Player Matchup

Sun Wukong
Sun Wukong
BigMike33
Sun Wukong
Level 27
God Stats
1W - 2L
1,179 SR
Queue Stats
12W - 10L
1,267 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BioHazard7766
Morgan Le Fay
Level 109
God Stats
3W - 4L
1,618 SR
Queue Stats
22W - 28L
1,337 Elo+
Party 2
Loki
Loki
Puttisimofuerte
Loki
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,688 Elo+
Party 2
Team Averages
Level 63
1,432 SR
1,431 Elo+

VS

Team Averages
Level 42
1,439 SR
1,363 Elo+
Ne Zha
Ne Zha
Brookxs
Ne Zha
Level 30
God Stats
73W - 73L
1,500 SR
Queue Stats
335W - 369L
1,310 Elo+
Party 1
Neith
Neith
K00ruption
Neith
Level 28
God Stats
19W - 37L
1,374 SR
Queue Stats
240W - 288L
1,297 Elo+
Party 1
Vulcan
Vulcan
shadowmech22
Vulcan
Level 68
God Stats
1W - 5L
1,445 SR
Queue Stats
108W - 100L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigMike33
Sun Wukong
16
2 / 1 / 9
10,549
754
6,831
17,591
15,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
BioHazard7766
Morgan Le Fay
17
1 / 0 / 8
10,709
765
13,562
10,045
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
11 / 4 / 2
12,450
889
12,641
12,636
4,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Brookxs
Ne Zha
13
1 / 7 / 2
9,708
693
4,561
15,894
12,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
16
2 / 3 / 3
9,682
692
9,491
11,267
3,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
16
2 / 4 / 2
10,082
720
12,926
9,478
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
5
5
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigMike33
Sun Wukong
2
1
9
6.5
W
Morgan Le Fay
BioHazard7766
Morgan Le Fay
1
0
8
5
L
Ne Zha
Brookxs
Ne Zha
1
7
2
0.29
L
Neith
2
3
3
1.17
W
11
4
2
3
L
Vulcan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,034
Damage
26,978
40,272
Taken
36,639
24,683
Mitigated
20,149
6,392
Healing
2,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigMike33
Sun Wukong
6,831
760
0
2,510
17,591
15,812
517
4,809
12,498
0
31,104
W
Morgan Le Fay
BioHazard7766
Morgan Le Fay
13,562
826
0
2,551
10,045
4,120
1,758
3,111
6,692
49,750
3,266
L
Ne Zha
Brookxs
Ne Zha
4,561
853
0
1,276
15,894
12,270
0
4,333
11,561
680
19,914
L
Neith
9,491
1,122
0
873
11,267
3,955
0
4,658
6,609
0
25,817
W
12,641
4,675
0
1,331
12,636
4,751
266
4,544
7,848
0
76,882
L
Vulcan
12,926
2,510
0
487
9,478
3,924
0
3,150
6,328
52,797
1,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
29,472
223
Minions Killed
146
0
Camps Cleared
0
875,788
Distance Traveled
795,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,549
754
43
3
0
282,883
0
W
Morgan Le Fay
10,709
765
92
7
0
297,077
0
L
Ne Zha
9,708
693
30
2
0
251,302
0
L
Neith
9,682
692
22
2
0
275,664
0
W
Loki
12,450
889
88
6
0
295,828
0
L
Vulcan
10,082
720
94
7
0
268,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role