Player Matchup

Chaac
Chaac
Astroxic
Chaac
Level 36
God Stats
2W - 0L
1,711 SR
Queue Stats
40W - 23L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
FootSniffa
Hou Yi
Level 4
God Stats
1W - 0L
1,291 SR
Queue Stats
4W - 1L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lordofcarts
Morgan Le Fay
Level 4
God Stats
6W - 4L
1,415 SR
Queue Stats
6W - 4L
1,400 Elo+
Party 1
Team Averages
Level 15
1,473 SR
1,419 Elo+

VS

Team Averages
Level 33
1,500 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
NuclearFoxJuri
Freya
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 2
Ymir
Ymir
spinechillin
Ymir
Level 1
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 27L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Astroxic
Chaac
12
3 / 1 / 6
7,332
815
4,139
7,556
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
FootSniffa
Hou Yi
14
8 / 0 / 6
9,036
1,004
12,251
8,570
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
lordofcarts
Morgan Le Fay
12
4 / 1 / 7
7,723
858
4,696
2,227
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 2 / 0
6,324
703
4,818
5,597
2,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 9 / 1
5,706
634
3,167
10,737
3,958
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 2
6,428
714
991
8,444
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
15
Kills
1
2
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Chaac
Astroxic
Chaac
3
1
6
6
W
Hou Yi
FootSniffa
Hou Yi
8
0
6
11
L
0
9
1
0.06
W
Morgan Le Fay
lordofcarts
Morgan Le Fay
4
1
7
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,086
Damage
8,976
18,353
Taken
24,778
9,073
Mitigated
12,383
7,798
Healing
2,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,818
1,719
246
668
5,597
2,291
0
449
5,148
0
19,712
W
Chaac
Astroxic
Chaac
4,139
37
0
2,185
7,556
4,658
0
2,079
5,477
0
18,427
W
Hou Yi
FootSniffa
Hou Yi
12,251
7,230
0
5,392
8,570
3,523
1,892
2,662
5,908
0
48,987
L
3,167
1,223
0
372
10,737
3,958
0
1,616
9,121
10,238
0
W
Morgan Le Fay
lordofcarts
Morgan Le Fay
4,696
841
0
221
2,227
892
372
425
1,802
26,273
317
L
991
570
0
802
8,444
6,134
0
2,631
5,813
6,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,091
Gold Earned
18,458
138
Minions Killed
49
0
Camps Cleared
0
502,996
Distance Traveled
403,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,324
703
30
3
0
153,315
0
W
Chaac
7,332
815
28
3
0
146,543
0
W
Hou Yi
9,036
1,004
69
8
0
173,343
0
L
Freya
5,706
634
12
1
0
100,528
0
W
Morgan Le Fay
7,723
858
41
5
0
183,110
0
L
Ymir
6,428
714
7
1
0
149,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role