Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Duned4in
Ne Zha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 66L
1,772 Elo+
Party 3
Kukulkan
Kukulkan
I3aileyy
Kukulkan
Level 165
God Stats
5W - 3L
1,279 SR
Queue Stats
68W - 51L
1,712 Elo+
Party 3
Jormungandr
Jormungandr
KRAJackson
Jormungandr
Level 34
God Stats
23W - 15L
1,479 SR
Queue Stats
39W - 34L
1,496 Elo+
Party 3
Team Averages
Level 92
1,452 SR
1,596 Elo+

VS

Team Averages
Level 84
1,618 SR
1,566 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FreeKermit
Bacchus
Level 17
God Stats
10W - 9L
1,606 SR
Queue Stats
16W - 16L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
KH9902
Kukulkan
Level 18
God Stats
2W - 2L
1,767 SR
Queue Stats
6W - 6L
1,729 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KikoStarfox14
Cu Chulainn
Level 116
God Stats
8W - 2L
1,717 SR
Queue Stats
132W - 113L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 2 / 0
5,936
457
2,734
10,348
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
 
Danzaburou
9
0 / 4 / 0
5,576
429
4,259
10,806
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Duned4in
Ne Zha
11
0 / 4 / 0
5,671
436
5,470
14,466
12,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
I3aileyy
Kukulkan
14
3 / 1 / 0
8,058
620
6,547
6,628
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
KRAJackson
Jormungandr
10
0 / 3 / 1
6,393
492
4,712
14,856
11,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 1 / 3
7,719
594
6,184
9,906
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
 
Danzaburou
12
5 / 0 / 3
7,261
559
7,043
9,975
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
FreeKermit
Bacchus
13
4 / 0 / 6
8,359
643
6,866
9,832
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
KH9902
Kukulkan
13
1 / 2 / 2
8,011
616
8,824
4,756
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
KikoStarfox14
Cu Chulainn
14
4 / 0 / 0
8,473
652
9,735
10,749
10,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
14
14
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
L
Danzaburou
 
Danzaburou
0
4
0
0
W
Hun Batz
 
Hun Batz
0
1
3
1.5
W
Danzaburou
 
Danzaburou
5
0
3
6.5
L
Ne Zha
Duned4in
Ne Zha
0
4
0
0
W
Bacchus
FreeKermit
Bacchus
4
0
6
7
L
Kukulkan
I3aileyy
Kukulkan
3
1
0
3
W
Kukulkan
KH9902
Kukulkan
1
2
2
1
L
Jormungandr
KRAJackson
Jormungandr
0
3
1
0.17
W
Cu Chulainn
KikoStarfox14
Cu Chulainn
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
38,652
57,104
Taken
45,218
35,721
Mitigated
30,377
16,626
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,734
533
0
1,082
10,348
4,263
0
2,458
7,890
0
42,941
L
Danzaburou
 
Danzaburou
4,259
1,558
534
2,892
10,806
4,021
132
4,225
6,581
0
35,025
W
Hun Batz
 
Hun Batz
6,184
1,430
0
5,543
9,906
3,398
522
2,456
7,450
0
66,605
W
Danzaburou
 
Danzaburou
7,043
4,577
0
5,099
9,975
4,164
2,225
2,710
7,265
0
52,268
L
Ne Zha
Duned4in
Ne Zha
5,470
1,813
0
5,221
14,466
12,979
0
1,197
13,269
0
42,739
W
Bacchus
FreeKermit
Bacchus
6,866
621
0
2,619
9,832
10,932
427
2,860
6,972
23,172
0
L
Kukulkan
I3aileyy
Kukulkan
6,547
909
0
779
6,628
3,197
0
2,886
3,742
78,275
0
W
Kukulkan
KH9902
Kukulkan
8,824
794
0
695
4,756
1,869
496
3,233
1,523
69,524
0
L
Jormungandr
KRAJackson
Jormungandr
4,712
1,276
2,352
3,766
14,856
11,261
61
6,179
8,677
27,859
0
W
Cu Chulainn
KikoStarfox14
Cu Chulainn
9,735
1,468
0
1,626
10,749
10,014
186
0
9,873
4,029
69,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
39,823
350
Minions Killed
465
0
Camps Cleared
0
1,347,719
Distance Traveled
1,433,277
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,936
457
72
6
0
327,170
0
L
Danzaburou
5,576
429
52
4
0
247,454
0
W
Hun Batz
7,719
594
114
9
0
314,099
3
W
Danzaburou
7,261
559
80
6
0
281,139
1
L
Ne Zha
5,671
436
49
4
0
274,165
2
W
Bacchus
8,359
643
31
2
0
287,874
4
L
Kukulkan
8,058
620
141
11
0
260,936
6
W
Kukulkan
8,011
616
122
9
0
258,825
0
L
Jormungandr
6,393
492
36
3
0
237,994
3
W
Cu Chulainn
8,473
652
118
9
0
291,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role