Player Matchup

Odin
Odin
CoachDerp10
Odin
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
349W - 378L
1,579 Elo+
Solo
Tiamat
Tiamat
IdiomaticEX
Tiamat
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 47L
1,065 Elo+
Solo
Ra
Ra
Larsen3131
Ra
Level 143
God Stats
14W - 7L
1,505 SR
Queue Stats
443W - 489L
1,432 Elo+
Solo
Chronos
Chronos
pinballwizard74
Chronos
Level 122
God Stats
0W - 5L
1,500 SR
Queue Stats
517W - 513L
1,381 Elo+
Solo
Apollo
Apollo
the chuckie p
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 129L
1,526 Elo+
Solo
Team Averages
Level 130
1,501 SR
1,396 Elo+

VS

Team Averages
Level 133
1,551 SR
1,540 Elo+
Chang'e
Chang'e
 
Chang'e
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GordonHamzley82
Nu Wa
Level 147
God Stats
9W - 6L
1,500 SR
Queue Stats
789W - 791L
1,432 Elo+
Solo
Chiron
Chiron
Jasminep11rox
Chiron
Level 116
God Stats
5W - 3L
1,715 SR
Queue Stats
260W - 194L
1,541 Elo+
Solo
Bacchus
Bacchus
NerdSquad90
Bacchus
Level 125
God Stats
8W - 11L
1,539 SR
Queue Stats
175W - 175L
1,428 Elo+
Solo
Anhur
Anhur
Tracobi
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,158
716
8,728
17,698
10,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
15
2 / 1 / 4
7,715
772
8,148
8,961
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 3
6,799
680
11,378
10,781
4,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 4
6,648
665
7,255
11,316
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 3
7,261
726
4,631
10,316
3,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 3 / 10
8,028
803
5,605
11,119
5,939
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 0 / 14
8,653
865
14,785
5,893
2,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 0 / 11
8,513
851
11,865
9,623
4,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
NerdSquad90
Bacchus
14
2 / 1 / 12
8,903
890
9,177
14,483
17,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Tracobi
Anhur
15
9 / 2 / 6
9,422
942
14,653
8,319
4,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
6
Kills
18
18
Deaths
6
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
10
2
L
1
4
5
0.88
W
2
0
14
9
L
Tiamat
2
1
4
4
W
4
0
11
9.5
L
1
5
3
0.5
W
Bacchus
NerdSquad90
Bacchus
2
1
12
8
W
Anhur
Tracobi
Anhur
9
2
6
6
L
0
5
4
0.4
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,140
Damage
56,085
59,072
Taken
49,437
29,015
Mitigated
35,419
22,772
Healing
31,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,605
76
7,049
4,935
11,119
5,939
227
6,222
4,707
7,694
2,133
L
8,728
1,040
828
4,105
17,698
10,027
0
7,053
10,645
0
15,435
W
14,785
2,359
379
975
5,893
2,944
1,192
3,453
2,430
32,149
0
L
Tiamat
8,148
537
2,474
3,423
8,961
6,971
0
4,927
4,034
25,978
0
W
11,865
3,082
4,393
4,258
9,623
4,423
1,338
5,754
3,761
0
22,596
L
11,378
219
4,905
2,594
10,781
4,283
0
5,725
5,056
24,430
0
W
Bacchus
NerdSquad90
Bacchus
9,177
637
1,772
3,871
14,483
17,899
421
5,553
8,856
13,534
0
W
Anhur
Tracobi
Anhur
14,653
5,942
1,869
1,574
8,319
4,214
1,483
5,337
2,902
0
27,676
L
7,255
2,346
1,222
1,783
11,316
3,766
0
5,970
5,346
17,380
0
L
4,631
1,965
397
1,041
10,316
3,968
0
4,573
5,743
0
15,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,581
Gold Earned
43,519
124
Minions Killed
130
0
Camps Cleared
0
900,896
Distance Traveled
1,020,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,028
803
12
1
0
176,739
0
L
Odin
7,158
716
17
2
0
173,942
0
W
Nu Wa
8,653
865
36
4
0
207,786
0
L
Tiamat
7,715
772
27
3
0
189,954
0
W
Chiron
8,513
851
29
3
0
205,384
0
L
Ra
6,799
680
21
2
0
203,743
0
W
Bacchus
8,903
890
11
1
0
235,635
0
W
Anhur
9,422
942
42
4
0
194,853
0
L
Chronos
6,648
665
25
3
0
159,387
0
L
Apollo
7,261
726
34
3
0
173,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role