Player Matchup

Skadi
Skadi
BacK14
Skadi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Heycutie
Mercury
Level 103
God Stats
3W - 1L
1,836 SR
Queue Stats
19W - 19L
1,496 Elo+
Party 4
Merlin
Merlin
Steg_911
Merlin
Level 126
God Stats
16W - 23L
1,282 SR
Queue Stats
281W - 251L
1,500 Elo+
Party 2
Bacchus
Bacchus
Thestuff
Bacchus
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,353 Elo+
Party 4
Shiva
Shiva
Zexxet
Shiva
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,540 Elo+
Party 2
Team Averages
Level 128
1,524 SR
1,478 Elo+

VS

Team Averages
Level 114
1,634 SR
1,569 Elo+
Mercury
Mercury
BraveBrave
Mercury
Level 129
God Stats
11W - 6L
1,873 SR
Queue Stats
232W - 204L
1,703 Elo+
Party 3
Eset
Eset
LuluKenshi
Eset
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 67L
1,489 Elo+
Party 1
Surtr
Surtr
SaintSpears
Surtr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Sharmander69
Xbalanque
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Yemoja
Yemoja
jaredthejaguar
Yemoja
Level 158
God Stats
17W - 18L
1,798 SR
Queue Stats
270W - 229L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BacK14
Skadi
10
1 / 1 / 0
5,962
542
3,901
4,639
1,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Heycutie
Mercury
12
4 / 0 / 3
6,873
625
6,279
6,493
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Steg_911
Merlin
11
2 / 0 / 3
6,238
567
3,678
3,507
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Thestuff
Bacchus
10
0 / 0 / 5
5,839
531
3,435
5,869
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
Zexxet
Shiva
12
6 / 0 / 0
7,589
690
10,041
10,243
6,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BraveBrave
Mercury
11
0 / 0 / 1
5,949
541
2,264
7,268
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 0
5,481
498
2,884
9,169
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 0
5,611
510
2,679
11,466
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Sharmander69
Xbalanque
10
1 / 1 / 0
5,867
533
2,721
7,445
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
5,149
468
1,107
6,865
3,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
1
1
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
BacK14
Skadi
1
1
0
1
L
Mercury
BraveBrave
Mercury
0
0
1
0.5
W
Mercury
Heycutie
Mercury
4
0
3
5.5
L
0
6
0
0
L
0
5
0
0
L
Xbalanque
Sharmander69
Xbalanque
1
1
0
1
W
Merlin
Steg_911
Merlin
2
0
3
3.5
W
Bacchus
Thestuff
Bacchus
0
0
5
2.5
W
Shiva
Zexxet
Shiva
6
0
0
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,334
Damage
11,655
30,751
Taken
42,213
16,007
Mitigated
17,558
7,630
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BacK14
Skadi
3,901
953
0
1,251
4,639
1,491
0
116
4,523
0
42,236
L
Mercury
BraveBrave
Mercury
2,264
1,100
0
725
7,268
2,590
0
221
7,047
0
51,023
W
Mercury
Heycutie
Mercury
6,279
2,849
0
835
6,493
2,599
0
1,521
4,972
0
63,821
L
2,884
359
0
1,013
9,169
3,457
0
3,325
5,844
38,234
0
L
2,679
807
0
3,113
11,466
5,713
0
141
11,325
270
36,152
L
Xbalanque
Sharmander69
Xbalanque
2,721
462
0
2,069
7,445
2,466
0
1,038
6,407
0
40,554
W
Merlin
Steg_911
Merlin
3,678
185
0
625
3,507
1,259
304
1,472
2,035
41,117
0
W
Bacchus
Thestuff
Bacchus
3,435
630
112
2,027
5,869
4,401
0
882
4,987
15,743
0
W
Shiva
Zexxet
Shiva
10,041
2,516
0
2,780
10,243
6,257
20
22
10,221
812
59,007
L
1,107
227
2,186
2,230
6,865
3,332
0
2,664
4,201
14,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
28,057
383
Minions Killed
342
0
Camps Cleared
0
1,187,523
Distance Traveled
1,037,816
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,962
542
84
8
0
202,004
0
L
Mercury
5,949
541
85
8
0
269,659
0
W
Mercury
6,873
625
103
9
0
294,597
0
L
Eset
5,481
498
76
7
0
169,976
0
L
Surtr
5,611
510
65
6
0
204,134
0
L
Xbalanque
5,867
533
81
7
0
206,860
0
W
Merlin
6,238
567
67
6
0
209,047
2
W
Bacchus
5,839
531
26
2
0
232,332
5
W
Shiva
7,589
690
103
9
0
249,543
2
L
Yemoja
5,149
468
35
3
0
187,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role