Player Matchup

He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
NinjaSaurio-420
King Arthur
Level 104
God Stats
7W - 17L
1,579 SR
Queue Stats
85W - 121L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PoohbarTheWise
Ah Muzen Cab
Level 86
God Stats
7W - 16L
1,500 SR
Queue Stats
85W - 120L
1,364 Elo+
Party 1
Sol
Sol
Teewood
Sol
Level 117
God Stats
0W - 4L
1,211 SR
Queue Stats
385W - 418L
1,437 Elo+
Party 1
Kumbhakarna
Kumbhakarna
crazyjomar21
Kumbhakarna
Level 68
God Stats
2W - 7L
1,500 SR
Queue Stats
50W - 94L
1,438 Elo+
Party 2
Team Averages
Level 97
1,458 SR
1,447 Elo+

VS

Team Averages
Level 114
1,465 SR
1,434 Elo+
Nu Wa
Nu Wa
FrostyWaddle
Nu Wa
Level 104
God Stats
3W - 2L
1,404 SR
Queue Stats
9W - 14L
1,386 Elo+
Party 3
Mulan
Mulan
Killemnoobs
Mulan
Level 148
God Stats
4W - 3L
1,301 SR
Queue Stats
178W - 171L
1,485 Elo+
Solo
Bacchus
Bacchus
MirageIDK
Bacchus
Level 106
God Stats
2W - 2L
1,283 SR
Queue Stats
125W - 109L
1,512 Elo+
Solo
Hercules
Hercules
hahamike6
Hercules
Level 126
God Stats
3W - 0L
1,714 SR
Queue Stats
9W - 10L
1,358 Elo+
Party 3
Skadi
Skadi
sshamwow
Skadi
Level 88
God Stats
2W - 0L
1,625 SR
Queue Stats
5W - 8L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 5 / 1
8,613
507
8,769
12,496
4,846
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
NinjaSaurio-420
King Arthur
16
2 / 3 / 2
9,415
554
11,967
17,052
19,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
PoohbarTheWise
Ah Muzen Cab
16
1 / 1 / 0
9,435
555
3,866
11,372
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sol
12
0 / 4 / 2
7,294
429
10,368
17,091
7,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
crazyjomar21
Kumbhakarna
13
2 / 2 / 1
8,484
499
4,181
16,930
20,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
9,807
577
10,361
8,675
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 3
10,089
593
12,035
17,561
14,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
MirageIDK
Bacchus
12
3 / 0 / 4
8,378
493
7,549
11,185
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
hahamike6
Hercules
16
6 / 1 / 2
9,672
569
10,891
13,730
7,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
sshamwow
Skadi
15
3 / 1 / 4
9,070
534
13,882
11,784
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
15
15
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
1
0.5
W
1
2
3
1.25
W
2
3
3
1.17
W
Bacchus
MirageIDK
Bacchus
3
0
4
5
L
King Arthur
NinjaSaurio-420
King Arthur
2
3
2
1
L
Ah Muzen Cab
PoohbarTheWise
Ah Muzen Cab
1
1
0
1
L
Sol
0
4
2
0.25
L
Kumbhakarna
crazyjomar21
Kumbhakarna
2
2
1
1.25
W
Hercules
hahamike6
Hercules
6
1
2
7
W
Skadi
sshamwow
Skadi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,151
Damage
54,718
74,941
Taken
62,935
55,004
Mitigated
45,520
20,596
Healing
23,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,769
960
0
2,432
12,496
4,846
0
2,991
9,505
64,764
0
W
10,361
2,692
0
2,340
8,675
3,559
586
1,778
6,897
76,086
1,167
W
12,035
1,982
0
7,528
17,561
14,166
456
1,594
15,967
0
87,471
W
Bacchus
MirageIDK
Bacchus
7,549
1,127
0
3,370
11,185
14,622
52
6,969
4,216
25,879
0
L
King Arthur
NinjaSaurio-420
King Arthur
11,967
1,429
0
3,144
17,052
19,327
0
1,415
15,637
0
85,569
L
Ah Muzen Cab
PoohbarTheWise
Ah Muzen Cab
3,866
395
0
5,148
11,372
3,470
798
6,097
5,275
0
93,126
L
Sol
10,368
1,966
0
7,084
17,091
7,348
0
4,012
13,079
60,657
0
L
Kumbhakarna
crazyjomar21
Kumbhakarna
4,181
948
99
2,689
16,930
20,013
0
3,215
13,715
25,039
0
W
Hercules
hahamike6
Hercules
10,891
5,133
0
7,279
13,730
7,862
0
4,322
9,408
0
75,807
W
Skadi
sshamwow
Skadi
13,882
4,893
0
2,769
11,784
5,311
408
8,655
3,129
0
74,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
47,016
493
Minions Killed
573
0
Camps Cleared
0
1,706,357
Distance Traveled
1,731,673
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,613
507
95
6
0
339,004
0
W
Nu Wa
9,807
577
158
9
0
319,717
2
W
Mulan
10,089
593
143
8
0
311,952
3
W
Bacchus
8,378
493
34
2
0
339,843
9
L
King Arthur
9,415
554
133
8
0
353,375
4
L
Ah Muzen Cab
9,435
555
144
8
0
343,370
3
L
Sol
7,294
429
90
5
0
301,504
2
L
Kumbhakarna
8,484
499
31
2
0
369,104
0
W
Hercules
9,672
569
111
7
0
409,560
0
W
Skadi
9,070
534
127
7
0
350,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role