Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
He Who Failed
Cernunnos
Level 108
God Stats
4W - 3L
1,562 SR
Queue Stats
41W - 36L
1,473 Elo+
Party 2
Achilles
Achilles
Lokijoki27
Achilles
Level 6
God Stats
0W - 2L
1,345 SR
Queue Stats
1W - 7L
1,391 Elo+
Party 3
Pele
Pele
Nieldilocks
Pele
Level 128
God Stats
9W - 11L
1,561 SR
Queue Stats
417W - 416L
1,497 Elo+
Party 3
Atlas
Atlas
RIC0 JR
Atlas
Level 62
God Stats
4W - 5L
1,423 SR
Queue Stats
49W - 46L
1,382 Elo+
Party 2
Team Averages
Level 77
1,478 SR
1,449 Elo+

VS

Team Averages
Level 63
1,544 SR
1,608 Elo+
Ra
Ra
jesusyair07
Ra
Level 163
God Stats
4W - 3L
1,500 SR
Queue Stats
83W - 93L
1,280 Elo+
Solo
Ymir
Ymir
legitpickles
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,738 Elo+
Party 1
Skadi
Skadi
lnventz
Skadi
Level 39
God Stats
4W - 1L
1,720 SR
Queue Stats
7W - 6L
1,744 Elo+
Party 1
Chaac
Chaac
pG Tormentz
Chaac
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 31L
1,539 Elo+
Party 1
Kali
Kali
vgnic
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 6 / 2
8,869
443
9,390
11,940
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
He Who Failed
Cernunnos
14
1 / 2 / 3
8,351
418
13,284
13,587
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Lokijoki27
Achilles
1
0 / 0 / 0
5,243
262
0
0
0
19
8 / 5 / 0
12,404
620
24,439
27,677
12,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
RIC0 JR
Atlas
14
2 / 1 / 2
8,928
446
6,799
14,475
17,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
12,627
631
16,889
14,112
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
8,275
414
2,701
13,725
12,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
lnventz
Skadi
14
1 / 1 / 0
8,336
417
5,271
8,369
3,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 2
10,716
536
10,997
20,704
14,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
vgnic
Kali
19
4 / 3 / 6
11,375
569
17,643
23,514
10,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
12
Kills
14
14
Deaths
12
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
2
0.33
L
Cernunnos
He Who Failed
Cernunnos
1
2
3
1.25
L
Achilles
Lokijoki27
Achilles
0
0
0
0
L
8
5
0
1.6
L
Atlas
RIC0 JR
Atlas
2
1
2
3
W
7
1
6
10
W
0
3
1
0.17
W
Skadi
lnventz
Skadi
1
1
0
1
W
2
4
2
0.75
W
Kali
vgnic
Kali
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,912
Damage
53,501
67,679
Taken
80,424
42,043
Mitigated
46,572
23,733
Healing
26,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,390
685
0
250
11,940
5,206
0
5,183
6,754
66,461
245
L
Cernunnos
He Who Failed
Cernunnos
13,284
6,366
0
7,064
13,587
6,401
140
3,898
9,684
0
72,757
L
Achilles
Lokijoki27
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
24,439
6,577
0
12,038
27,677
12,990
342
4,766
22,873
0
128,401
L
Atlas
RIC0 JR
Atlas
6,799
2,310
350
4,031
14,475
17,446
0
4,400
10,040
37,868
0
W
16,889
963
2,034
6,497
14,112
6,218
1,551
4,853
9,259
97,396
3,847
W
2,701
334
0
1,866
13,725
12,468
0
4,594
9,131
23,425
0
W
Skadi
lnventz
Skadi
5,271
1,671
0
2,570
8,369
3,464
0
1,689
6,680
0
63,633
W
10,997
1,742
0
7,462
20,704
14,222
702
1,870
18,834
0
86,453
W
Kali
vgnic
Kali
17,643
10,210
0
6,014
23,514
10,200
0
3,013
20,392
0
112,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,795
Gold Earned
51,329
446
Minions Killed
570
0
Camps Cleared
0
1,475,654
Distance Traveled
2,013,161
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,869
443
108
5
0
376,066
0
L
Cernunnos
8,351
418
106
5
0
359,272
0
L
Achilles
5,243
262
0
0
0
0
0
L
Pele
12,404
620
193
10
0
368,187
2
L
Atlas
8,928
446
39
2
0
372,129
0
W
Ra
12,627
631
171
9
0
388,252
0
W
Ymir
8,275
414
34
2
0
388,368
0
W
Skadi
8,336
417
94
5
0
375,057
0
W
Chaac
10,716
536
131
7
0
395,263
0
W
Kali
11,375
569
140
7
0
466,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role