Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
CoachDirtTrails
Nox
Level 76
God Stats
1W - 3L
1,297 SR
Queue Stats
130W - 112L
1,577 Elo+
Party 3
He Bo
He Bo
Jessture
He Bo
Level 66
God Stats
4W - 5L
1,263 SR
Queue Stats
331W - 326L
1,367 Elo+
Party 1
Anubis
Anubis
ThisGirlCantPlay
Anubis
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
247W - 244L
1,430 Elo+
Solo
Pele
Pele
Xiobaidin
Pele
Level 106
God Stats
10W - 23L
1,500 SR
Queue Stats
1,047W - 1,118L
1,386 Elo+
Party 1
Team Averages
Level 94
1,412 SR
1,452 Elo+

VS

Team Averages
Level 103
1,519 SR
1,412 Elo+
Cernunnos
Cernunnos
Hidndeath
Cernunnos
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 111L
1,336 Elo+
Solo
Nemesis
Nemesis
II Big Secsee
Nemesis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,422 Elo+
Party 2
Athena
Athena
ReaperAries
Athena
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 104L
1,475 Elo+
Solo
Anubis
Anubis
SaunFicy21
Anubis
Level 94
God Stats
8W - 10L
1,281 SR
Queue Stats
277W - 278L
1,333 Elo+
Solo
Baba Yaga
Baba Yaga
Timbus2K
Baba Yaga
Level 84
God Stats
2W - 0L
1,815 SR
Queue Stats
13W - 12L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
0 / 5 / 10
10,121
675
9,586
18,105
23,797
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 3 / 7
10,607
707
8,797
10,328
5,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Jessture
He Bo
14
1 / 9 / 5
8,974
598
5,046
14,095
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 6
9,572
638
11,261
13,385
7,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
17
6 / 4 / 1
10,368
691
13,503
13,136
6,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hidndeath
Cernunnos
20
6 / 2 / 15
11,563
771
17,694
12,506
6,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
16
4 / 5 / 11
10,273
685
5,970
13,530
9,376
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
17
3 / 3 / 13
11,410
761
5,511
18,517
21,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
SaunFicy21
Anubis
19
7 / 1 / 17
11,878
792
11,707
5,776
3,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
Timbus2K
Baba Yaga
19
6 / 1 / 17
11,548
770
18,461
11,522
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
12
Kills
26
26
Deaths
12
29
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
10
1
L
3
3
7
2.17
W
Cernunnos
Hidndeath
Cernunnos
6
2
15
6.75
W
Nemesis
4
5
11
1.9
L
He Bo
Jessture
He Bo
1
9
5
0.39
W
Athena
3
3
13
3.17
W
Anubis
SaunFicy21
Anubis
7
1
17
15.5
L
2
5
6
1
W
Baba Yaga
Timbus2K
Baba Yaga
6
1
17
14.5
L
Pele
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,193
Damage
59,343
69,049
Taken
61,851
48,485
Mitigated
47,483
17,509
Healing
23,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,586
1,106
472
4,279
18,105
23,797
0
7,685
10,420
21,886
0
L
8,797
587
1,526
1,881
10,328
5,319
538
5,459
4,869
24,057
484
W
Cernunnos
Hidndeath
Cernunnos
17,694
7,758
886
4,316
12,506
6,869
1,777
7,123
5,383
0
36,331
W
Nemesis
5,970
2,626
1,839
2,069
13,530
9,376
675
6,882
6,648
0
9,950
L
He Bo
Jessture
He Bo
5,046
1,147
55
252
14,095
5,816
769
7,404
6,691
6,603
1,207
W
Athena
5,511
513
2,028
5,072
18,517
21,702
805
8,756
9,761
14,537
0
W
Anubis
SaunFicy21
Anubis
11,707
938
211
1,356
5,776
3,362
1,694
3,769
2,007
32,694
2,315
L
11,261
1,273
1,288
3,744
13,385
7,063
664
6,613
6,772
27,275
0
W
Baba Yaga
Timbus2K
Baba Yaga
18,461
1,572
1,250
4,520
11,522
6,174
1,499
6,761
4,761
36,807
0
L
Pele
13,503
2,534
1,135
2,877
13,136
6,490
45
7,630
5,506
0
25,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,642
Gold Earned
56,672
135
Minions Killed
177
0
Camps Cleared
0
1,125,220
Distance Traveled
1,372,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,121
675
18
1
0
217,185
0
L
Nox
10,607
707
48
3
0
233,442
0
W
Cernunnos
11,563
771
42
3
0
272,055
0
W
Nemesis
10,273
685
12
1
0
261,495
0
L
He Bo
8,974
598
2
0
0
225,923
0
W
Athena
11,410
761
17
1
0
287,693
0
W
Anubis
11,878
792
63
4
0
258,210
0
L
Anubis
9,572
638
42
3
0
202,341
0
W
Baba Yaga
11,548
770
43
3
0
293,150
0
L
Pele
10,368
691
25
2
0
246,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role