Player Matchup

Tiamat
Tiamat
InnerFayt
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,229 Elo+
Party 1
Sylvanus
Sylvanus
Vendetta12-11
Sylvanus
Level 24
God Stats
0W - 4L
1,141 SR
Queue Stats
3W - 6L
1,229 Elo+
Party 1
Neith
Neith
zoroalbo
Neith
Level 119
God Stats
5W - 3L
1,310 SR
Queue Stats
28W - 33L
1,351 Elo+
Solo
Team Averages
Level 90
1,317 SR
1,270 Elo+

VS

Team Averages
Level 45
1,500 SR
1,444 Elo+
Ah Puch
Ah Puch
LoobenGooben
Ah Puch
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,410 Elo+
Party 2
Jormungandr
Jormungandr
RootIsBad
Jormungandr
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,449 Elo+
Party 2
Ishtar
Ishtar
SlugHotdog
Ishtar
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 21L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
InnerFayt
Tiamat
12
1 / 2 / 0
7,524
684
5,601
9,743
8,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Vendetta12-11
Sylvanus
11
0 / 4 / 1
7,369
670
1,777
15,696
10,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
zoroalbo
Neith
12
0 / 5 / 1
7,118
647
6,942
11,424
4,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LoobenGooben
Ah Puch
15
4 / 0 / 7
9,342
849
18,666
6,850
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
RootIsBad
Jormungandr
14
3 / 0 / 8
9,393
854
6,947
11,982
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
SlugHotdog
Ishtar
13
4 / 1 / 3
8,162
742
7,444
6,190
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
InnerFayt
Tiamat
1
2
0
0.5
W
Ah Puch
LoobenGooben
Ah Puch
4
0
7
7.5
W
Jormungandr
RootIsBad
Jormungandr
3
0
8
7
W
Ishtar
SlugHotdog
Ishtar
4
1
3
5.5
L
Sylvanus
Vendetta12-11
Sylvanus
0
4
1
0.13
L
Neith
zoroalbo
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,320
Damage
33,057
36,863
Taken
25,022
24,387
Mitigated
19,577
9,827
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
InnerFayt
Tiamat
5,601
1,207
0
758
9,743
8,526
0
6,302
3,441
21,542
0
W
Ah Puch
LoobenGooben
Ah Puch
18,666
850
177
3,210
6,850
3,332
748
1,965
4,885
49,390
0
W
Jormungandr
RootIsBad
Jormungandr
6,947
1,213
244
3,638
11,982
13,302
174
3,220
8,762
27,941
257
W
Ishtar
SlugHotdog
Ishtar
7,444
4,661
0
1,933
6,190
2,943
1,004
2,229
3,961
0
22,181
L
Sylvanus
Vendetta12-11
Sylvanus
1,777
631
4,015
4,172
15,696
10,871
0
10,818
4,878
7,498
0
L
Neith
zoroalbo
Neith
6,942
3,043
0
882
11,424
4,990
0
8,533
2,891
0
28,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,011
Gold Earned
26,897
115
Minions Killed
156
0
Camps Cleared
0
625,344
Distance Traveled
615,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,524
684
45
4
0
228,428
0
W
Ah Puch
9,342
849
72
7
0
217,456
0
W
Jormungandr
9,393
854
45
4
0
203,941
0
W
Ishtar
8,162
742
39
4
0
194,412
0
L
Sylvanus
7,369
670
15
1
0
195,980
0
L
Neith
7,118
647
55
5
0
200,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role