Player Matchup

Tiamat
Tiamat
Almighty-JayZeus
Tiamat
Level 49
God Stats
3W - 0L
1,768 SR
Queue Stats
14W - 3L
1,792 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BornePhoenix
Ah Muzen Cab
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
398W - 258L
1,558 Elo+
Party 1
Serqet
Serqet
Callous-MIND
Serqet
Level 147
God Stats
1W - 2L
1,265 SR
Queue Stats
59W - 55L
1,597 Elo+
Party 1
Yemoja
Yemoja
OhVexyl
Yemoja
Level 154
God Stats
73W - 11L
1,966 SR
Queue Stats
228W - 41L
1,969 Elo+
Party 1
Vamana
Vamana
YourConcubine1
Vamana
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,553 Elo+
Party 1
Team Averages
Level 114
1,600 SR
1,694 Elo+

VS

Team Averages
Level 43
1,676 SR
1,374 Elo+
Sylvanus
Sylvanus
Albaneziow
Sylvanus
Level 32
God Stats
4W - 2L
1,815 SR
Queue Stats
55W - 83L
1,558 Elo+
Solo
Apollo
Apollo
BlockaMayne
Apollo
Level 86
God Stats
2W - 1L
1,814 SR
Queue Stats
3W - 3L
1,604 Elo+
Party 3
Ne Zha
Ne Zha
Lobo69-uchiha
Ne Zha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,091 Elo+
Party 2
Baron Samedi
Baron Samedi
MrsMurdaNece
Baron Samedi
Level 49
God Stats
1W - 1L
1,752 SR
Queue Stats
3W - 3L
1,604 Elo+
Party 3
Surtr
Surtr
Wesst_XD
Surtr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 25L
1,013 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,126
713
8,207
4,355
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
BornePhoenix
Ah Muzen Cab
11
1 / 0 / 3
6,090
609
6,016
5,944
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Serqet
10
2 / 1 / 5
6,198
620
4,234
7,612
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
OhVexyl
Yemoja
10
4 / 1 / 3
6,285
629
5,869
5,549
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 0
6,767
677
5,224
5,773
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Albaneziow
Sylvanus
8
1 / 2 / 1
4,889
489
4,977
9,607
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
6
0 / 5 / 2
4,117
412
1,076
7,950
2,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 1
5,103
510
3,139
8,628
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
MrsMurdaNece
Baron Samedi
8
0 / 5 / 0
4,334
433
2,762
8,227
3,879
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
Wesst_XD
Surtr
7
0 / 3 / 0
4,204
420
1,958
8,349
4,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
17
Kills
2
2
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Albaneziow
Sylvanus
1
2
1
0.75
W
6
0
3
7.5
L
Apollo
0
5
2
0.2
W
Ah Muzen Cab
BornePhoenix
Ah Muzen Cab
1
0
3
2.5
W
Serqet
2
1
5
4.5
L
1
2
1
0.75
L
Baron Samedi
MrsMurdaNece
Baron Samedi
0
5
0
0
W
Yemoja
OhVexyl
Yemoja
4
1
3
5.5
L
Surtr
Wesst_XD
Surtr
0
3
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,550
Damage
13,912
29,233
Taken
42,761
14,803
Mitigated
19,738
10,639
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Albaneziow
Sylvanus
4,977
2,238
961
2,451
9,607
5,903
84
2,729
6,664
21,153
7,109
W
8,207
1,192
0
2,139
4,355
3,171
87
1,332
3,023
49,715
0
L
Apollo
1,076
826
289
842
7,950
2,677
216
3,453
4,307
0
12,872
W
Ah Muzen Cab
BornePhoenix
Ah Muzen Cab
6,016
2,176
0
1,736
5,944
1,948
0
1,987
3,957
0
48,784
W
Serqet
4,234
719
0
1,575
7,612
2,676
0
1,732
5,880
0
35,265
L
3,139
413
0
1,827
8,628
2,933
0
1,303
7,022
0
29,078
L
Baron Samedi
MrsMurdaNece
Baron Samedi
2,762
617
140
1,257
8,227
3,879
0
5,762
2,322
17,356
0
W
Yemoja
OhVexyl
Yemoja
5,869
1,188
651
3,155
5,549
3,694
196
2,195
3,354
20,246
0
L
Surtr
Wesst_XD
Surtr
1,958
559
0
3,107
8,349
4,346
0
508
7,841
21
17,145
W
5,224
1,834
0
1,383
5,773
3,314
206
21
5,399
0
49,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
22,647
344
Minions Killed
172
0
Camps Cleared
0
994,102
Distance Traveled
904,287
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,889
489
39
4
0
160,077
3
W
Tiamat
7,126
713
92
9
0
200,376
0
L
Apollo
4,117
412
27
3
0
177,337
0
W
Ah Muzen Cab
6,090
609
87
9
0
176,480
0
W
Serqet
6,198
620
55
6
0
221,618
3
L
Ne Zha
5,103
510
53
5
0
226,641
0
L
Baron Samedi
4,334
433
26
3
0
154,201
0
W
Yemoja
6,285
629
25
3
0
204,527
4
L
Surtr
4,204
420
27
3
0
186,031
0
W
Vamana
6,767
677
85
9
0
191,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role