Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Broskii9424
Chaac
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 106L
1,301 Elo+
Party 2
Ares
Ares
CloseGryphon27
Ares
Level 125
God Stats
2W - 3L
1,718 SR
Queue Stats
266W - 248L
1,620 Elo+
Solo
Arachne
Arachne
MmmmmmCookies00
Arachne
Level 81
God Stats
15W - 23L
1,238 SR
Queue Stats
113W - 126L
1,433 Elo+
Party 2
Anubis
Anubis
martinezfernan29
Anubis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,428 Elo+
Solo
Team Averages
Level 96
1,491 SR
1,456 Elo+

VS

Team Averages
Level 90
1,523 SR
1,384 Elo+
Yu Huang
Yu Huang
ManicYeww
Yu Huang
Level 68
God Stats
17W - 12L
1,613 SR
Queue Stats
198W - 161L
1,535 Elo+
Solo
Medusa
Medusa
Official_Prosper
Medusa
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 29L
1,209 Elo+
Solo
Fenrir
Fenrir
Rayy_monn_
Fenrir
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 90L
1,379 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yoda The Rabbi
Cu Chulainn
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 58L
1,399 Elo+
Party 1
Atlas
Atlas
pg804countryboy
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 58L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 2 / 4
5,889
491
5,612
8,015
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
5,214
435
6,173
13,173
6,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 4
5,827
486
5,209
8,041
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 5 / 3
6,534
545
6,864
12,383
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 0
7,165
597
4,540
7,700
3,395
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ManicYeww
Yu Huang
13
3 / 0 / 2
7,664
639
3,896
4,165
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 1 / 2
5,192
433
3,590
5,356
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Rayy_monn_
Fenrir
12
7 / 3 / 4
7,432
619
11,948
12,477
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Yoda The Rabbi
Cu Chulainn
12
3 / 1 / 4
7,380
615
10,370
12,112
11,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 3
5,546
462
4,905
10,778
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
14
14
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
4
1.5
L
0
3
1
0.17
L
0
2
4
1
W
Yu Huang
ManicYeww
Yu Huang
3
0
2
4
L
4
5
3
1.1
W
1
1
2
2
W
Fenrir
Rayy_monn_
Fenrir
7
3
4
3
W
Cu Chulainn
Yoda The Rabbi
Cu Chulainn
3
1
4
5
L
2
2
0
1
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,398
Damage
34,709
49,312
Taken
44,888
23,684
Mitigated
26,813
15,030
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,612
3,209
0
4,171
8,015
2,848
0
3,028
4,987
0
41,286
L
6,173
2,227
0
3,133
13,173
6,979
0
233
12,940
0
30,138
L
5,209
370
0
1,160
8,041
6,430
0
2,359
5,682
27,122
0
W
Yu Huang
ManicYeww
Yu Huang
3,896
865
0
525
4,165
1,443
0
2,015
2,150
58,913
1,326
L
6,864
5,165
44
1,827
12,383
4,032
0
1,352
11,031
0
37,776
W
3,590
1,694
0
2,107
5,356
2,083
0
1,328
4,028
0
31,925
W
Fenrir
Rayy_monn_
Fenrir
11,948
3,988
0
1,930
12,477
5,512
35
2,577
9,900
0
45,056
W
Cu Chulainn
Yoda The Rabbi
Cu Chulainn
10,370
2,845
0
3,419
12,112
11,220
0
735
11,377
1,700
56,395
L
4,540
699
0
4,695
7,700
3,395
0
2,185
5,515
59,587
0
W
4,905
2,063
0
2,495
10,778
6,555
0
3,094
7,684
22,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,629
Gold Earned
33,214
308
Minions Killed
358
0
Camps Cleared
0
1,142,940
Distance Traveled
1,081,459
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,889
491
71
6
0
206,421
0
L
Chaac
5,214
435
46
4
0
237,344
0
L
Ares
5,827
486
29
2
0
236,046
4
W
Yu Huang
7,664
639
115
10
0
222,273
2
L
Arachne
6,534
545
57
5
0
265,164
0
W
Medusa
5,192
433
50
4
0
192,340
4
W
Fenrir
7,432
619
67
6
0
251,752
0
W
Cu Chulainn
7,380
615
95
8
0
198,578
2
L
Anubis
7,165
597
105
9
0
197,965
0
W
Atlas
5,546
462
31
3
0
216,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role