Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bluti1
Ra
Level 108
God Stats
7W - 6L
1,190 SR
Queue Stats
407W - 411L
1,400 Elo+
Solo
Bakasura
Bakasura
DressyGuitar
Bakasura
Level 70
God Stats
4W - 3L
1,500 SR
Queue Stats
390W - 392L
1,568 Elo+
Party 2
Zhong Kui
Zhong Kui
TheNaevys
Zhong Kui
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 159L
1,527 Elo+
Party 2
Team Averages
Level 117
1,438 SR
1,499 Elo+

VS

Team Averages
Level 115
1,536 SR
1,467 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Joker93-Tuga
Sol
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
225W - 224L
1,442 Elo+
Party 1
Agni
Agni
Mikipt23
Agni
Level 109
God Stats
2W - 9L
1,500 SR
Queue Stats
243W - 236L
1,455 Elo+
Party 1
Susano
Susano
TheRealRyanTW
Susano
Level 104
God Stats
12W - 7L
1,463 SR
Queue Stats
330W - 329L
1,504 Elo+
Solo
Awilix
Awilix
ZealousRentBoy
Awilix
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
36W - 44L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
1 / 1 / 7
8,772
627
8,125
24,218
13,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
 
Awilix
15
2 / 3 / 5
8,685
620
5,894
11,161
4,734
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
18
4 / 1 / 5
9,620
687
7,936
9,825
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
DressyGuitar
Bakasura
15
2 / 4 / 3
8,857
633
10,747
15,694
18,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Zhong Kui
TheNaevys
Zhong Kui
13
0 / 5 / 6
7,985
570
10,349
16,018
11,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 1 / 10
10,572
755
9,696
11,909
11,990
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
3 / 0 / 9
9,990
714
15,813
6,091
2,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
17
2 / 1 / 12
10,020
716
19,300
6,784
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 9
9,847
703
14,796
11,583
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 9
9,571
684
10,219
10,907
4,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
9
Kills
14
14
Deaths
9
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
7
4.5
L
Awilix
 
Awilix
2
3
5
1.5
W
Sylvanus
 
Sylvanus
4
1
10
9
L
Ra
4
1
5
6.5
L
Bakasura
DressyGuitar
Bakasura
2
4
3
0.88
W
3
0
9
7.5
W
Agni
2
1
12
8
L
Zhong Kui
TheNaevys
Zhong Kui
0
5
6
0.6
W
3
4
9
1.88
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,051
Damage
69,824
76,916
Taken
47,274
52,087
Mitigated
28,272
41,564
Healing
22,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,125
720
1,448
9,936
24,218
13,208
0
12,488
11,730
0
12,969
L
Awilix
 
Awilix
5,894
636
1,107
1,557
11,161
4,734
0
5,010
6,151
0
18,160
W
Sylvanus
 
Sylvanus
9,696
2,041
5,616
5,841
11,909
11,990
42
5,530
4,759
21,046
600
L
Ra
7,936
265
12,814
5,246
9,825
4,348
0
5,493
4,332
34,028
0
L
Bakasura
DressyGuitar
Bakasura
10,747
5,319
1,975
3,094
15,694
18,433
0
8,927
6,767
0
8,470
W
15,813
1,405
1,413
2,074
6,091
2,653
427
1,249
3,748
36,184
0
W
Agni
19,300
964
1,040
2,125
6,784
3,174
0
2,355
3,269
32,150
1,883
L
Zhong Kui
TheNaevys
Zhong Kui
10,349
371
1,283
3,104
16,018
11,364
0
11,755
4,263
15,861
0
W
14,796
2,628
1,268
1,080
11,583
5,619
441
4,599
6,367
0
25,086
W
10,219
3,629
592
1,273
10,907
4,836
823
3,685
6,347
0
25,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,919
Gold Earned
50,000
137
Minions Killed
164
0
Camps Cleared
0
1,231,756
Distance Traveled
1,261,365
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,772
627
17
1
0
227,969
0
L
Awilix
8,685
620
20
1
0
254,785
0
W
Sylvanus
10,572
755
16
1
0
214,745
0
L
Ra
9,620
687
51
4
0
253,753
0
L
Bakasura
8,857
633
30
2
0
269,574
0
W
Sol
9,990
714
52
4
0
256,164
0
W
Agni
10,020
716
34
2
0
253,192
0
L
Zhong Kui
7,985
570
19
1
0
225,675
0
W
Susano
9,847
703
30
2
0
247,750
0
W
Awilix
9,571
684
32
2
0
289,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role