Player Matchup

Thoth
Thoth
Bronze III
AntiHero812
Thoth
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
Dconey
Thanatos
Bronze III
Level 89
God Stats
0W - 1L
1,539 SR
Queue Stats
6W - 6L
1,500 MMR
Party 2
Mulan
Mulan
Bronze III
JumpOutJock
Mulan
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
PLUSHxST4R
Cupid
Bronze III
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 44L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Steve9606
Bacchus
Bronze III
Level 129
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,553 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,509 SR
1,500 MMR
Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
PlayerMad
Jormungandr
Bronze III
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
125W - 132L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver II
WetterIsBetter
Cernunnos
Silver II
Level 178
God Stats
10W - 12L
1,500 SR
Queue Stats
543W - 554L
1,499 MMR
Solo
Merlin
Merlin
Silver I
iZacari-_-
Merlin
Silver I
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 MMR
Party 1
Yemoja
Yemoja
Silver I
onebuckshot12
Yemoja
Silver I
Level 94
God Stats
3W - 3L
1,547 SR
Queue Stats
14W - 10L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,061
537
6,410
4,932
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Dconey
Thanatos
12
3 / 2 / 2
7,273
485
7,062
11,168
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 0
5,818
388
3,660
12,012
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
12
1 / 1 / 3
6,915
461
6,743
12,646
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Steve9606
Bacchus
12
0 / 1 / 6
6,988
466
4,836
13,224
11,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThorFenrirChronosIshtar

VS

Bans
HorusMauiBellonaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 2 / 1
7,462
497
2,932
9,604
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
PlayerMad
Jormungandr
14
3 / 0 / 5
8,937
596
11,153
9,392
7,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cernunnos
WetterIsBetter
Cernunnos
12
1 / 2 / 0
7,378
492
10,695
13,948
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
iZacari-_-
Merlin
13
1 / 1 / 2
8,005
534
4,693
6,487
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
7,324
488
5,001
8,016
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
7
Kills
9
9
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
1
1.75
L
3
0
0
3
L
Thanatos
Dconey
Thanatos
3
2
2
2
L
0
5
0
0
L
Cupid
1
1
3
2.5
W
Jormungandr
PlayerMad
Jormungandr
3
0
5
5.5
L
Bacchus
Steve9606
Bacchus
0
1
6
3
W
Cernunnos
WetterIsBetter
Cernunnos
1
2
0
0.5
W
Merlin
iZacari-_-
Merlin
1
1
2
2
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,711
Damage
34,474
53,982
Taken
47,447
28,910
Mitigated
22,232
28,819
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,932
1,430
243
828
9,604
2,593
0
1,970
7,634
0
53,678
L
6,410
96
0
1,000
4,932
1,886
0
3,333
1,599
62,062
1,860
L
Thanatos
Dconey
Thanatos
7,062
1,218
0
12,946
11,168
4,458
0
2,541
8,627
0
53,264
L
3,660
1,176
0
2,951
12,012
5,394
0
7,470
4,542
0
35,478
L
Cupid
6,743
3,438
386
6,117
12,646
5,607
0
3,834
8,812
0
49,802
W
Jormungandr
PlayerMad
Jormungandr
11,153
4,020
0
3,204
9,392
7,926
164
1,659
7,733
76,289
0
L
Bacchus
Steve9606
Bacchus
4,836
627
1,917
3,502
13,224
11,565
0
3,669
9,555
23,438
0
W
Cernunnos
WetterIsBetter
Cernunnos
10,695
5,794
0
6,930
13,948
5,154
214
2,444
11,504
0
59,453
W
Merlin
iZacari-_-
Merlin
4,693
365
65
1,712
6,487
1,901
0
2,803
3,684
64,084
0
W
5,001
833
690
1,877
8,016
4,658
37
2,219
5,797
38,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,055
Gold Earned
39,106
400
Minions Killed
478
0
Camps Cleared
0
1,420,354
Distance Traveled
1,440,312
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,462
497
75
5
0
379,540
0
L
Thoth
8,061
537
133
9
0
296,802
2
L
Thanatos
7,273
485
88
6
0
346,792
2
L
Mulan
5,818
388
57
4
0
232,741
0
L
Cupid
6,915
461
106
7
0
261,543
1
W
Jormungandr
8,937
596
128
9
0
266,326
3
L
Bacchus
6,988
466
16
1
0
282,476
4
W
Cernunnos
7,378
492
95
6
0
239,394
1
W
Merlin
8,005
534
139
9
0
280,015
2
W
Yemoja
7,324
488
41
3
0
275,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role