Player Matchup

Hera
Hera
IgroSS
Hera
Level 105
God Stats
6W - 3L
1,699 SR
Queue Stats
136W - 96L
1,642 Elo+
Party 4
Chaac
Chaac
KausticKatze
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,453 Elo+
Solo
Odin
Odin
Peanutcore
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,230 Elo+
Party 3
Thoth
Thoth
ZiomKowskYyY
Thoth
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
72W - 50L
1,566 Elo+
Party 4
Rama
Rama
lullabii
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,230 Elo+
Party 3
Team Averages
Level 89
1,540 SR
1,424 Elo+

VS

Team Averages
Level 108
1,496 SR
1,292 Elo+
Medusa
Medusa
ISparhawkI
Medusa
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 100L
1,162 Elo+
Party 1
Ne Zha
Ne Zha
Jowler96
Ne Zha
Level 129
God Stats
6W - 5L
1,281 SR
Queue Stats
239W - 240L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
ValexMonster
Nu Wa
Level 140
God Stats
4W - 1L
1,700 SR
Queue Stats
234W - 259L
1,267 Elo+
Party 2
Nox
Nox
Xeriess
Nox
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 97L
1,288 Elo+
Solo
Vulcan
Vulcan
mmlpu
Vulcan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 69L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
IgroSS
Hera
19
6 / 3 / 10
11,262
939
13,176
8,630
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 1 / 10
10,185
849
14,161
16,280
15,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 2 / 13
9,371
781
7,590
9,515
7,992
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 6 / 10
9,893
824
11,445
10,074
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
16
2 / 3 / 11
9,801
817
5,424
9,864
2,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ISparhawkI
Medusa
15
3 / 5 / 10
9,048
754
12,345
11,731
4,760
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
Jowler96
Ne Zha
18
9 / 2 / 6
9,912
826
14,930
11,720
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 5 / 9
8,261
688
8,244
12,218
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
14
2 / 6 / 7
8,296
691
8,734
10,942
4,959
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
mmlpu
Vulcan
15
1 / 3 / 6
8,199
683
3,679
8,081
3,550
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
53
21
Kills
15
15
Deaths
21
54
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
ISparhawkI
Medusa
3
5
10
1.6
W
Hera
IgroSS
Hera
6
3
10
3.67
L
Ne Zha
Jowler96
Ne Zha
9
2
6
6
W
4
1
10
9
W
3
2
13
4.75
L
0
5
9
0.9
L
Nox
2
6
7
0.92
W
6
6
10
1.83
W
Rama
2
3
11
2.5
L
Vulcan
mmlpu
Vulcan
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,796
Damage
47,932
54,363
Taken
54,692
32,586
Mitigated
24,602
22,928
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ISparhawkI
Medusa
12,345
5,278
1,216
923
11,731
4,760
276
5,571
6,160
0
28,247
W
Hera
IgroSS
Hera
13,176
2,002
3,338
2,976
8,630
2,725
1,565
3,664
4,966
36,182
0
L
Ne Zha
Jowler96
Ne Zha
14,930
1,095
2,295
2,228
11,720
6,697
0
5,668
6,052
0
26,132
W
14,161
1,000
1,670
5,522
16,280
15,998
787
6,083
10,197
0
41,085
W
7,590
1,445
2,935
1,746
9,515
7,992
472
3,521
5,994
2,754
12,521
L
8,244
3,113
1,340
3,145
12,218
4,636
838
4,488
7,730
20,543
335
L
Nox
8,734
86
1,771
1,191
10,942
4,959
737
4,913
6,029
15,946
0
W
11,445
377
350
366
10,074
2,981
90
4,078
5,996
18,102
0
W
Rama
5,424
3,173
1,777
2,248
9,864
2,890
2,267
3,228
6,636
0
19,205
L
Vulcan
mmlpu
Vulcan
3,679
1,624
501
478
8,081
3,550
0
5,026
3,055
10,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,512
Gold Earned
43,716
177
Minions Killed
127
0
Camps Cleared
0
1,269,754
Distance Traveled
1,125,931
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,048
754
33
3
0
216,023
0
W
Hera
11,262
939
67
6
0
238,047
0
L
Ne Zha
9,912
826
22
2
0
277,085
0
W
Chaac
10,185
849
44
4
0
291,169
0
W
Odin
9,371
781
16
1
0
268,762
0
L
Nu Wa
8,261
688
38
3
0
209,720
1
L
Nox
8,296
691
17
1
0
201,909
0
W
Thoth
9,893
824
11
1
0
229,364
0
W
Rama
9,801
817
39
3
0
242,412
0
L
Vulcan
8,199
683
17
1
0
221,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role