Player Matchup

Hou Yi
Hou Yi
BIGJC123
Hou Yi
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 39L
1,584 Elo+
Party 4
Ah Puch
Ah Puch
Lonely Escaped
Ah Puch
Level 189
God Stats
1W - 5L
1,500 SR
Queue Stats
265W - 266L
1,584 Elo+
Party 4
Chronos
Chronos
Lucifferi
Chronos
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 67L
1,840 Elo+
Party 3
Odin
Odin
Tooshytodie
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Bellona
Bellona
Will932305
Bellona
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
199W - 198L
1,584 Elo+
Party 4
Team Averages
Level 128
1,500 SR
1,618 Elo+

VS

Team Averages
Level 128
1,457 SR
1,505 Elo+
Nike
Nike
BigBlackVulpes
Nike
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,342 Elo+
Party 1
Chronos
Chronos
Miason
Chronos
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 37L
1,343 Elo+
Party 1
Gilgamesh
Gilgamesh
Piya57
Gilgamesh
Level 118
God Stats
4W - 2L
1,283 SR
Queue Stats
223W - 188L
1,628 Elo+
Party 2
Fafnir
Fafnir
Sonyman
Fafnir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 59L
1,384 Elo+
Party 1
Hachiman
Hachiman
assassin57730
Hachiman
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 132L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BIGJC123
Hou Yi
16
3 / 3 / 6
9,114
701
14,318
10,674
6,212
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
1 / 5 / 7
9,261
712
17,730
10,544
5,470
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
Lucifferi
Chronos
16
3 / 4 / 5
9,234
710
7,915
12,287
7,136
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 5
8,362
643
4,011
13,359
14,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Will932305
Bellona
15
3 / 4 / 6
9,127
702
15,924
16,196
21,607
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
10,596
815
12,521
16,923
20,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
Miason
Chronos
17
3 / 3 / 10
9,931
764
15,718
15,545
8,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Piya57
Gilgamesh
15
2 / 3 / 11
9,152
704
6,517
14,709
16,669
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Sonyman
Fafnir
15
3 / 3 / 12
10,133
779
8,185
16,424
21,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
assassin57730
Hachiman
18
7 / 1 / 13
10,869
836
17,428
8,817
4,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
11
Kills
20
20
Deaths
12
29
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BIGJC123
Hou Yi
3
3
6
2
W
5
2
14
6
L
1
5
7
0.9
L
Chronos
Lucifferi
Chronos
3
4
5
1.38
W
Chronos
Miason
Chronos
3
3
10
2.67
W
Gilgamesh
Piya57
Gilgamesh
2
3
11
2.5
W
Fafnir
Sonyman
Fafnir
3
3
12
3
L
1
4
5
0.88
L
Bellona
Will932305
Bellona
3
4
6
1.5
W
Hachiman
assassin57730
Hachiman
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,898
Damage
60,369
63,060
Taken
72,418
55,138
Mitigated
72,208
14,394
Healing
23,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BIGJC123
Hou Yi
14,318
7,571
1,495
2,481
10,674
6,212
702
2,419
8,178
0
25,552
W
12,521
766
940
2,984
16,923
20,438
495
7,015
9,344
0
22,549
L
17,730
641
1,061
1,335
10,544
5,470
424
3,099
7,358
36,118
0
L
Chronos
Lucifferi
Chronos
7,915
2,261
542
2,760
12,287
7,136
740
5,322
6,965
21,780
751
W
Chronos
Miason
Chronos
15,718
5,605
2,601
2,619
15,545
8,933
3,217
8,484
6,605
39,224
0
W
Gilgamesh
Piya57
Gilgamesh
6,517
651
1,083
1,426
14,709
16,669
191
6,488
8,127
0
15,110
W
Fafnir
Sonyman
Fafnir
8,185
2,077
1,438
5,049
16,424
21,752
203
6,499
9,277
13,019
0
L
4,011
627
820
1,130
13,359
14,713
0
5,942
7,188
0
6,945
L
Bellona
Will932305
Bellona
15,924
1,315
145
2,625
16,196
21,607
0
7,121
8,760
11,294
9,075
W
Hachiman
assassin57730
Hachiman
17,428
10,724
2,337
3,279
8,817
4,416
3,495
3,883
4,603
0
36,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
50,681
127
Minions Killed
151
0
Camps Cleared
0
1,010,884
Distance Traveled
1,151,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,114
701
25
2
0
192,471
0
W
Nike
10,596
815
13
1
0
251,078
0
L
Ah Puch
9,261
712
52
4
0
179,182
0
L
Chronos
9,234
710
32
2
0
207,614
0
W
Chronos
9,931
764
54
4
0
224,417
0
W
Gilgamesh
9,152
704
14
1
0
221,122
0
W
Fafnir
10,133
779
9
1
0
240,552
0
L
Odin
8,362
643
5
0
0
221,251
0
L
Bellona
9,127
702
13
1
0
210,366
0
W
Hachiman
10,869
836
61
5
0
214,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role