Player Matchup

Ymir
Ymir
 
Ymir
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
KSI Aether
Lancelot
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
braxton203
Nemesis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,614 Elo+
Party 1
Sylvanus
Sylvanus
dasilva-_
Sylvanus
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 49L
1,635 Elo+
Party 1
Medusa
Medusa
rexamis1
Medusa
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 48L
1,389 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,527 Elo+

VS

Team Averages
Level 121
1,543 SR
1,502 Elo+
Hera
Hera
DEADPOOLStAC0
Hera
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,469 Elo+
Solo
Sylvanus
Sylvanus
TEMRZ
Sylvanus
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 116L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WickedSanity885
Morgan Le Fay
Level 132
God Stats
9W - 9L
1,500 SR
Queue Stats
322W - 319L
1,275 Elo+
Solo
Achilles
Achilles
oxzzi
Achilles
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 25L
1,698 Elo+
Party 3
Poseidon
Poseidon
zlBluedream
Poseidon
Level 139
God Stats
6W - 1L
1,715 SR
Queue Stats
221W - 232L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 7 / 3
7,758
647
4,477
24,590
20,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lancelot
KSI Aether
Lancelot
12
0 / 6 / 4
7,116
593
5,733
13,309
14,404
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
braxton203
Nemesis
15
3 / 6 / 1
8,244
687
11,503
19,160
13,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
dasilva-_
Sylvanus
15
2 / 5 / 3
8,817
735
5,835
21,115
22,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
rexamis1
Medusa
14
0 / 6 / 2
7,559
630
6,379
14,471
6,945
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 19
10,202
850
17,895
9,431
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TEMRZ
Sylvanus
16
4 / 0 / 23
9,609
801
8,978
10,299
11,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Morgan Le Fay
WickedSanity885
Morgan Le Fay
16
6 / 3 / 21
9,757
813
21,674
9,563
6,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
oxzzi
Achilles
17
10 / 0 / 16
10,331
861
14,406
14,133
20,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
zlBluedream
Poseidon
16
4 / 2 / 20
9,699
808
19,673
9,854
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
129
5
Kills
30
30
Deaths
6
13
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
3
0.21
W
6
1
19
15.5
L
Lancelot
KSI Aether
Lancelot
0
6
4
0.33
W
Sylvanus
TEMRZ
Sylvanus
4
0
23
15.5
W
Morgan Le Fay
WickedSanity885
Morgan Le Fay
6
3
21
5.5
L
Nemesis
braxton203
Nemesis
3
6
1
0.58
L
Sylvanus
dasilva-_
Sylvanus
2
5
3
0.7
W
Achilles
oxzzi
Achilles
10
0
16
18
L
Medusa
rexamis1
Medusa
0
6
2
0.17
W
Poseidon
zlBluedream
Poseidon
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,927
Damage
82,626
92,645
Taken
53,280
78,360
Mitigated
51,531
20,852
Healing
32,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,477
222
362
1,665
24,590
20,421
0
19,361
4,853
15,246
0
W
17,895
4,993
1,786
2,317
9,431
6,541
1,288
2,153
7,145
31,785
1,321
L
Lancelot
KSI Aether
Lancelot
5,733
671
303
730
13,309
14,404
0
9,417
3,668
0
10,774
W
Sylvanus
TEMRZ
Sylvanus
8,978
5,049
8,088
4,692
10,299
11,751
1,444
2,068
7,858
15,780
1,951
W
Morgan Le Fay
WickedSanity885
Morgan Le Fay
21,674
4,606
1,360
1,521
9,563
6,803
2,317
1,413
7,960
32,803
2,627
L
Nemesis
braxton203
Nemesis
11,503
2,731
361
3,328
19,160
13,963
0
11,284
7,668
0
23,636
L
Sylvanus
dasilva-_
Sylvanus
5,835
1,518
6,443
5,563
21,115
22,627
0
16,318
4,526
12,727
0
W
Achilles
oxzzi
Achilles
14,406
2,128
2,581
5,430
14,133
20,620
552
2,687
11,098
7,765
15,581
L
Medusa
rexamis1
Medusa
6,379
2,529
577
1,520
14,471
6,945
0
12,191
2,083
0
19,436
W
Poseidon
zlBluedream
Poseidon
19,673
3,627
2,384
2,364
9,854
5,816
1,664
1,991
7,589
34,056
1,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
49,598
94
Minions Killed
127
0
Camps Cleared
0
957,745
Distance Traveled
1,134,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,758
647
16
1
0
165,962
0
W
Hera
10,202
850
39
3
0
245,079
0
L
Lancelot
7,116
593
6
1
0
195,104
0
W
Sylvanus
9,609
801
15
1
0
172,961
0
W
Morgan Le Fay
9,757
813
20
2
0
214,343
0
L
Nemesis
8,244
687
26
2
0
216,702
0
L
Sylvanus
8,817
735
11
1
0
171,655
0
W
Achilles
10,331
861
19
2
0
290,710
0
L
Medusa
7,559
630
35
3
0
208,322
0
W
Poseidon
9,699
808
34
3
0
210,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role