Player Matchup

Nu Wa
Nu Wa
HauntGuild
Nu Wa
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 34L
1,314 Elo+
Party 3
Surtr
Surtr
Joypukë
Surtr
Level 21
God Stats
0W - 1L
1,225 SR
Queue Stats
8W - 9L
1,627 Elo+
Party 2
Khepri
Khepri
Kermit-senpai666
Khepri
Level 64
God Stats
3W - 5L
1,376 SR
Queue Stats
4W - 6L
1,627 Elo+
Party 2
Danzaburou
Danzaburou
MarcoNesso
Danzaburou
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,799 Elo+
Solo
Fenrir
Fenrir
TH3lucky
Fenrir
Level 116
God Stats
13W - 11L
1,709 SR
Queue Stats
61W - 62L
1,415 Elo+
Party 3
Team Averages
Level 88
1,462 SR
1,556 Elo+

VS

Team Averages
Level 127
1,435 SR
1,466 Elo+
Cupid
Cupid
NAJIRAMBA
Cupid
Level 184
God Stats
3W - 2L
1,689 SR
Queue Stats
282W - 272L
1,530 Elo+
Party 1
Atlas
Atlas
ThetrollGamer86
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,316 Elo+
Solo
Mercury
Mercury
bigredgrandson
Mercury
Level 156
God Stats
12W - 5L
1,194 SR
Queue Stats
174W - 165L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
feefss
Baron Samedi
Level 36
God Stats
31W - 20L
1,471 SR
Queue Stats
194W - 186L
1,537 Elo+
Party 1
Horus
Horus
focaccía
Horus
Level 148
God Stats
28W - 21L
1,323 SR
Queue Stats
445W - 389L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 0 / 3
7,043
542
5,953
4,110
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
Joypukë
Surtr
10
0 / 7 / 3
6,214
478
5,263
16,097
8,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 7
6,516
501
3,784
11,443
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MarcoNesso
Danzaburou
11
2 / 3 / 7
7,051
542
6,042
10,947
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TH3lucky
Fenrir
13
12 / 1 / 1
8,409
647
10,655
9,325
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
NAJIRAMBA
Cupid
10
0 / 3 / 4
6,316
486
6,880
8,109
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 4
6,562
505
4,459
11,440
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 3
7,801
600
8,002
10,929
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
feefss
Baron Samedi
11
2 / 3 / 3
6,869
528
5,299
9,125
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
focaccía
Horus
12
6 / 3 / 0
7,960
612
11,312
12,150
8,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
14
Kills
14
14
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
0
3
1.5
L
Surtr
Joypukë
Surtr
0
7
3
0.21
L
0
3
7
1.17
L
Danzaburou
MarcoNesso
Danzaburou
2
3
7
1.83
W
Cupid
NAJIRAMBA
Cupid
0
3
4
0.67
L
Fenrir
TH3lucky
Fenrir
12
1
1
12.5
W
1
3
4
1
W
5
2
3
3.25
W
Baron Samedi
feefss
Baron Samedi
2
3
3
1.17
W
Horus
focaccía
Horus
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,697
Damage
35,952
51,922
Taken
51,753
30,576
Mitigated
29,302
12,864
Healing
17,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,953
618
0
770
4,110
1,277
303
587
3,451
57,821
0
L
Surtr
Joypukë
Surtr
5,263
1,862
0
3,994
16,097
8,058
0
1,937
14,122
677
35,264
L
3,784
146
526
2,511
11,443
12,409
0
3,618
7,717
16,056
0
L
Danzaburou
MarcoNesso
Danzaburou
6,042
2,672
0
3,912
10,947
4,658
0
2,621
8,278
0
45,364
W
Cupid
NAJIRAMBA
Cupid
6,880
3,881
469
3,393
8,109
2,778
156
1,739
6,370
0
46,205
L
Fenrir
TH3lucky
Fenrir
10,655
1,425
0
1,151
9,325
4,174
0
1,294
7,969
0
47,354
W
4,459
1,569
401
3,765
11,440
9,558
66
3,276
8,161
17,896
0
W
8,002
4,413
0
1,432
10,929
4,300
0
1,627
9,302
0
69,006
W
Baron Samedi
feefss
Baron Samedi
5,299
422
894
3,056
9,125
4,019
572
2,078
7,047
45,659
0
W
Horus
focaccía
Horus
11,312
4,916
297
3,723
12,150
8,647
510
1,178
10,972
538
55,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,233
Gold Earned
35,508
280
Minions Killed
381
0
Camps Cleared
0
1,359,405
Distance Traveled
1,327,803
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,043
542
94
7
0
258,048
3
L
Surtr
6,214
478
47
4
0
238,664
0
L
Khepri
6,516
501
15
1
0
268,980
4
L
Danzaburou
7,051
542
65
5
0
251,281
2
W
Cupid
6,316
486
84
6
0
232,170
0
L
Fenrir
8,409
647
59
5
0
342,432
2
W
Atlas
6,562
505
15
1
0
243,855
4
W
Mercury
7,801
600
92
7
0
342,044
2
W
Baron Samedi
6,869
528
100
8
0
238,502
2
W
Horus
7,960
612
90
7
0
271,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role