Player Matchup

Awilix
Awilix
Repaul
Awilix
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 56L
1,458 Elo+
Party 1
Surtr
Surtr
SeymourMoose
Surtr
Level 104
God Stats
17W - 18L
1,459 SR
Queue Stats
79W - 75L
1,481 Elo+
Party 1
Chaac
Chaac
TotalGoldFish
Chaac
Level 38
God Stats
6W - 3L
1,843 SR
Queue Stats
11W - 14L
1,421 Elo+
Party 1
Skadi
Skadi
West232
Skadi
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,504 Elo+
Party 1
Janus
Janus
aaatupro
Janus
Level 85
God Stats
11W - 6L
1,500 SR
Queue Stats
65W - 54L
1,261 Elo+
Solo
Team Averages
Level 99
1,561 SR
1,425 Elo+

VS

Team Averages
Level 67
1,595 SR
1,529 Elo+
Discordia
Discordia
Faze_salchichon1
Discordia
Level 86
God Stats
4W - 5L
1,425 SR
Queue Stats
145W - 157L
1,362 Elo+
Party 3
Arachne
Arachne
Jeelius39
Arachne
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,592 Elo+
Party 2
Cernunnos
Cernunnos
Togod
Cernunnos
Level 27
God Stats
4W - 1L
1,850 SR
Queue Stats
8W - 3L
1,687 Elo+
Party 2
Mulan
Mulan
XxMANOLO2029xX
Mulan
Level 50
God Stats
0W - 1L
1,698 SR
Queue Stats
89W - 115L
1,412 Elo+
Party 3
Khepri
Khepri
rxbxtt
Khepri
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Repaul
Awilix
13
8 / 1 / 5
7,819
711
9,036
7,340
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 1 / 9
6,618
602
5,056
7,216
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 0 / 0
7,178
653
9,200
7,794
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
West232
Skadi
12
5 / 1 / 4
7,429
675
8,837
6,907
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
aaatupro
Janus
12
3 / 1 / 1
7,127
648
7,163
3,522
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
8
0 / 7 / 2
5,070
461
2,629
10,032
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Jeelius39
Arachne
9
1 / 4 / 0
5,310
483
1,933
12,866
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Togod
Cernunnos
9
2 / 4 / 1
5,810
528
6,497
8,729
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 1
5,421
493
4,793
11,990
7,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
rxbxtt
Khepri
8
0 / 3 / 3
5,308
483
2,573
9,567
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
4
4
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
0
7
2
0.14
L
Arachne
Jeelius39
Arachne
1
4
0
0.25
W
Awilix
Repaul
Awilix
8
1
5
10.5
W
4
1
9
8.5
L
Cernunnos
Togod
Cernunnos
2
4
1
0.63
W
1
0
0
1
W
Skadi
West232
Skadi
5
1
4
7
L
1
3
1
0.5
W
Janus
aaatupro
Janus
3
1
1
3.5
L
Khepri
rxbxtt
Khepri
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,292
Damage
18,425
32,779
Taken
53,184
19,679
Mitigated
22,960
7,588
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
2,629
145
0
227
10,032
2,568
0
4,385
5,647
26,595
0
L
Arachne
Jeelius39
Arachne
1,933
1,394
0
3,033
12,866
4,055
0
1,758
11,108
0
31,454
W
Awilix
Repaul
Awilix
9,036
3,892
0
1,357
7,340
2,921
0
916
6,424
0
48,851
W
5,056
1,549
0
1,386
7,216
6,275
0
1,823
5,351
219
16,932
L
Cernunnos
Togod
Cernunnos
6,497
3,364
0
2,763
8,729
2,659
0
79
8,650
0
32,248
W
9,200
1,891
0
3,673
7,794
6,751
402
510
6,772
2,808
51,386
W
Skadi
West232
Skadi
8,837
4,345
0
442
6,907
2,500
0
1,719
5,188
0
57,181
L
4,793
669
0
2,837
11,990
7,158
0
1,103
10,887
0
27,705
W
Janus
aaatupro
Janus
7,163
294
0
730
3,522
1,232
536
1,233
2,289
57,643
1,705
L
Khepri
rxbxtt
Khepri
2,573
438
0
1,259
9,567
6,520
0
909
8,658
15,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,171
Gold Earned
26,919
380
Minions Killed
220
0
Camps Cleared
0
1,265,779
Distance Traveled
1,113,252
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,070
461
46
4
0
191,020
0
L
Arachne
5,310
483
49
4
0
263,661
1
W
Awilix
7,819
711
72
7
0
309,247
0
W
Surtr
6,618
602
26
2
0
273,001
6
L
Cernunnos
5,810
528
59
5
0
208,025
0
W
Chaac
7,178
653
101
9
0
213,207
0
W
Skadi
7,429
675
89
8
0
233,215
0
L
Mulan
5,421
493
44
4
0
216,795
0
W
Janus
7,127
648
92
8
0
237,109
4
L
Khepri
5,308
483
22
2
0
233,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role