Player Matchup

Baron Samedi
Baron Samedi
Chucake
Baron Samedi
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 238L
1,608 Elo+
Party 1
Raijin
Raijin
Feanur
Raijin
Level 122
God Stats
2W - 6L
1,267 SR
Queue Stats
154W - 157L
1,640 Elo+
Party 1
Agni
Agni
Kekehuete
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 29L
1,569 Elo+
Party 1
Bastet
Bastet
Mefistus
Bastet
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
469W - 453L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
ederfranco
Sun Wukong
Level 126
God Stats
10W - 3L
1,500 SR
Queue Stats
385W - 353L
1,592 Elo+
Party 1
Team Averages
Level 108
1,453 SR
1,598 Elo+

VS

Team Averages
Level 55
1,503 SR
1,559 Elo+
Chronos
Chronos
Donovan Bristol
Chronos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,422 Elo+
Solo
Mulan
Mulan
PasaElPackPapuX4
Mulan
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
399W - 360L
1,534 Elo+
Solo
Thanatos
Thanatos
RAM_ROD123
Thanatos
Level 54
God Stats
0W - 1L
1,517 SR
Queue Stats
2W - 2L
1,806 Elo+
Party 2
Cupid
Cupid
ToxicPlayersLose
Cupid
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 131L
1,806 Elo+
Party 2
Kuzenbo
Kuzenbo
sladan1
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chucake
Baron Samedi
10
3 / 1 / 6
5,946
1,189
4,669
4,424
2,730
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Feanur
Raijin
12
3 / 0 / 6
6,556
1,311
3,285
2,776
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
9
1 / 2 / 4
5,465
1,093
2,710
3,640
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Mefistus
Bastet
12
4 / 0 / 6
6,479
1,296
4,041
2,911
1,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ederfranco
Sun Wukong
9
0 / 2 / 10
5,479
1,096
6,073
6,447
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,319
864
552
1,179
390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 3 / 3
5,207
1,041
2,692
5,321
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
RAM_ROD123
Thanatos
11
2 / 2 / 1
5,291
1,058
3,349
5,118
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 3 / 1
5,361
1,072
3,202
4,676
1,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
sladan1
Kuzenbo
11
0 / 2 / 2
5,157
1,031
3,127
7,637
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
11
Kills
4
5
Deaths
11
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chucake
Baron Samedi
3
1
6
6
L
0
1
0
0
W
Raijin
Feanur
Raijin
3
0
6
6
W
Agni
1
2
4
1.5
W
Bastet
Mefistus
Bastet
4
0
6
7
L
0
3
3
0.5
L
Thanatos
RAM_ROD123
Thanatos
2
2
1
1.25
L
2
3
1
0.83
W
Sun Wukong
ederfranco
Sun Wukong
0
2
10
2.5
L
Kuzenbo
sladan1
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,778
Damage
12,922
20,198
Taken
23,931
12,305
Mitigated
18,385
10,197
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chucake
Baron Samedi
4,669
21
2,276
2,078
4,424
2,730
298
716
3,708
6,069
1,521
L
552
165
71
178
1,179
390
0
778
363
1,332
0
W
Raijin
Feanur
Raijin
3,285
388
610
284
2,776
946
670
534
2,242
12,932
0
W
Agni
2,710
337
0
500
3,640
1,061
62
465
3,175
6,893
573
W
Bastet
Mefistus
Bastet
4,041
892
604
1,373
2,911
1,157
39
871
2,040
0
5,484
L
2,692
192
0
471
5,321
5,190
0
2,447
2,757
0
6,548
L
Thanatos
RAM_ROD123
Thanatos
3,349
165
316
2,362
5,118
2,336
0
2,743
2,294
0
7,309
L
3,202
1,203
77
525
4,676
1,776
0
2,378
2,214
0
7,300
W
Sun Wukong
ederfranco
Sun Wukong
6,073
573
1,115
1,357
6,447
6,411
88
1,093
5,354
3,204
6,784
L
Kuzenbo
sladan1
Kuzenbo
3,127
1,275
143
2,279
7,637
8,693
0
3,134
4,271
6,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
25,335
59
Minions Killed
40
0
Camps Cleared
0
577,329
Distance Traveled
414,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,946
1,189
7
1
0
111,391
0
L
Chronos
4,319
864
0
0
0
18,051
0
W
Raijin
6,556
1,311
28
6
0
105,982
0
W
Agni
5,465
1,093
12
2
0
109,239
0
W
Bastet
6,479
1,296
1
0
0
146,690
0
L
Mulan
5,207
1,041
5
1
0
81,362
0
L
Thanatos
5,291
1,058
15
3
0
123,830
0
L
Cupid
5,361
1,072
16
3
0
83,064
0
W
Sun Wukong
5,479
1,096
11
2
0
104,027
0
L
Kuzenbo
5,157
1,031
4
1
0
108,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role