Player Matchup

Surtr
Surtr
BeHineJA
Surtr
Level 106
God Stats
8W - 6L
1,526 SR
Queue Stats
210W - 189L
1,535 Elo+
Party 2
Skadi
Skadi
GreatestLinke24
Skadi
Level 66
God Stats
1W - 4L
1,193 SR
Queue Stats
136W - 167L
1,415 Elo+
Party 4
Bacchus
Bacchus
SToLL11
Bacchus
Level 74
God Stats
8W - 9L
1,522 SR
Queue Stats
79W - 92L
1,348 Elo+
Party 4
Thanatos
Thanatos
ScalNJ
Thanatos
Level 58
God Stats
7W - 10L
1,269 SR
Queue Stats
60W - 85L
1,246 Elo+
Party 4
Baron Samedi
Baron Samedi
wakebake24_7_365
Baron Samedi
Level 123
God Stats
15W - 7L
1,728 SR
Queue Stats
683W - 626L
1,451 Elo+
Party 2
Team Averages
Level 85
1,448 SR
1,399 Elo+

VS

Team Averages
Level 91
1,434 SR
1,411 Elo+
Bellona
Bellona
PoisonCorrupted
Bellona
Level 45
God Stats
7W - 5L
1,571 SR
Queue Stats
152W - 175L
1,487 Elo+
Party 1
Surtr
Surtr
Wkdjoker47
Surtr
Level 46
God Stats
9W - 15L
1,311 SR
Queue Stats
19W - 34L
1,259 Elo+
Party 3
Discordia
Discordia
grave_25
Discordia
Level 112
God Stats
45W - 26L
1,500 SR
Queue Stats
341W - 340L
1,412 Elo+
Party 3
Thanatos
Thanatos
isyenite-
Thanatos
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
314W - 344L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
mua_Tony2414
Heimdallr
Level 144
God Stats
4W - 10L
1,286 SR
Queue Stats
412W - 406L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BeHineJA
Surtr
13
0 / 1 / 0
7,039
587
6,548
9,404
10,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 2 / 5
6,800
567
13,549
9,207
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SToLL11
Bacchus
11
4 / 1 / 5
7,195
600
6,405
9,733
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
ScalNJ
Thanatos
11
2 / 2 / 0
6,075
506
2,327
10,173
3,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
wakebake24_7_365
Baron Samedi
13
5 / 1 / 0
7,253
604
8,502
7,268
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,555
546
5,271
11,009
9,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
9
1 / 5 / 2
5,400
450
5,163
13,261
9,015
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
grave_25
Discordia
10
0 / 4 / 2
6,156
513
3,743
7,712
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
isyenite-
Thanatos
11
3 / 2 / 0
6,345
529
5,101
9,922
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
mua_Tony2414
Heimdallr
10
2 / 4 / 1
5,895
491
7,519
12,965
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
15
Kills
7
7
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
BeHineJA
Surtr
0
1
0
0
W
4
2
5
3.25
L
1
0
0
1
W
Bacchus
SToLL11
Bacchus
4
1
5
6.5
W
Thanatos
ScalNJ
Thanatos
2
2
0
1
L
Surtr
1
5
2
0.4
L
Discordia
grave_25
Discordia
0
4
2
0.25
L
Thanatos
isyenite-
Thanatos
3
2
0
1.5
L
Heimdallr
mua_Tony2414
Heimdallr
2
4
1
0.63
W
Baron Samedi
wakebake24_7_365
Baron Samedi
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,331
Damage
26,797
45,785
Taken
54,869
33,237
Mitigated
30,609
20,679
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BeHineJA
Surtr
6,548
1,556
0
4,858
9,404
10,583
0
0
9,404
3,230
55,443
W
13,549
5,144
0
1,317
9,207
4,149
561
78
9,129
0
53,839
L
5,271
2,167
0
4,169
11,009
9,916
0
1,033
9,043
0
55,138
W
Bacchus
SToLL11
Bacchus
6,405
1,267
349
4,790
9,733
11,166
215
57
9,676
20,280
0
W
Thanatos
ScalNJ
Thanatos
2,327
1,012
0
6,418
10,173
3,818
0
701
9,472
0
36,068
L
Surtr
5,163
2,063
0
2,693
13,261
9,015
0
3,273
9,988
280
22,196
L
Discordia
grave_25
Discordia
3,743
117
0
634
7,712
2,770
0
5,948
1,764
38,900
172
L
Thanatos
isyenite-
Thanatos
5,101
1,423
0
8,335
9,922
3,484
0
2,383
7,500
0
28,590
L
Heimdallr
mua_Tony2414
Heimdallr
7,519
3,468
0
3,213
12,965
5,424
0
2,883
10,082
0
36,979
W
Baron Samedi
wakebake24_7_365
Baron Samedi
8,502
239
80
2,867
7,268
3,521
355
3,069
4,199
49,031
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
30,351
344
Minions Killed
326
0
Camps Cleared
0
1,229,627
Distance Traveled
1,168,403
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,039
587
106
9
0
226,620
0
W
Skadi
6,800
567
84
7
0
234,801
0
L
Bellona
6,555
546
123
10
0
243,622
0
W
Bacchus
7,195
600
21
2
0
272,306
0
W
Thanatos
6,075
506
63
5
0
282,889
0
L
Surtr
5,400
450
28
2
0
213,745
2
L
Discordia
6,156
513
62
5
0
218,650
3
L
Thanatos
6,345
529
58
5
0
263,582
1
L
Heimdallr
5,895
491
55
5
0
228,804
0
W
Baron Samedi
7,253
604
70
6
0
213,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role