Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Anubis22xd
Fenrir
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 195L
1,325 Elo+
Party 2
Bacchus
Bacchus
TheScarfman
Bacchus
Level 46
God Stats
9W - 9L
1,641 SR
Queue Stats
34W - 24L
1,479 Elo+
Party 3
Hou Yi
Hou Yi
honda-digital5
Hou Yi
Level 44
God Stats
1W - 2L
1,426 SR
Queue Stats
10W - 19L
1,240 Elo+
Solo
Surtr
Surtr
sier03
Surtr
Level 63
God Stats
8W - 2L
1,860 SR
Queue Stats
33W - 28L
1,479 Elo+
Party 3
Team Averages
Level 65
1,585 SR
1,405 Elo+

VS

Team Averages
Level 47
1,523 SR
1,489 Elo+
Nu Wa
Nu Wa
CosmosDream
Nu Wa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Freya
Freya
GoldenIndydog
Freya
Level 46
God Stats
1W - 4L
1,372 SR
Queue Stats
79W - 81L
1,493 Elo+
Party 1
Geb
Geb
Jeditransformer
Geb
Level 66
God Stats
3W - 5L
1,426 SR
Queue Stats
11W - 12L
1,474 Elo+
Party 1
Amaterasu
Amaterasu
NeoR120
Amaterasu
Level 46
God Stats
3W - 3L
1,818 SR
Queue Stats
238W - 227L
1,476 Elo+
Party 1
Thanatos
Thanatos
Šººßªwºº
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
8 / 2 / 7
8,477
652
12,377
9,184
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Anubis22xd
Fenrir
13
10 / 1 / 0
8,124
625
6,360
8,939
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
TheScarfman
Bacchus
11
0 / 1 / 12
7,012
539
5,595
7,598
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 1 / 3
6,977
537
6,764
9,242
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
sier03
Surtr
12
0 / 0 / 4
7,320
563
12,106
13,700
14,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
5,114
393
3,978
8,897
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 2
5,596
430
7,738
12,395
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 4 / 2
5,650
435
3,450
13,324
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
NeoR120
Amaterasu
12
1 / 2 / 0
6,771
521
7,277
15,418
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
10
4 / 4 / 1
6,581
506
6,701
10,855
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
22
Kills
5
5
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
7
5.75
W
Fenrir
Anubis22xd
Fenrir
10
1
0
10
L
0
8
2
0.13
L
0
5
2
0.2
L
0
4
2
0.25
L
Amaterasu
NeoR120
Amaterasu
1
2
0
0.5
W
Bacchus
TheScarfman
Bacchus
0
1
12
6
W
4
1
3
5.5
W
Surtr
sier03
Surtr
0
0
4
2
L
Thanatos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,202
Damage
29,144
48,663
Taken
60,889
31,257
Mitigated
31,542
17,852
Healing
21,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,377
2,033
0
4,238
9,184
3,120
800
3,196
5,988
60,457
1,232
W
Fenrir
Anubis22xd
Fenrir
6,360
1,022
0
1,372
8,939
3,773
0
1,927
7,012
0
53,132
L
3,978
1,218
0
0
8,897
2,729
0
5,042
3,855
26,820
0
L
7,738
2,635
0
4,428
12,395
4,380
0
4,296
8,099
36,201
0
L
3,450
423
248
2,633
13,324
9,408
0
4,539
8,785
15,961
0
L
Amaterasu
NeoR120
Amaterasu
7,277
5,145
0
7,275
15,418
10,212
0
1,199
14,219
0
47,087
W
Bacchus
TheScarfman
Bacchus
5,595
645
0
2,840
7,598
6,258
124
4,051
3,547
17,987
0
W
6,764
3,696
0
5,694
9,242
3,702
490
5,324
3,918
0
47,783
W
Surtr
sier03
Surtr
12,106
5,438
0
3,708
13,700
14,404
0
668
12,328
1,182
54,757
L
Thanatos
6,701
2,042
0
6,926
10,855
4,813
0
2,919
7,936
0
31,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
29,712
366
Minions Killed
252
0
Camps Cleared
0
1,232,869
Distance Traveled
1,157,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,477
652
107
8
0
245,418
0
W
Fenrir
8,124
625
71
5
0
286,478
0
L
Nu Wa
5,114
393
39
3
0
195,229
0
L
Freya
5,596
430
53
4
0
218,616
0
L
Geb
5,650
435
16
1
0
236,673
0
L
Amaterasu
6,771
521
99
8
0
243,917
0
W
Bacchus
7,012
539
22
2
0
283,764
0
W
Hou Yi
6,977
537
75
6
0
200,587
0
W
Surtr
7,320
563
91
7
0
216,622
0
L
Thanatos
6,581
506
45
3
0
262,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role