Player Matchup

Thanatos
Thanatos
Platinum V
IOtherIAnotherI
Thanatos
Platinum V
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 24L
1,974 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
JugadorTaktiko
Cu Chulainn
Platinum II
Level 157
God Stats
68W - 80L
1,755 SR
Queue Stats
750W - 694L
1,898 MMR
Party 1
Agni
Agni
Platinum II
LGNZDaNi
Agni
Platinum II
Level 66
God Stats
18W - 17L
1,656 SR
Queue Stats
441W - 428L
1,942 MMR
Solo
Xbalanque
Xbalanque
Platinum III
Tanero
Xbalanque
Platinum III
Level 169
God Stats
5W - 8L
1,680 SR
Queue Stats
542W - 500L
1,916 MMR
Solo
Fafnir
Fafnir
Platinum III
Аlícе
Fafnir
Platinum III
Level 230
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 213L
1,809 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,618 SR
1,908 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,501 SR
1,616 MMR
Freya
Freya
Platinum III
 
Freya
Platinum III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum III
 
Tiamat
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum IV
Pıskopat
Vamana
Platinum IV
Level 92
God Stats
100W - 73L
1,672 SR
Queue Stats
244W - 238L
1,812 MMR
Solo
Kali
Kali
Platinum V
SetforexPT
Kali
Platinum V
Level 159
God Stats
3W - 1L
1,331 SR
Queue Stats
153W - 143L
1,769 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 5 / 2
7,406
494
8,088
16,548
6,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
JugadorTaktiko
Cu Chulainn
15
1 / 0 / 0
8,655
577
7,177
9,750
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
15
3 / 2 / 0
8,448
563
7,259
11,025
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Tanero
Xbalanque
13
2 / 5 / 1
7,919
528
13,041
14,563
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Аlícе
Fafnir
10
0 / 0 / 5
7,186
479
4,258
12,017
11,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HerculesThorMauiFenrir

VS

Bans
SusanoNe ZhaIshtarGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 3 / 2
8,541
569
13,943
16,773
7,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
 
Tiamat
14
2 / 3 / 1
8,144
543
8,841
10,337
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
12
2 / 0 / 4
7,894
526
6,379
10,160
11,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Pıskopat
Vamana
14
0 / 1 / 0
8,053
537
4,955
12,129
10,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 3
9,190
613
9,012
15,870
7,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
12
12
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
3
2
1.67
W
Tiamat
 
Tiamat
2
3
1
0.83
W
Bacchus
 
Bacchus
2
0
4
4
L
Thanatos
2
5
2
0.6
L
Cu Chulainn
JugadorTaktiko
Cu Chulainn
1
0
0
1
L
Agni
3
2
0
1.5
W
Vamana
Pıskopat
Vamana
0
1
0
0
W
4
1
3
5.5
L
Xbalanque
Tanero
Xbalanque
2
5
1
0.5
L
Fafnir
Аlícе
Fafnir
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,823
Damage
43,130
63,903
Taken
65,269
38,823
Mitigated
41,725
25,517
Healing
25,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
13,943
4,087
0
7,444
16,773
7,193
318
1,725
15,048
72,762
0
W
Tiamat
 
Tiamat
8,841
847
0
2,754
10,337
5,767
153
6,357
3,980
63,385
1,322
W
Bacchus
 
Bacchus
6,379
777
2,989
4,211
10,160
11,230
0
2,755
7,405
20,831
0
L
Thanatos
8,088
2,985
0
10,144
16,548
6,771
0
6,964
9,584
0
52,604
L
Cu Chulainn
JugadorTaktiko
Cu Chulainn
7,177
1,051
0
3,156
9,750
9,835
0
0
9,750
0
83,409
L
Agni
7,259
374
0
2,253
11,025
4,318
0
5,327
5,698
80,153
0
W
Vamana
Pıskopat
Vamana
4,955
2,432
0
2,337
12,129
10,430
513
180
11,260
0
76,874
W
9,012
4,728
0
5,602
15,870
7,105
0
500
15,321
0
82,326
L
Xbalanque
Tanero
Xbalanque
13,041
6,788
0
4,103
14,563
6,533
0
9,299
5,264
0
72,763
L
Fafnir
Аlícе
Fafnir
4,258
868
2,247
3,614
12,017
11,366
0
7,204
4,813
7,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,614
Gold Earned
41,822
511
Minions Killed
505
0
Camps Cleared
0
1,456,981
Distance Traveled
1,629,045
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,541
569
115
8
0
293,585
1
W
Tiamat
8,144
543
119
8
0
287,185
4
W
Bacchus
7,894
526
15
1
0
344,410
6
L
Thanatos
7,406
494
87
6
0
294,886
0
L
Cu Chulainn
8,655
577
144
10
0
281,272
0
L
Agni
8,448
563
156
10
0
308,263
0
W
Vamana
8,053
537
140
9
0
329,458
4
W
Kali
9,190
613
116
8
0
374,407
2
L
Xbalanque
7,919
528
120
8
0
263,794
0
L
Fafnir
7,186
479
4
0
0
308,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role