Player Matchup

Atlas
Atlas
Silver IV
NickGur
Atlas
Silver IV
Level 49
God Stats
12W - 14L
1,828 SR
Queue Stats
29W - 30L
1,555 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
UnRealAbysmal
Baron Samedi
Gold II
Level 121
God Stats
8W - 4L
1,738 SR
Queue Stats
43W - 51L
1,689 MMR
Party 2
Hercules
Hercules
Gold IV
ballsdeepbilly
Hercules
Gold IV
Level 45
God Stats
8W - 6L
1,579 SR
Queue Stats
30W - 31L
1,543 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 72
1,715 SR
1,595 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 189
1,624 SR
1,563 MMR
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
SuhkFawtz
Kumbhakarna
Gold V
Level 180
God Stats
8W - 2L
1,871 SR
Queue Stats
18W - 5L
1,594 MMR
Party 1
Horus
Horus
Gold V
xyzb
Horus
Gold V
Level 191
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
NickGur
Atlas
11
1 / 4 / 0
7,485
680
5,448
14,403
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
UnRealAbysmal
Baron Samedi
12
0 / 4 / 1
7,288
663
10,362
10,743
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
11
0 / 2 / 1
7,063
642
7,816
16,314
9,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
Ah Muzen CabFreyaAchilles

VS

Bans
ShivaIshtarHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 1 / 4
9,276
843
12,095
6,755
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
SuhkFawtz
Kumbhakarna
13
0 / 0 / 10
9,019
820
6,729
18,158
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
xyzb
Horus
14
4 / 0 / 4
8,671
788
14,952
9,373
10,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
4
8
L
Atlas
NickGur
Atlas
1
4
0
0.25
W
Kumbhakarna
SuhkFawtz
Kumbhakarna
0
0
10
5
L
Baron Samedi
UnRealAbysmal
Baron Samedi
0
4
1
0.13
L
Hercules
0
2
1
0.25
W
Horus
xyzb
Horus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,626
Damage
33,776
41,460
Taken
34,286
26,219
Mitigated
25,902
11,506
Healing
18,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,095
1,765
0
1,061
6,755
2,811
1,836
3,288
3,467
61,103
1,980
L
Atlas
NickGur
Atlas
5,448
2,237
345
2,956
14,403
11,744
0
8,546
5,466
14,987
0
W
Kumbhakarna
SuhkFawtz
Kumbhakarna
6,729
1,283
679
9,567
18,158
12,891
167
8,529
9,629
14,192
0
L
Baron Samedi
UnRealAbysmal
Baron Samedi
10,362
815
1,249
2,715
10,743
4,587
0
4,949
5,379
32,449
772
L
Hercules
7,816
3,730
0
4,241
16,314
9,888
0
6,491
8,803
0
24,906
W
Horus
xyzb
Horus
14,952
4,368
1,317
6,203
9,373
10,200
871
3,930
5,443
2,057
22,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,836
Gold Earned
26,966
108
Minions Killed
117
0
Camps Cleared
0
590,962
Distance Traveled
648,538
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,276
843
89
8
0
196,373
1
L
Atlas
7,485
680
26
2
0
188,820
2
W
Kumbhakarna
9,019
820
10
1
0
225,620
2
L
Baron Samedi
7,288
663
44
4
0
182,158
0
L
Hercules
7,063
642
38
3
0
219,984
0
W
Horus
8,671
788
18
2
0
226,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role