Player Matchup

Pele
Pele
Daddy KaCh0w
Pele
Level 25
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
Vandosaurus
Hercules
Level 44
God Stats
4W - 6L
1,394 SR
Queue Stats
23W - 30L
1,379 Elo+
Solo
Ah Puch
Ah Puch
buckandcrash
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
nT Asteroid
Neith
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
zombikiller1027
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 61
1,440 SR
1,476 Elo+

VS

Team Averages
Level 64
1,504 SR
1,328 Elo+
Surtr
Surtr
AKing_247
Surtr
Level 27
God Stats
3W - 2L
1,331 SR
Queue Stats
27W - 31L
1,263 Elo+
Party 2
Sol
Sol
CanadianMops
Sol
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,190 Elo+
Party 2
Kuzenbo
Kuzenbo
TehStego
Kuzenbo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mbodiene
Tsukuyomi
Level 36
God Stats
6W - 3L
1,688 SR
Queue Stats
395W - 384L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
theeclutch20jr
Ao Kuang
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 34L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,536
412
1,220
9,832
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Vandosaurus
Hercules
9
1 / 0 / 0
5,092
463
4,017
9,044
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
buckandcrash
Ah Puch
8
0 / 5 / 0
4,788
435
3,915
8,060
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 0
4,875
443
2,038
2,819
991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 0
5,044
459
1,142
7,332
4,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AKing_247
Surtr
10
1 / 1 / 2
5,890
535
4,682
9,518
5,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
5,859
533
4,738
2,733
1,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
TehStego
Kuzenbo
9
0 / 0 / 1
5,809
528
1,497
4,313
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
mbodiene
Tsukuyomi
13
8 / 0 / 0
7,661
696
9,118
5,650
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
10
3 / 0 / 4
6,167
561
4,664
11,548
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
13
13
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
AKing_247
Surtr
1
1
2
2
W
1
0
0
1
L
0
7
1
0.07
W
Kuzenbo
TehStego
Kuzenbo
0
0
1
0.5
L
Hercules
Vandosaurus
Hercules
1
0
0
1
L
Ah Puch
buckandcrash
Ah Puch
0
5
0
0
W
Tsukuyomi
mbodiene
Tsukuyomi
8
0
0
8
L
0
0
0
0
W
Ao Kuang
3
0
4
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,332
Damage
24,699
37,087
Taken
33,762
16,799
Mitigated
16,354
10,395
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AKing_247
Surtr
4,682
1,733
0
2,872
9,518
5,875
581
911
8,176
264
35,626
W
4,738
2,267
0
2,136
2,733
1,291
0
459
2,274
47,253
6,058
L
1,220
195
0
1,979
9,832
2,663
0
1,809
7,909
0
19,705
W
Kuzenbo
TehStego
Kuzenbo
1,497
734
0
1,360
4,313
3,088
0
683
3,630
18,932
0
L
Hercules
Vandosaurus
Hercules
4,017
1,400
0
4,100
9,044
6,453
0
1,790
6,828
3,871
22,404
L
Ah Puch
buckandcrash
Ah Puch
3,915
480
0
1,410
8,060
2,389
0
1,219
6,841
28,665
0
W
Tsukuyomi
mbodiene
Tsukuyomi
9,118
2,254
0
1,154
5,650
2,258
0
1,659
3,991
0
58,497
L
2,038
1,017
0
1,885
2,819
991
0
1,511
1,308
0
36,931
W
Ao Kuang
4,664
1,096
0
7,481
11,548
3,842
0
1,984
9,480
38,669
0
L
1,142
33
0
1,021
7,332
4,303
0
4,451
2,881
13,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,335
Gold Earned
31,386
217
Minions Killed
319
0
Camps Cleared
0
985,772
Distance Traveled
1,090,397
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,890
535
43
4
0
187,321
0
W
Sol
5,859
533
90
8
0
207,105
0
L
Pele
4,536
412
38
3
0
214,293
0
W
Kuzenbo
5,809
528
23
2
0
223,295
0
L
Hercules
5,092
463
43
4
0
202,770
2
L
Ah Puch
4,788
435
41
4
0
176,838
0
W
Tsukuyomi
7,661
696
98
9
0
243,539
5
L
Neith
4,875
443
69
6
0
178,036
0
W
Ao Kuang
6,167
561
65
6
0
229,137
0
L
Ymir
5,044
459
26
2
0
213,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role