Player Matchup

Rama
Rama
Assassin R3D550
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,100 Elo+
Party 1
King Arthur
King Arthur
Curdledymyy
King Arthur
Level 97
God Stats
0W - 3L
1,179 SR
Queue Stats
1W - 4L
1,100 Elo+
Party 1
Bakasura
Bakasura
lndoril-Nerevar
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,415 Elo+
Solo
Team Averages
Level 84
1,393 SR
1,205 Elo+

VS

Team Averages
Level 100
1,579 SR
1,310 Elo+
Morgan Le Fay
Morgan Le Fay
Lemayeurpoulet
Morgan Le Fay
Level 108
God Stats
6W - 5L
1,811 SR
Queue Stats
283W - 285L
1,464 Elo+
Solo
Hun Batz
Hun Batz
Oggun
Hun Batz
Level 68
God Stats
4W - 7L
1,494 SR
Queue Stats
12W - 20L
1,243 Elo+
Solo
Surtr
Surtr
deewat23
Surtr
Level 124
God Stats
20W - 18L
1,431 SR
Queue Stats
465W - 473L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,712
671
4,951
10,082
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Curdledymyy
King Arthur
11
0 / 4 / 1
6,574
657
6,630
14,182
10,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
9
0 / 5 / 0
5,689
569
1,350
9,633
5,310
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lemayeurpoulet
Morgan Le Fay
12
4 / 0 / 7
8,036
804
11,796
6,463
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Oggun
Hun Batz
13
5 / 1 / 6
8,393
839
5,755
6,668
3,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Surtr
deewat23
Surtr
12
3 / 0 / 7
7,891
789
10,866
9,779
8,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
King Arthur
Curdledymyy
King Arthur
0
4
1
0.13
W
Morgan Le Fay
Lemayeurpoulet
Morgan Le Fay
4
0
7
7.5
W
Hun Batz
Oggun
Hun Batz
5
1
6
8
W
Surtr
deewat23
Surtr
3
0
7
6.5
L
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,931
Damage
28,417
33,897
Taken
22,910
20,413
Mitigated
14,842
5,378
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,951
3,654
0
3,677
10,082
4,151
0
3,982
6,100
0
19,101
L
King Arthur
Curdledymyy
King Arthur
6,630
592
277
1,083
14,182
10,952
0
4,258
9,924
0
24,066
W
Morgan Le Fay
Lemayeurpoulet
Morgan Le Fay
11,796
2,061
163
1,687
6,463
3,026
13
0
6,453
26,758
0
W
Hun Batz
Oggun
Hun Batz
5,755
1,326
0
500
6,668
3,227
202
6
6,662
0
32,944
W
Surtr
deewat23
Surtr
10,866
3,162
0
1,852
9,779
8,589
85
40
9,678
308
27,759
L
Bakasura
1,350
961
0
341
9,633
5,310
0
3,847
5,786
0
4,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,975
Gold Earned
24,320
77
Minions Killed
125
0
Camps Cleared
0
520,406
Distance Traveled
581,398
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,712
671
30
3
0
154,565
0
L
King Arthur
6,574
657
36
4
0
190,077
0
W
Morgan Le Fay
8,036
804
41
4
0
206,008
3
W
Hun Batz
8,393
839
50
5
0
191,373
0
W
Surtr
7,891
789
34
3
0
184,017
0
L
Bakasura
5,689
569
11
1
0
175,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role