Player Matchup

Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Germany9157
Skadi
Level 95
God Stats
10W - 4L
1,745 SR
Queue Stats
29W - 34L
1,513 Elo+
Solo
Maui
Maui
Neghno
Maui
Level 104
God Stats
5W - 6L
1,286 SR
Queue Stats
168W - 192L
1,468 Elo+
Party 1
Mercury
Mercury
Xzyleth
Mercury
Level 108
God Stats
9W - 5L
1,728 SR
Queue Stats
16W - 17L
1,490 Elo+
Solo
Nu Wa
Nu Wa
paco garruk
Nu Wa
Level 99
God Stats
9W - 10L
1,352 SR
Queue Stats
223W - 233L
1,475 Elo+
Party 1
Team Averages
Level 105
1,522 SR
1,489 Elo+

VS

Team Averages
Level 110
1,536 SR
1,482 Elo+
Amaterasu
Amaterasu
DPatt2104
Amaterasu
Level 123
God Stats
8W - 4L
1,519 SR
Queue Stats
47W - 52L
1,462 Elo+
Party 2
Cupid
Cupid
MrChumpi1512
Cupid
Level 125
God Stats
2W - 1L
1,266 SR
Queue Stats
36W - 47L
1,461 Elo+
Solo
Hades
Hades
Simikai
Hades
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 40L
1,421 Elo+
Party 2
Bacchus
Bacchus
UATWA
Bacchus
Level 107
God Stats
6W - 2L
1,732 SR
Queue Stats
97W - 101L
1,567 Elo+
Solo
Yu Huang
Yu Huang
dennyspaghetti
Yu Huang
Level 139
God Stats
1W - 0L
1,662 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 0 / 0
5,914
1,183
2,600
6,027
4,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 0 / 0
3,707
741
0
0
0
Maui
Neghno
Maui
10
0 / 1 / 0
6,158
1,232
2,706
6,189
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Xzyleth
Mercury
10
0 / 2 / 0
5,598
1,120
3,020
6,762
2,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,740
1,148
5,262
5,077
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

349

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DPatt2104
Amaterasu
11
1 / 0 / 3
6,286
1,257
4,078
4,931
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 0 / 3
5,985
1,197
3,726
3,451
1,138
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Simikai
Hades
11
1 / 0 / 3
6,272
1,254
3,839
3,022
1,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
UATWA
Bacchus
11
0 / 0 / 3
5,736
1,147
2,661
3,512
2,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
11
3 / 0 / 1
6,498
1,300
6,016
1,859
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
5
5
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
0
0
0
W
Amaterasu
DPatt2104
Amaterasu
1
0
3
2.5
L
0
0
0
0
W
0
0
3
1.5
L
Maui
Neghno
Maui
0
1
0
0
W
Hades
Simikai
Hades
1
0
3
2.5
W
Bacchus
UATWA
Bacchus
0
0
3
1.5
L
Mercury
Xzyleth
Mercury
0
2
0
0
W
Yu Huang
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,588
Damage
20,320
24,055
Taken
16,775
14,121
Mitigated
11,189
1,374
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,600
74
0
153
6,027
4,790
0
2,426
3,135
0
18,656
W
Amaterasu
DPatt2104
Amaterasu
4,078
1,193
0
1,311
4,931
4,823
0
1,748
3,183
0
9,970
L
0
0
0
0
0
0
0
0
0
0
0
W
3,726
1,307
346
710
3,451
1,138
0
1,303
2,148
0
16,650
L
Maui
Neghno
Maui
2,706
690
0
632
6,189
5,095
0
3,370
2,653
7,881
0
W
Hades
Simikai
Hades
3,839
391
36
537
3,022
1,742
0
1,984
1,038
13,825
0
W
Bacchus
UATWA
Bacchus
2,661
407
0
2,000
3,512
2,818
0
2,123
1,389
8,570
0
L
Mercury
Xzyleth
Mercury
3,020
2,023
0
432
6,762
2,458
0
3,794
2,927
0
7,485
W
Yu Huang
6,016
365
0
141
1,859
668
0
810
1,049
17,164
0
L
5,262
1,937
0
157
5,077
1,778
0
2,926
1,985
16,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,117
Gold Earned
30,777
88
Minions Killed
110
4
Camps Cleared
7
415,220
Distance Traveled
529,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,914
1,183
39
8
1
102,564
0
W
Amaterasu
6,286
1,257
17
3
2
116,947
0
L
Skadi
3,707
741
0
0
0
0
0
W
Cupid
5,985
1,197
36
7
1
101,023
0
L
Maui
6,158
1,232
11
2
2
108,007
0
W
Hades
6,272
1,254
23
5
3
105,958
0
W
Bacchus
5,736
1,147
10
2
0
108,489
0
L
Mercury
5,598
1,120
12
2
1
115,885
0
W
Yu Huang
6,498
1,300
24
5
1
97,494
0
L
Nu Wa
5,740
1,148
26
5
0
88,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role