Player Matchup

Neith
Neith
Bloodfallxo
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,117 Elo+
Party 1
Discordia
Discordia
EVILARMOR21
Discordia
Level 104
God Stats
2W - 2L
1,745 SR
Queue Stats
3W - 4L
1,783 Elo+
Solo
Atlas
Atlas
SpendingAuto96
Atlas
Level 126
God Stats
13W - 6L
1,715 SR
Queue Stats
160W - 146L
1,450 Elo+
Party 1
Team Averages
Level 85
1,654 SR
1,450 Elo+

VS

Team Averages
Level 105
1,605 SR
1,409 Elo+
Cliodhna
Cliodhna
MajinMoosee
Cliodhna
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 89L
1,463 Elo+
Solo
Amaterasu
Amaterasu
Tre5Masoe
Amaterasu
Level 68
God Stats
14W - 19L
1,814 SR
Queue Stats
546W - 556L
1,580 Elo+
Solo
Hou Yi
Hou Yi
solocyclone55
Hou Yi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
9,379
938
9,390
8,450
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
EVILARMOR21
Discordia
14
2 / 0 / 8
8,175
818
8,815
4,107
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 10
9,048
905
10,691
9,761
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MajinMoosee
Cliodhna
11
1 / 5 / 0
6,777
678
6,190
13,372
5,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
Tre5Masoe
Amaterasu
12
0 / 2 / 1
6,539
654
4,130
12,802
9,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 0
6,194
619
4,159
8,689
3,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Discordia
EVILARMOR21
Discordia
2
0
8
6
L
Cliodhna
MajinMoosee
Cliodhna
1
5
0
0.2
W
2
0
10
7
L
Amaterasu
Tre5Masoe
Amaterasu
0
2
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,896
Damage
14,479
22,318
Taken
34,863
17,871
Mitigated
18,234
7,298
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,390
4,312
0
1,601
8,450
3,204
1,504
3
8,447
0
37,565
W
Discordia
EVILARMOR21
Discordia
8,815
1,041
0
953
4,107
1,410
701
14
4,093
43,322
0
L
Cliodhna
MajinMoosee
Cliodhna
6,190
194
0
2,036
13,372
5,419
0
6,843
6,529
0
31,202
W
10,691
3,512
511
4,233
9,761
13,257
687
0
9,761
23,473
0
L
Amaterasu
Tre5Masoe
Amaterasu
4,130
635
368
2,814
12,802
9,333
0
7,387
5,415
0
18,344
L
4,159
1,915
0
0
8,689
3,482
0
5,353
3,336
0
17,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
19,510
167
Minions Killed
106
0
Camps Cleared
0
586,297
Distance Traveled
561,303
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,379
938
65
7
0
177,022
0
W
Discordia
8,175
818
61
6
0
210,648
0
L
Cliodhna
6,777
678
40
4
0
188,924
0
W
Atlas
9,048
905
41
4
0
198,627
3
L
Amaterasu
6,539
654
34
3
0
204,155
0
L
Hou Yi
6,194
619
32
3
0
168,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role