Player Matchup

Thanatos
Thanatos
JackkcaJ12
Thanatos
Level 100
God Stats
11W - 4L
1,686 SR
Queue Stats
120W - 115L
1,580 Elo+
Party 1
Khepri
Khepri
JoSwoops
Khepri
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,473 Elo+
Party 1
Sol
Sol
MurlocTaco
Sol
Level 122
God Stats
150W - 134L
1,634 SR
Queue Stats
258W - 247L
1,487 Elo+
Solo
Surtr
Surtr
kanekihomeboy
Surtr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,323 Elo+
Solo
Danzaburou
Danzaburou
sterlin9000
Danzaburou
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 25L
1,468 Elo+
Solo
Team Averages
Level 102
1,564 SR
1,466 Elo+

VS

Team Averages
Level 85
1,538 SR
1,489 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Immateriality
Athena
Level 67
God Stats
1W - 4L
1,674 SR
Queue Stats
195W - 180L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
MagicalDrip8169
Jing Wei
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
233W - 216L
1,512 Elo+
Party 2
Fenrir
Fenrir
PauloDotCom
Fenrir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThaHighGuy
Cu Chulainn
Level 56
God Stats
51W - 57L
1,514 SR
Queue Stats
151W - 168L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JackkcaJ12
Thanatos
13
7 / 1 / 5
8,774
585
7,866
11,867
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
JoSwoops
Khepri
11
0 / 1 / 5
7,574
505
3,650
10,169
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 0 / 4
9,505
634
13,296
11,065
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 4 / 0
8,263
551
7,468
18,161
12,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
sterlin9000
Danzaburou
13
2 / 0 / 3
7,955
530
6,737
5,992
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 4 / 0
6,229
415
4,904
8,540
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 3 / 1
6,821
455
6,447
13,298
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
11
0 / 2 / 1
6,269
418
3,467
10,490
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
9
0 / 7 / 2
5,979
399
3,713
12,425
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ThaHighGuy
Cu Chulainn
14
3 / 1 / 1
8,060
537
13,517
13,961
11,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
6
6
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
0
0.25
L
2
3
1
0.83
W
Thanatos
JackkcaJ12
Thanatos
7
1
5
9.5
W
Khepri
JoSwoops
Khepri
0
1
5
2.5
L
Jing Wei
0
2
1
0.25
W
7
0
4
9
L
Fenrir
0
7
2
0.14
L
Cu Chulainn
ThaHighGuy
Cu Chulainn
3
1
1
3.5
W
1
4
0
0.25
W
Danzaburou
sterlin9000
Danzaburou
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,017
Damage
32,048
57,254
Taken
58,714
31,955
Mitigated
30,763
32,780
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,904
1,232
175
2,465
8,540
2,882
0
4,802
3,738
37,185
0
L
6,447
1,490
0
1,620
13,298
9,135
0
6,652
6,646
26,657
0
W
Thanatos
JackkcaJ12
Thanatos
7,866
2,588
0
11,430
11,867
4,884
1,317
2,943
8,795
0
53,579
W
Khepri
JoSwoops
Khepri
3,650
459
291
3,405
10,169
7,614
191
2,831
7,338
21,148
0
L
Jing Wei
3,467
2,543
0
3,676
10,490
3,267
0
1,905
8,585
0
38,804
W
13,296
4,344
82
8,601
11,065
4,291
1,055
3,368
7,652
87,884
0
L
Fenrir
3,713
2,190
0
3,432
12,425
4,239
0
3,247
9,178
0
31,064
L
Cu Chulainn
ThaHighGuy
Cu Chulainn
13,517
2,353
0
6,399
13,961
11,240
0
457
13,504
9,394
59,275
W
7,468
2,912
0
5,392
18,161
12,461
173
2,166
14,942
319
59,283
W
Danzaburou
sterlin9000
Danzaburou
6,737
3,455
0
3,579
5,992
2,705
1,657
1,985
4,007
0
58,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
33,358
419
Minions Killed
348
0
Camps Cleared
0
1,450,300
Distance Traveled
1,504,227
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,229
415
55
4
0
262,431
2
L
Athena
6,821
455
59
4
0
322,028
0
W
Thanatos
8,774
585
81
5
0
332,545
0
W
Khepri
7,574
505
23
2
0
293,223
4
L
Jing Wei
6,269
418
65
4
0
291,544
0
W
Sol
9,505
634
119
8
0
306,129
1
L
Fenrir
5,979
399
48
3
0
320,016
0
L
Cu Chulainn
8,060
537
121
8
0
308,208
3
W
Surtr
8,263
551
96
6
0
267,433
1
W
Danzaburou
7,955
530
100
7
0
250,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role