Player Matchup

Anhur
Anhur
 
Anhur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BellonaPegsMe
Izanami
Level 11
God Stats
1W - 2L
1,839 SR
Queue Stats
9W - 4L
1,715 Elo+
Party 1
Zeus
Zeus
MilkyBarfNuts
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,598 Elo+
Party 1
Chiron
Chiron
Modaxe
Chiron
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 43L
1,661 Elo+
Party 1
Ganesha
Ganesha
Talyun
Ganesha
Level 95
God Stats
14W - 11L
1,633 SR
Queue Stats
23W - 16L
1,779 Elo+
Party 1
Team Averages
Level 81
1,594 SR
1,651 Elo+

VS

Team Averages
Level 86
1,663 SR
1,534 Elo+
Chernobog
Chernobog
 
Chernobog
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
BoinkDingle3
Bellona
Level 43
God Stats
2W - 0L
1,681 SR
Queue Stats
37W - 24L
1,534 Elo+
Party 2
Anubis
Anubis
Farmers99
Anubis
Level 49
God Stats
10W - 4L
1,811 SR
Queue Stats
80W - 72L
1,560 Elo+
Party 3
Raijin
Raijin
Gigajin
Raijin
Level 47
God Stats
4W - 2L
1,823 SR
Queue Stats
78W - 80L
1,462 Elo+
Solo
Achilles
Achilles
HowFar-
Achilles
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 49L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 3 / 0
5,112
511
2,899
9,320
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
8
2 / 1 / 1
5,332
533
3,348
8,179
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 3 / 0
6,158
616
4,425
7,701
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
Modaxe
Chiron
9
1 / 2 / 2
5,369
537
4,480
5,694
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Talyun
Ganesha
8
1 / 1 / 3
5,437
544
1,380
6,075
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 1 / 3
5,697
570
1,903
5,404
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
BoinkDingle3
Bellona
10
1 / 2 / 2
5,819
582
5,952
8,033
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Farmers99
Anubis
11
3 / 2 / 0
6,225
623
5,396
5,492
2,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Gigajin
Raijin
10
0 / 3 / 3
5,518
552
4,131
6,002
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
HowFar-
Achilles
10
5 / 1 / 0
6,484
648
3,268
6,190
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
9
Kills
9
10
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
0
0.33
W
Chernobog
 
Chernobog
0
1
3
1.5
L
Izanami
2
1
1
2.5
W
Bellona
BoinkDingle3
Bellona
1
2
2
1
W
Anubis
Farmers99
Anubis
3
2
0
1.5
W
Raijin
Gigajin
Raijin
0
3
3
0.5
W
Achilles
HowFar-
Achilles
5
1
0
5
L
4
3
0
1.33
L
Chiron
Modaxe
Chiron
1
2
2
1
L
Ganesha
Talyun
Ganesha
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,532
Damage
20,650
36,969
Taken
31,121
12,889
Mitigated
15,215
13,314
Healing
10,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,899
1,707
0
2,725
9,320
2,624
0
254
9,066
0
29,876
W
Chernobog
 
Chernobog
1,903
1,292
0
2,536
5,404
1,854
1,024
549
4,855
0
29,986
L
Izanami
3,348
2,442
0
4,081
8,179
2,538
0
1,601
6,578
0
38,423
W
Bellona
BoinkDingle3
Bellona
5,952
2,742
0
3,353
8,033
6,056
0
333
7,700
0
32,031
W
Anubis
Farmers99
Anubis
5,396
328
0
2,804
5,492
2,647
408
604
4,888
41,555
0
W
Raijin
Gigajin
Raijin
4,131
285
0
541
6,002
1,993
156
2,929
3,073
26,061
0
W
Achilles
HowFar-
Achilles
3,268
1,167
0
787
6,190
2,665
0
1,723
4,467
0
30,521
L
4,425
795
0
2,032
7,701
2,587
123
4,723
2,978
45,820
0
L
Chiron
Modaxe
Chiron
4,480
1,249
402
1,734
5,694
1,558
0
2,984
2,710
0
39,654
L
Ganesha
Talyun
Ganesha
1,380
390
10
2,330
6,075
3,582
0
2,180
3,895
16,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,408
Gold Earned
29,743
270
Minions Killed
287
0
Camps Cleared
0
967,633
Distance Traveled
1,030,788
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,112
511
46
5
0
180,845
0
W
Chernobog
5,697
570
71
7
0
217,534
0
L
Izanami
5,332
533
64
6
0
201,468
0
W
Bellona
5,819
582
52
5
0
222,968
0
W
Anubis
6,225
623
70
7
0
184,308
0
W
Raijin
5,518
552
49
5
0
176,291
0
W
Achilles
6,484
648
45
5
0
229,687
0
L
Zeus
6,158
616
79
8
0
190,308
0
L
Chiron
5,369
537
78
8
0
197,877
0
L
Ganesha
5,437
544
3
0
0
197,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role