Player Matchup

Skadi
Skadi
DreamLykos20
Skadi
Level 29
God Stats
12W - 11L
1,798 SR
Queue Stats
148W - 159L
1,520 Elo+
Party 1
Olorun
Olorun
Gingerello5018
Olorun
Level 49
God Stats
30W - 33L
1,507 SR
Queue Stats
559W - 551L
1,402 Elo+
Party 2
Pele
Pele
Laviathon10
Pele
Level 156
God Stats
11W - 9L
1,500 SR
Queue Stats
581W - 562L
1,447 Elo+
Party 1
Bacchus
Bacchus
The308Don
Bacchus
Level 34
God Stats
7W - 2L
1,874 SR
Queue Stats
206W - 240L
1,266 Elo+
Party 2
Chang'e
Chang'e
Tiadra
Chang'e
Level 85
God Stats
4W - 4L
1,634 SR
Queue Stats
45W - 53L
1,500 Elo+
Party 1
Team Averages
Level 71
1,663 SR
1,427 Elo+

VS

Team Averages
Level 43
1,385 SR
1,341 Elo+
Kuzenbo
Kuzenbo
Dr PhiI 13
Kuzenbo
Level 45
God Stats
33W - 25L
1,429 SR
Queue Stats
44W - 45L
1,299 Elo+
Party 3
Surtr
Surtr
LIGHTS OUT x56x
Surtr
Level 58
God Stats
14W - 12L
1,530 SR
Queue Stats
125W - 131L
1,278 Elo+
Party 3
Bakasura
Bakasura
Quickshotz_Lee
Bakasura
Level 35
God Stats
0W - 4L
1,157 SR
Queue Stats
19W - 19L
1,489 Elo+
Solo
Neith
Neith
TheDonKnows
Neith
Level 37
God Stats
109W - 124L
1,307 SR
Queue Stats
110W - 124L
1,260 Elo+
Party 3
Ishtar
Ishtar
XAp0ll018x
Ishtar
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,133
549
5,571
10,142
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 2 / 5
7,018
540
12,587
10,245
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 3 / 4
7,657
589
7,352
11,843
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
The308Don
Bacchus
11
2 / 2 / 6
7,047
542
3,110
10,873
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Tiadra
Chang'e
13
4 / 2 / 2
7,894
607
6,999
7,918
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dr PhiI 13
Kuzenbo
8
1 / 4 / 2
5,669
436
1,762
9,819
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
7 / 4 / 2
7,442
572
9,013
13,287
6,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
12
3 / 4 / 6
7,170
552
8,185
11,579
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 1
6,341
488
3,507
6,334
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
XAp0ll018x
Ishtar
9
0 / 3 / 5
5,478
421
5,741
8,920
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
16
Kills
12
12
Deaths
16
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dr PhiI 13
Kuzenbo
1
4
2
0.5
W
1
3
5
1.17
W
4
2
5
3.25
L
7
4
2
2
W
5
3
4
2.33
L
Bakasura
3
4
6
1.5
W
Bacchus
The308Don
Bacchus
2
2
6
2.5
L
1
1
1
1.5
W
Chang'e
Tiadra
Chang'e
4
2
2
2.5
L
Ishtar
XAp0ll018x
Ishtar
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,619
Damage
28,208
51,021
Taken
49,939
23,488
Mitigated
26,800
18,655
Healing
12,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dr PhiI 13
Kuzenbo
1,762
555
0
1,740
9,819
10,042
0
8,145
1,674
13,178
0
W
5,571
2,097
0
2,224
10,142
3,804
819
48
10,054
0
49,953
W
12,587
5,569
631
5,686
10,245
3,928
890
814
9,129
57,425
0
L
9,013
3,664
0
2,211
13,287
6,148
0
5,386
7,901
274
37,360
W
7,352
2,461
0
2,191
11,843
4,109
261
357
11,222
0
55,101
L
Bakasura
8,185
4,649
74
4,324
11,579
4,395
0
3,377
8,202
0
28,390
W
Bacchus
The308Don
Bacchus
3,110
711
0
3,238
10,873
9,152
363
601
9,775
18,045
0
L
3,507
221
0
1,997
6,334
2,892
0
562
5,772
0
37,530
W
Chang'e
Tiadra
Chang'e
6,999
604
836
3,849
7,918
2,495
285
146
7,445
45,942
0
L
Ishtar
XAp0ll018x
Ishtar
5,741
3,069
0
2,646
8,920
3,323
0
5,226
3,694
0
25,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,749
Gold Earned
32,100
378
Minions Killed
226
0
Camps Cleared
0
1,216,470
Distance Traveled
1,241,790
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,669
436
20
2
0
231,690
0
W
Skadi
7,133
549
90
7
0
213,061
0
W
Olorun
7,018
540
98
8
0
228,021
0
L
Surtr
7,442
572
38
3
0
246,231
0
W
Pele
7,657
589
69
5
0
273,405
0
L
Bakasura
7,170
552
62
5
0
270,747
0
W
Bacchus
7,047
542
22
2
0
264,134
3
L
Neith
6,341
488
60
5
0
257,167
0
W
Chang'e
7,894
607
99
8
0
237,849
1
L
Ishtar
5,478
421
46
4
0
235,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role