Player Matchup

Rama
Rama
Duwped
Rama
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
PokeProfessorK
Kuzenbo
Level 81
God Stats
2W - 1L
1,290 SR
Queue Stats
22W - 20L
1,538 Elo+
Solo
Medusa
Medusa
temp-759453
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Thoth
Thoth
xReckless777x
Thoth
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 163L
1,471 Elo+
Solo
Surtr
Surtr
xyesid
Surtr
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 62L
1,435 Elo+
Solo
Team Averages
Level 94
1,458 SR
1,480 Elo+

VS

Team Averages
Level 98
1,543 SR
1,402 Elo+
Odin
Odin
KelSlay
Odin
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
186W - 203L
1,354 Elo+
Solo
Jormungandr
Jormungandr
MetalMattingly
Jormungandr
Level 122
God Stats
3W - 3L
1,715 SR
Queue Stats
63W - 74L
1,410 Elo+
Party 1
Chernobog
Chernobog
ShadeThedra
Chernobog
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 66L
1,410 Elo+
Party 1
Persephone
Persephone
swed420xx666
Persephone
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 66L
1,442 Elo+
Party 2
Freya
Freya
xCluelessgamer
Freya
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Duwped
Rama
20
11 / 3 / 15
12,248
942
24,399
15,778
8,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 2 / 17
11,902
916
8,501
18,629
28,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
17
7 / 4 / 8
10,466
805
12,505
10,589
5,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 7
8,341
642
4,836
8,416
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
xyesid
Surtr
18
5 / 4 / 9
10,628
818
14,871
22,601
20,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
KelSlay
Odin
17
6 / 5 / 6
10,432
802
11,586
16,813
17,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
MetalMattingly
Jormungandr
17
4 / 5 / 13
10,537
811
13,251
19,096
27,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
ShadeThedra
Chernobog
17
4 / 6 / 7
10,116
778
15,386
15,463
8,927
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
swed420xx666
Persephone
15
3 / 6 / 8
9,744
750
14,301
14,347
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 13
8,709
670
11,035
15,677
10,703
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
65
27
Kills
18
18
Deaths
28
56
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Rama
Duwped
Rama
11
3
15
6.17
L
Odin
KelSlay
Odin
6
5
6
1.8
L
Jormungandr
MetalMattingly
Jormungandr
4
5
13
2.1
W
4
2
17
6.25
L
Chernobog
ShadeThedra
Chernobog
4
6
7
1.25
L
Persephone
swed420xx666
Persephone
3
6
8
1.17
W
Medusa
7
4
8
2.75
L
1
6
13
1.25
W
0
5
7
0.7
W
Surtr
xyesid
Surtr
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,112
Damage
65,559
76,013
Taken
81,396
67,967
Mitigated
71,608
25,770
Healing
21,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Duwped
Rama
24,399
15,347
1,665
7,245
15,778
8,902
3,083
6,848
8,610
0
48,114
L
Odin
KelSlay
Odin
11,586
442
1,793
2,816
16,813
17,621
78
2,367
14,446
0
17,021
L
Jormungandr
MetalMattingly
Jormungandr
13,251
1,203
1,471
4,161
19,096
27,776
290
3,440
15,656
31,356
0
W
8,501
3,298
926
3,662
18,629
28,959
773
8,473
10,114
23,410
0
L
Chernobog
ShadeThedra
Chernobog
15,386
7,919
1,235
1,324
15,463
8,927
1,855
3,512
11,951
0
38,426
L
Persephone
swed420xx666
Persephone
14,301
1,532
489
4,019
14,347
6,581
1,192
2,331
12,010
30,548
0
W
Medusa
12,505
6,876
405
1,638
10,589
5,853
1,937
6,638
3,815
0
26,886
L
11,035
4,023
909
3,137
15,677
10,703
546
1,860
13,817
20,850
0
W
4,836
194
288
545
8,416
4,007
917
4,951
3,385
9,431
290
W
Surtr
xyesid
Surtr
14,871
5,304
3,627
5,769
22,601
20,246
834
11,677
10,553
801
24,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,585
Gold Earned
49,538
136
Minions Killed
176
0
Camps Cleared
0
1,159,133
Distance Traveled
1,081,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,248
942
56
4
0
196,058
0
L
Odin
10,432
802
13
1
0
226,375
0
L
Jormungandr
10,537
811
36
3
0
222,210
0
W
Kuzenbo
11,902
916
17
1
0
264,608
0
L
Chernobog
10,116
778
63
5
0
201,210
0
L
Persephone
9,744
750
46
4
0
231,843
0
W
Medusa
10,466
805
31
2
0
237,320
0
L
Freya
8,709
670
18
1
0
200,118
0
W
Thoth
8,341
642
6
0
0
189,321
0
W
Surtr
10,628
818
26
2
0
271,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role