Player Matchup

Gilgamesh
Gilgamesh
Bakedmicrowave2
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,389 Elo+
Solo
Cupid
Cupid
IrishGold2402
Cupid
Level 29
God Stats
0W - 1L
1,220 SR
Queue Stats
182W - 188L
1,407 Elo+
Solo
Zeus
Zeus
OneOfData
Zeus
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 185L
1,493 Elo+
Solo
Surtr
Surtr
alezand094
Surtr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,489 Elo+
Solo
Ullr
Ullr
hk212
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 31
1,444 SR
1,456 Elo+

VS

Team Averages
Level 77
1,500 SR
1,419 Elo+
Ymir
Ymir
Alexmous9858
Ymir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Dufalcon
Cliodhna
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 80L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
Il OrNsteiiN lI
Baron Samedi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 215L
1,550 Elo+
Party 1
Tiamat
Tiamat
NeckroDes
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,263 Elo+
Party 1
Artio
Artio
TANGERINO478
Artio
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bakedmicrowave2
Gilgamesh
15
5 / 4 / 9
8,739
971
15,864
14,100
16,454
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 4
6,140
682
3,999
3,513
1,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
17
5 / 3 / 6
9,150
1,017
17,010
9,091
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
14
2 / 6 / 8
7,664
852
5,202
18,066
20,372
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
hk212
Ullr
12
3 / 5 / 4
7,624
847
3,338
8,958
4,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
8,511
946
4,988
12,948
13,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Dufalcon
Cliodhna
14
6 / 3 / 7
8,241
916
14,254
9,712
4,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Il OrNsteiiN lI
Baron Samedi
17
8 / 1 / 11
9,224
1,025
18,049
11,283
7,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
NeckroDes
Tiamat
12
2 / 5 / 7
7,268
808
4,038
9,014
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 15
8,037
893
3,064
12,656
13,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
15
Kills
20
20
Deaths
15
31
Assists
53
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Gilgamesh
Bakedmicrowave2
Gilgamesh
5
4
9
2.38
W
Cliodhna
Dufalcon
Cliodhna
6
3
7
3.17
W
Baron Samedi
Il OrNsteiiN lI
Baron Samedi
8
1
11
13.5
L
0
2
4
1
W
Tiamat
NeckroDes
Tiamat
2
5
7
1.1
L
Zeus
5
3
6
2.67
W
1
3
15
2.83
L
Surtr
2
6
8
1
L
Ullr
hk212
Ullr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,413
Damage
44,393
53,728
Taken
55,613
46,645
Mitigated
44,787
13,232
Healing
21,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,988
780
0
908
12,948
13,044
130
4,740
8,073
7,118
0
L
Gilgamesh
Bakedmicrowave2
Gilgamesh
15,864
1,439
1,521
3,420
14,100
16,454
0
7,362
6,738
10,256
15,131
W
Cliodhna
Dufalcon
Cliodhna
14,254
1,360
298
623
9,712
4,996
485
3,983
5,627
0
27,047
W
Baron Samedi
Il OrNsteiiN lI
Baron Samedi
18,049
1,493
6,849
6,979
11,283
7,642
420
5,037
6,198
36,457
0
L
3,999
1,066
195
1,019
3,513
1,377
0
2,394
1,119
0
5,798
W
Tiamat
NeckroDes
Tiamat
4,038
525
593
1,036
9,014
5,696
297
3,636
5,040
7,617
0
L
Zeus
17,010
1,762
0
2,069
9,091
4,007
173
4,972
4,119
34,239
1,756
W
3,064
577
1,213
2,737
12,656
13,409
125
4,763
7,893
7,928
0
L
Surtr
5,202
1,450
734
3,261
18,066
20,372
76
10,584
7,482
196
8,705
L
Ullr
hk212
Ullr
3,338
1,696
505
508
8,958
4,435
1,033
4,827
4,131
0
5,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,317
Gold Earned
41,281
89
Minions Killed
97
0
Camps Cleared
0
724,886
Distance Traveled
911,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,511
946
10
1
0
175,900
0
L
Gilgamesh
8,739
971
15
2
0
192,673
0
W
Cliodhna
8,241
916
33
4
0
187,777
0
W
Baron Samedi
9,224
1,025
38
4
0
189,853
0
L
Cupid
6,140
682
4
0
0
80,399
0
W
Tiamat
7,268
808
10
1
0
164,562
0
L
Zeus
9,150
1,017
50
6
0
166,463
0
W
Artio
8,037
893
6
1
0
193,811
0
L
Surtr
7,664
852
13
1
0
157,938
0
L
Ullr
7,624
847
7
1
0
127,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role