Player Matchup

Baron Samedi
Baron Samedi
Aykan-69
Baron Samedi
Level 36
God Stats
5W - 3L
1,593 SR
Queue Stats
101W - 114L
1,341 Elo+
Party 2
Charybdis
Charybdis
DarkIogia
Charybdis
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 40L
1,367 Elo+
Party 2
Fenrir
Fenrir
LegendVanox
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,171 Elo+
Party 2
Anubis
Anubis
Mo2312
Anubis
Level 25
God Stats
28W - 23L
1,371 SR
Queue Stats
59W - 68L
1,331 Elo+
Party 2
Ares
Ares
NeONDrAgOn030
Ares
Level 109
God Stats
9W - 6L
1,090 SR
Queue Stats
77W - 91L
1,265 Elo+
Party 2
Team Averages
Level 54
1,411 SR
1,295 Elo+

VS

Team Averages
Level 92
1,489 SR
1,504 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
A1_GaMeR234
Bacchus
Level 63
God Stats
5W - 6L
1,728 SR
Queue Stats
270W - 289L
1,425 Elo+
Solo
Scylla
Scylla
BatteryViolence
Scylla
Level 145
God Stats
9W - 8L
1,260 SR
Queue Stats
357W - 365L
1,511 Elo+
Party 1
Ares
Ares
fress_Speerfeuer
Ares
Level 66
God Stats
2W - 1L
1,821 SR
Queue Stats
89W - 86L
1,769 Elo+
Solo
Anhur
Anhur
om1sick
Anhur
Level 57
God Stats
1W - 9L
1,134 SR
Queue Stats
207W - 224L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aykan-69
Baron Samedi
10
2 / 2 / 1
6,115
612
2,300
3,845
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DarkIogia
Charybdis
9
1 / 0 / 1
5,386
539
4,050
4,548
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
8
2 / 2 / 2
5,303
530
1,812
7,533
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Mo2312
Anubis
10
3 / 2 / 1
6,011
601
5,248
6,616
2,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 0 / 1
5,737
574
2,973
5,301
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 1 / 2
4,973
497
1,962
5,698
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
A1_GaMeR234
Bacchus
8
0 / 1 / 0
4,619
462
1,820
6,980
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 1
6,223
622
2,087
3,283
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 4 / 1
5,315
532
2,648
9,359
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
om1sick
Anhur
7
0 / 1 / 0
4,079
408
1,746
4,619
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
9
Kills
6
6
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
2
3
L
Bacchus
A1_GaMeR234
Bacchus
0
1
0
0
W
Baron Samedi
Aykan-69
Baron Samedi
2
2
1
1.25
L
2
2
1
1.25
W
Charybdis
DarkIogia
Charybdis
1
0
1
1.5
W
Fenrir
2
2
2
1.5
W
Anubis
Mo2312
Anubis
3
2
1
1.75
W
1
0
1
1.5
L
2
4
1
0.63
L
Anhur
om1sick
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,383
Damage
10,263
27,843
Taken
29,939
11,868
Mitigated
12,460
11,294
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,962
707
0
805
5,698
2,113
0
1,071
4,627
0
18,505
L
Bacchus
A1_GaMeR234
Bacchus
1,820
141
177
2,584
6,980
4,302
0
1,834
5,146
13,746
0
W
Baron Samedi
Aykan-69
Baron Samedi
2,300
229
168
651
3,845
1,660
174
1,253
2,592
33,413
0
L
2,087
259
0
270
3,283
1,086
0
1,538
1,745
43,800
0
W
Charybdis
DarkIogia
Charybdis
4,050
2,039
0
3,423
4,548
1,540
0
640
3,908
0
42,244
W
Fenrir
1,812
700
0
1,500
7,533
2,322
245
1,367
6,082
0
16,455
W
Anubis
Mo2312
Anubis
5,248
419
0
3,764
6,616
2,978
84
1,953
4,423
39,904
0
W
2,973
29
0
1,788
5,301
3,368
0
1,018
4,283
15,360
0
L
2,648
0
0
2,493
9,359
3,633
0
4,939
4,420
21,563
0
L
Anhur
om1sick
Anhur
1,746
1,144
0
2,204
4,619
1,326
0
1,139
3,480
0
20,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
25,209
225
Minions Killed
204
0
Camps Cleared
0
921,734
Distance Traveled
900,387
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,973
497
25
3
0
195,304
4
L
Bacchus
4,619
462
25
3
0
197,640
1
W
Baron Samedi
6,115
612
59
6
0
166,757
2
L
Scylla
6,223
622
75
8
0
190,166
0
W
Charybdis
5,386
539
62
6
0
171,353
4
W
Fenrir
5,303
530
29
3
0
239,384
0
W
Anubis
6,011
601
51
5
0
154,104
2
W
Ares
5,737
574
24
2
0
190,136
0
L
Ares
5,315
532
49
5
0
178,396
0
L
Anhur
4,079
408
30
3
0
138,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role