
1,595 Elo+
Party 2
Olorun
Olorun
UnlikeAnyHero
Olorun
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 41L
1,540 Elo+
Party 1
Maui
Maui
dylan_1_skeeter
Maui
Level 128
God Stats
6W - 2L
1,706 SR
Queue Stats
41W - 28L
1,625 Elo+
Party 2
Amaterasu
Amaterasu
killercode111
Amaterasu
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 18L
1,086 Elo+
Party 1
Thanatos
Thanatos
xPorttt_
Thanatos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,899
445
2,700
6,908
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Kroosia
Cthulhu
8
0 / 3 / 1
5,053
459
3,147
8,097
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 1
5,573
507
4,726
8,482
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 0
6,376
580
6,331
9,311
5,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
9
0 / 2 / 0
5,255
478
3,526
2,878
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hugothekidd
Artemis
11
2 / 0 / 2
6,594
599
4,563
5,388
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 2
6,751
614
3,343
6,953
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 5
6,082
553
3,627
7,723
4,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
killercode111
Amaterasu
10
1 / 2 / 0
6,235
567
4,788
10,572
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
xPorttt_
Thanatos
10
2 / 0 / 2
5,877
534
4,280
8,793
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
9
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Artemis
Hugothekidd
Artemis
2
0
2
3
L
Cthulhu
Kroosia
Cthulhu
0
3
1
0.17
L
0
0
1
0.5
L
2
1
0
2
L
Kukulkan
0
2
0
0
W
2
0
2
3
W
2
0
5
4.5
W
Amaterasu
killercode111
Amaterasu
1
2
0
0.5
W
Thanatos
xPorttt_
Thanatos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,430
Damage
20,601
35,676
Taken
39,429
17,094
Mitigated
18,283
9,934
Healing
23,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,700
860
0
1,340
6,908
2,152
0
917
5,991
0
26,652
W
Artemis
Hugothekidd
Artemis
4,563
1,713
0
2,657
5,388
2,065
819
184
5,204
0
46,966
L
Cthulhu
Kroosia
Cthulhu
3,147
266
129
2,638
8,097
5,606
0
3,280
4,775
16,269
0
L
4,726
1,297
0
998
8,482
3,182
0
1,877
6,589
0
36,855
L
6,331
3,274
0
4,579
9,311
5,322
0
225
9,086
495
44,574
L
Kukulkan
3,526
147
0
250
2,878
832
0
601
2,265
42,062
0
W
3,343
1,951
401
3,671
6,953
2,809
0
3,131
3,822
49,791
0
W
3,627
800
2,255
3,011
7,723
4,983
0
2,584
5,139
19,666
0
W
Amaterasu
killercode111
Amaterasu
4,788
2,494
0
3,915
10,572
5,210
0
310
10,262
0
46,084
W
Thanatos
xPorttt_
Thanatos
4,280
506
0
7,494
8,793
3,216
0
632
8,161
0
42,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
31,539
275
Minions Killed
382
0
Camps Cleared
0
1,061,909
Distance Traveled
1,075,921
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,899
445
40
4
0
198,091
3
W
Artemis
6,594
599
89
8
0
175,888
5
L
Cthulhu
5,053
459
16
1
0
214,733
5
L
Hun Batz
5,573
507
62
6
0
264,258
0
L
Surtr
6,376
580
73
7
0
204,917
0
L
Kukulkan
5,255
478
84
8
0
179,910
0
W
Olorun
6,751
614
113
10
0
213,334
2
W
Maui
6,082
553
18
2
0
218,388
0
W
Amaterasu
6,235
567
91
8
0
226,360
1
W
Thanatos
5,877
534
71
6
0
241,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role