Player Matchup

Set
Set
CANNOTxCOPYxME
Set
Level 126
God Stats
0W - 2L
1,280 SR
Queue Stats
18W - 32L
1,298 Elo+
Party 1
Hera
Hera
Chodious
Hera
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,186 Elo+
Party 1
Nemesis
Nemesis
GhostBladeTV
Nemesis
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 93L
1,396 Elo+
Solo
Kuzenbo
Kuzenbo
HaZeyClouds
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,204 Elo+
Party 1
Eset
Eset
ScarecrowGotEm
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,218 Elo+
Party 1
Team Averages
Level 87
1,456 SR
1,260 Elo+

VS

Team Averages
Level 117
1,405 SR
1,471 Elo+
Hera
Hera
AnTrAx10
Hera
Level 128
God Stats
3W - 4L
1,715 SR
Queue Stats
248W - 225L
1,589 Elo+
Solo
Skadi
Skadi
Immortalzone
Skadi
Level 147
God Stats
2W - 3L
1,027 SR
Queue Stats
106W - 110L
1,546 Elo+
Solo
Zeus
Zeus
LumenoX16
Zeus
Level 138
God Stats
7W - 1L
1,500 SR
Queue Stats
279W - 261L
1,399 Elo+
Solo
Geb
Geb
OOxDirtyRandy
Geb
Level 124
God Stats
10W - 8L
1,285 SR
Queue Stats
585W - 587L
1,331 Elo+
Solo
Neith
Neith
RickTheBossRoss
Neith
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 121L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
6,757
676
6,639
13,141
12,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
14
4 / 6 / 2
7,901
790
12,280
10,225
5,046
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
GhostBladeTV
Nemesis
14
3 / 7 / 3
7,921
792
5,801
15,727
7,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
HaZeyClouds
Kuzenbo
13
0 / 4 / 5
6,610
661
2,945
12,192
17,732
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 4
6,774
677
1,854
7,046
3,144
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
5 / 1 / 12
9,487
949
13,701
7,790
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 4 / 8
8,227
823
5,870
8,884
3,820
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
16
10 / 1 / 10
9,778
978
14,820
6,545
2,645
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
2 / 1 / 14
9,330
933
7,987
11,093
11,524
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 15
9,363
936
10,683
10,843
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
8
Kills
26
26
Deaths
8
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hera
5
1
12
11
L
1
5
2
0.4
L
Hera
4
6
2
0.83
L
Nemesis
GhostBladeTV
Nemesis
3
7
3
0.64
L
Kuzenbo
HaZeyClouds
Kuzenbo
0
4
5
0.63
W
4
4
8
2
W
Zeus
10
1
10
15
W
2
1
14
9
W
5
1
15
12.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
53,061
58,331
Taken
45,155
46,240
Mitigated
26,475
10,814
Healing
21,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
13,701
2,428
1,584
1,741
7,790
3,699
683
2,900
4,704
32,242
0
L
6,639
2,383
687
1,841
13,141
12,604
0
8,254
4,887
0
16,634
L
Hera
12,280
2,439
401
1,679
10,225
5,046
0
7,262
2,963
23,483
0
L
Nemesis
GhostBladeTV
Nemesis
5,801
1,138
622
4,737
15,727
7,714
0
8,943
6,784
0
10,136
L
Kuzenbo
HaZeyClouds
Kuzenbo
2,945
821
0
0
12,192
17,732
0
7,495
4,697
5,656
0
W
5,870
2,796
702
1,139
8,884
3,820
1,515
3,205
5,679
0
11,779
W
Zeus
14,820
1,507
1,200
929
6,545
2,645
1,330
2,233
4,264
28,498
0
W
7,987
343
2,110
5,030
11,093
11,524
264
3,968
7,125
16,206
0
W
10,683
5,129
1,195
5,922
10,843
4,787
1,852
4,539
6,304
0
19,335
L
1,854
160
435
412
7,046
3,144
0
4,554
2,492
9,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,963
Gold Earned
46,185
52
Minions Killed
134
0
Camps Cleared
0
913,275
Distance Traveled
946,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,487
949
41
4
0
212,812
0
L
Set
6,757
676
10
1
0
173,806
0
L
Hera
7,901
790
17
2
0
178,064
0
L
Nemesis
7,921
792
7
1
0
184,781
0
L
Kuzenbo
6,610
661
4
0
0
188,984
0
W
Skadi
8,227
823
14
1
0
170,194
0
W
Zeus
9,778
978
45
5
0
158,762
0
W
Geb
9,330
933
10
1
0
221,547
0
W
Neith
9,363
936
24
2
0
183,090
0
L
Eset
6,774
677
14
1
0
187,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role